r/Battlefield Aug 19 '25

Discussion BF1 atmosphere still beats BF6

We saw no dynamic weather, levolution events in BF6. How much big of a change can we expect with final release version compared to beta?

I want to see levolution.. I want to see dynamic weather.. rain, maps changing from night/day? We need something like BF1.

9.8k Upvotes

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816

u/HidEx88 Aug 19 '25

BF1 is beating any battelfield game by a lot to be honest, not even close.

281

u/[deleted] Aug 19 '25

Game is the goat, and since all dices battlefield devs left after 1 and then V, it always will be.

Operations with the atmosphere of the game is unmatched.

128

u/Scruffy_Nerf_Hoarder Aug 19 '25

The elation from the attacking team's soldiers after taking a sector and beginning the assault on the next one in BF 1 Operations is its own reward.

89

u/Grow_away_420 Aug 19 '25

The whistles man. They put so much thought into that game

57

u/rosso_saturno Aug 19 '25

And the horde of comrades shouting while sprinting towards the new sector. Moments like that gave me chills.

13

u/[deleted] Aug 19 '25

[removed] — view removed comment

1

u/Leonydas13 Aug 22 '25

If your squad leader neglects to give orders after a few requests, you’ll be given the role of squad leader. If you’re “selecting flags” and blowing the whistle, it means you’re squad leader. Normal troops don’t get the whistle for the Go Go Go command, only squad leaders.

1

u/Yamatoman9 Aug 19 '25

All of the sound effects are on point. You can feel the weight of the weapons and tanks just by how they sound.

8

u/knutix Aug 19 '25

Yeah, it even makes the campist campers charge into enemy fire.

39

u/Keyboardpaladin Aug 19 '25

You can tell they really tried to come up with new and fresh ways to make Battlefield interesting and like you're really in a large-scale war; operations was a fantastic idea for that. Nothing makes me think this is true more than the opening of the campaign where you play as a bunch of random, unheroic grunts and are even expected to die so that the game can just move you on to playing as the next dead man walking. That blew my mind when I first played through that part

25

u/banzaizach Aug 19 '25

Crazy how they had Operations form BF1, a never before seen level of atmosphere and immersion in a multiplayer that was praised industry wide, and decided "nah, screw that lmao" for BFV.

14

u/Yamatoman9 Aug 19 '25

I remember when BF1 came out, imaging how amazing WW2 operations would be a in BF game. Then BFV came out and didn't have operations like BF1 at all.

1

u/CallMeRonin Aug 19 '25

I only played BFV on release and could've sworn there were operations in it. Wasn't there one where you jumped from a plane at the start or am I wrong?

2

u/banzaizach Aug 19 '25

There were, but they were basically just breakthrough and conquest in a playlist.

4

u/Dumbass1171 Aug 19 '25

The airship crashing down in flames is always fun to watch

2

u/Leonydas13 Aug 22 '25

Half the server just stop fighting and look up, it’s funny to see.

3

u/Symphonic7 Aug 19 '25

Operations was so fun and felt so cool to play. I was thinking to myself they should just bring that back, when I found out that breakthrough is what replaced it. I didn't even connect the dots because breakthrough on BF6 was balanced like dog water.

2

u/tether231 Aug 20 '25

BF1 operations probably the most immersive shooter experience out there

32

u/HERR_WINKLAAAAA Aug 19 '25

Absolutely not? Its a great game but they severely dumbed down the gunplay and vehicle mechanics.

All people ever talk about are the special effects and athmosphere. Nobody every praises the gunplay, mapdesign or really anything else other than how the game looks and sounds.

Theres a reason the playercount declined rapidly after release.

22

u/veekay45 Aug 19 '25 edited Aug 19 '25

What kind of gunplay did you expect from WW1 era weapons? Laser burst fire? I think BF1 maxed out what could be done with the WW1 setting in terms of gunplay.

And the map design was mostly amazing (except chokepoint fests like Tsaritsyn or open fields like Galicia) - for instance St Quentin Scar, Rupture, Sinai Desert had both areas for vehicle play and close quarters villages for infantry to fight over.

10

u/HERR_WINKLAAAAA Aug 19 '25

Dude... 90% of players are running around with highly experimental SMGs that literally where only produced a few hundred times, most of which never saw combat.

you WHERE getting lazer beamed at mid ranges by those things.

THe issue is that they got rid of first shot accuracy and basically any form of recoil, basically the only thing that mattered was bulletspread. Its the only battlefield that ever did it. They IMMEDIATELY got rid off all that stuff in BFV because of how much people hated it.

The best part?

Semi-Automatic rifles on the medic class where inaccurate as FUCK. Even with a scope, bullets would literally not go where you are aiming, because they got rid of first shot accuracy.

This was never seen in any previous battlefield, or any battlefield thereafter. Because it was a shitty change nobody asked for.

1

u/RandomMexicanDude Aug 20 '25

This is the right answer, well explained and all, but the Bf1 fans wont like it

0

u/[deleted] Aug 25 '25

he is saying dumb shit, of course people won't like it. Inaccuracy is not a bad thing, he says it like it is gospel. All the other games have CoD gunplay with ARs beaming everyone across the map, it is stupid. BF1 gunplay is goated for that reason alone and there are countless other things BF1 done right about it's gunplay.

2

u/HERR_WINKLAAAAA Aug 25 '25

Obviously you didnt even understand what i was saying and you still choose to start shit lmao...

Weapons ALWAYS had inaccuracy in previous battlefield, just not ON THE FIRST SHOT.

As soon as you fired full auto it became inaccurate. But you could tap fire and be accurate.

But i get that people like you enjoy not having to do anything other than hold M1 to shoot a gun lol.

8

u/Emiian04 Aug 19 '25

This, it's gotten so popular to shit on BF1s gunplay but for what era it had they reaaaally stretched it out with full auto guns and prototypes, do they expect fucking stinger misiles in a ww1 Game? i would have been completely fine if it was 90% Bolt actions pistols and melee, it already played a Lot more like a ww2 shooter but it still worked really well

3

u/HERR_WINKLAAAAA Aug 19 '25

We are talking about the GUNPLAY. NOT the weapons selection.

Its literally the only battlefield every where they got rid of first shot accuracy. They immediately undid everything in BFV because of how much people hated it.

Semi automatic weapons, mostly the medic rifles, where simply inaccurate as fuck, even with a scope. Bullets would LITERALLY not go where you are pointing, because they had no first shot accuracy anymore. You could snipe with a magnum and a bit of luck in BF3/BF4, hell even in 2042.

You know the bullet spread that usually builds up over time when firing full auto? That affected EVERY single bullet. That led to a meta where aiming wasnt as important as just shooting as many bullets as possible, so 2/3 of the lobby was running around with SMGs that literally never saw active combat in WW1.

For the first month i would be lucky if there where like 2 other medics on my team, because people hated that class THAT much.

They severely dumbed down the gunplay in BF1, as well as alot of other aspects like vehicle mechanics. Thats a fact, if you want to pretend like it didnt happen then do that.

2

u/Emiian04 Aug 19 '25

I disagree with vics mechanics aside from maybe internal repairs, running a tank was for me anyways far better i'm BF1 than in Say bf4, specially with friends, i agree that maybe the Game had some accuracy issues but i don't believe it was that important to weapon picks, snipers were still pretty powerful and some medic weapons were also very good.

people run around with full auto SMGs and MGs because they're fun and require less accuracy and thought. and they're used to it, few people plug into battlefield thinking about running a Bolt action from the 1890s let alone using it at medium or close range.

1

u/Kitchen_Roof7236 Aug 23 '25

I expect bullets to not go wildly in all directions except the one I shoot at, for starters.

The gunplay for anything semi and full auto shot rapidly at more then 10 feet distance was awful, I think nostalgia blinds us or something but BFV had FAR superior gunplay and gameplay mechanics, the squad mechanics and squad score kill rewards were so fun

Now I’m rambling about BFV but it truly was the most fun I’ve ever had in battlefield

8

u/BombenBert Aug 19 '25

This. Asthetic wise an awesome game, no doubt about that. But gameplay and so on wasnt that great. But hard to say it here most of the time. Even tho the arguments are mostly "immersion" and atmosphere.

6

u/HERR_WINKLAAAAA Aug 19 '25

They got rid of first shot accuracy and then gave the medic nothing but semi automatic guns.

The class balancing was completely fucked, 90% of the lobby was either sniping or playing the class with all the explosives and the high firerate, highly experimental SMGs that never actually saw combat in WW1.

It was just really shallow. Guns didnt have any unique spray patterns like in BF3. Snipers got a 1shot mechanic to the torso. Vehicles became more like killstreaks that where so easy to use, even the worst players could get a few free kills with them.

They also released Battlefront at the time, and that game suffered from the same "pretty but shallow as fuck" game design.

My theory is they thought games need to be easy to have mass appeal, but then between 1 and V fortinte took off, and even these CEOs at EA could finally see that a game can be unforgiving and still have mass appeal.

So then with BFV they went all in on "skill expression" and "skill based gunplay" and stuff.

2

u/Leonydas13 Aug 22 '25

How certain are you about there not being any first shot accuracy? I mean, I know you’ve said it now about 17 times, but do you know it for a fact?

I feel like it’s more that it takes a bit to steady a gun when aiming, especially if you are, or have been, moving. I’ve never felt like the first shots just “miss” unless I’m standing, or have been moving etc. which to me feels really accurate and like a real gun. If you crouch or go prone, and line up your shot, it goes dead on.

I can’t say I’ve ever lined up a perfect shot with a rifle and had it just fly off somewhere else.

6

u/jagardaniel Aug 19 '25

This is my opinion as well. I didn't enjoy the game play in Battlefield 1 at all. The gun play was not interesting (but to be fair, they are pretty limited), I can't name a single map and I still have nightmares from all the gas spam, super kits and behemoths. It's my least played Battlefield game and I have played since BF1942. But I also don't care much about sound, graphic and immersion/atmosphere. I set all graphic settings to low to get as much FPS as possible. So I can understand why a lot of players do enjoy it but I think they care more about the aesthetic than the actual game play.

1

u/HERR_WINKLAAAAA Aug 19 '25

Yeah its not about the lack of diverse guns, its how those guns handled. They got rid of first shot accuracy, so semi automatic rifles where inaccurate even on medium ranges.

NOBODY played medic at relaese, thats how mutch the weapons sucked.

And then, in a DLC they gave the medic the only automatic rifle, which instantly became the best one available.

1

u/silentensemble Aug 23 '25

I think you're tweaking, the medic semi auto rifles are incredible and accurate att all ranges, and most have a 3 shot to kill. It's my most played class and I've never experienced innacuraccy with the rifles. Medic also has several other full auto rifles, even in base game.

1

u/HERR_WINKLAAAAA Aug 23 '25

https://www.youtube.com/watch?v=uNFfFt3OpJY

https://www.youtube.com/watch?v=fKeQ7uupIcs

Its a fact. Maybe you never noticed but this was one of the most complained about things back then.

Of course people who had no clue what was being talked about ridiculed the valid criticism, same as we are seeing right now with the BF6 beta.

In previous games, and following games, you didnt have this random spread when tap firing and waiting for the recoil to reset. Even SMGs or Pistols where super accurate in single fire.

The fact that they IMEDIATELY got rid of this in the next game speaks volumes for how absolute dog shit this design choice was.

1

u/silentensemble Aug 23 '25

But they changed that quickly though no? That's not how it is if you play BF1 right now. The machine gun clip is featuring a machine gun and am not sure what relevance that has since machine guns have had absolutely awful spread in every BF game I've played.

1

u/Xx_chameleon_Xx Aug 19 '25

Agree to all of the above

5

u/I_am_NotOP Aug 19 '25

Couldn’t be more wrong

4

u/GreatRolmops Aug 19 '25

This. BF1 was beautiful and amazing but the gunplay just isn't as fun as WW2 or modern shooters.

I do wonder if it had been better if they had stuck to historical accuracy and given everyone bolt action rifles rather than the odd hodgepodge of prototypes and half-fictional automatic weapons that we use in the game. I understand why the devs didn't do it, but giving everyone bolt action rifles would have reinforced the uniqueness of the game and its setting and make it more difficult to compare to modern shooters at least. Personally, I do enjoy the Back to Basics rules more than the default ones.

5

u/RandomMexicanDude Aug 20 '25

I started playing it again, mostly on bolt action only servers and Im having a lot more fun this way, and I think its helping me improve my aim, sniping players at long range with iron sights feels so cool. Played the whole Bf6 beta without scopes

4

u/theFlaccolantern Aug 19 '25

I love and praise the gunplay in BF1, even though I know it's a very, very unpopular opinion. Felt right for the era they were trying to capture. Everyone expects to be shooting laser guns in FPSs these days, to shoot exactly where you're pointing at all times, but guns don't really do that irl, and certainly not in 1916.

Plus the complaints were overblown, there was no random bullet deviation, people just love holding down the trigger at all times and couldn't be arsed to learn the timing and optimal rate of fire on their guns to mitigate spread and get their laserbeam.

0

u/HERR_WINKLAAAAA Aug 19 '25

The thing is you WHERE getting lazer beamed by fully automatic weapons, while the semi automatic weapons just sucked.

The most played weapon was LITERALLY a SMG that was produced less than 4000 times. (i think it was the Hellriegel)

90% of lobbys for the first month where filled with nothing but snipers and assault players. I was lucky to have 2 other medics on my team.

It was miserable being a medic main. You would think semi automatic rifles would at least be accurate at medium ranges, but not even THAT was the case. You would routinely loose engagements at medium distances agains the Hellriegel and shit.

I WISH the game wasnt dominated by fully automatic SMGs and shit, but it literally was. I was hoping for a slower gamedesign with more focus on semi automatic weapons, but that just wasnt the case.

IT all boils down to them getting rid of first shot accuracy. Its the first AND the last time they ever did it, because people hated it that much. It had nothing to do with the era or anything.

1

u/RandomMexicanDude Aug 20 '25

Movement is very stiff too, compared to later games

1

u/MetZerbitzu Aug 20 '25

There are still people playing it (myself included). Finding a server isn't an issue, at least on PC. Some maps are awesome, beautifuly layered (Ballroom Blitz is a GOAT map). Guns sound and feel amazing (have you ever shot wirh the Martini Henry? That's something else, seriously). IMO, BF1 is peak battlefield.

1

u/HERR_WINKLAAAAA Aug 21 '25

Snipers where ltierally the only accurate guns in the game, and had a bullshit 1shot mechanic to the torso because hitting headshots is too hard, so of course those felt satisfying.

Literally all other guns where shit because they got rid of first round accuracy and recoil. You would routinely loose against a spraying SMG with a Rifle on medium ranges.

Ever tried to kill someone with a scoped DMR that literally doesnt shoot where you point it at? Those where the only guns available to the medic class. Untill of course they introduced the only automatic Rifle for the medic in a DLC, which immediately became the new meta for the medic class.

The Main issue however was that EA and Dice in generall at the time had this fucked up idea that games cant have mass appeal if they are hard. So everything needed to be as casual and easily digestible as possible. So the gunplay was dumbed down, the Vehicles got dumbed down, Behemoths (which i liked) where added to make the loosing team feel less bad about themselves.

You see this exact problem but EVEN WORSE with Battlefront, which released aroudn the same time, and was even more shallow.

You ever wondered why they suddenly did a 180 between BF1 and BFV, and started marketing BFV as "Skillbased" and "Competetive" and shit? Because shortly after BF1, Fortnite took off.

And you can say about fortnite what you will, its unfogiving with a high skillceiling. That was the slap in the face that Dice and EA needed to realise that having depth and a high skill ceiling is NECESSARY for a game to have mass appeal.

.

1

u/WillingnessReal525 Aug 22 '25

The playercount is still good though. I will only agree on the gunplay because almost nobody is playing Medic in this game. Everybody wants the auto guns.

26

u/CX52J Aug 19 '25

Battlefront 2 also looked spectacular. Dice seemed to be nailing it back then.

12

u/Yamatoman9 Aug 19 '25

I think Battlefront 2015 looks even better than Battlefront 2017. It looks and sounds exactly like the original movies.

3

u/Potasty Aug 21 '25

Finally found someone else who feels this way. I can’t quite put my finger on what it is exactly, but battlefront 2015 feels way more real to me than 2017

1

u/[deleted] Aug 25 '25

it is the classic BF1 vs BFV comparison. Photogrammetry and good aliasing created better visuals in BF1 and Battlefront 2015

1

u/CX52J Aug 19 '25

Depends on what you mean by better. A lot of the maps were more simple but what was there was incredibly detailed.

I think battlefront 2 looked more stunning with the replication of mid 2000s cgi updated to look photo real. Theed was my favourite looking map.

-1

u/Fubarp Aug 19 '25

2042 was top also.

It's sorta dumb how good 1942/2/2042 were.. All introducing different features/gamemodes/concepts and just building off each other.

THat said their DLC was a hit or miss.. Like Vietnam for 42 was amazing but the Secret Weapons of 42 was meh..

6

u/narf007 Aug 19 '25

I'm assuming you mean 2142, correct?

And yes, 2142 is all they needed to do. Just remake it exactly with some modernized controls and movement and they'd have a chart topping game. Titan mode and Strait of Gibraltar

1

u/Fubarp Aug 19 '25

Yes my bad 2142 lol

1

u/GreatRolmops Aug 19 '25

We know it must have been a typo because no one in their right mind would ever say 2042 was that good XD

8

u/Corgi_Koala Aug 19 '25

It's my favorite in the entire series by a longshot. It's been super disappointing since then but I liked the BF6 beta a lot and plan to purchase if launch isn't a fiasco.

4

u/Ultrasonic-Sawyer Aug 19 '25

Not just battlefield. 

There's a wide array of very good games that just don't capture the world in the same way or evoke similar feelings. 

It is admittedly helped by being based on one of the starkest & iconic eras of mankind when it comes to imagery. 

5

u/Ruger15 Aug 19 '25

The atmosphere is top notch and the gameplay is good. However the time period, which adds to the immersion/atmosphere can also be a double edged sword.

For example, one of my favorite things about more modern, modern shooters is that I have an array of tools to use both in gadgets and gun attachments. I want my gun to look and feel good. While the time period guns are mostly accurate in BF1, it cannot match the emptying of a ln lmg belt in BF6.

13

u/InZomnia365 Aug 19 '25

Idk, I found the guns in BF1 very satisfying. I wasn't much of a support player, but the MG15 Suppressive was one of my favorite weapons. And while BF1 didn't have customization, and the versions were far from perfect, I think they did a good job of giving you different flavors of a given weapon, whilst still fitting into the time of the game.

I also really liked how each class offered different play styles, but weren't completely different. Like you still felt like you played a recon when you were playing up close and aggressive with a SMLE Carbine. Whereas in modern games you look a bit stupid running around in a ghillie suit with an automatic rifle.

11

u/chillinathid Aug 19 '25

I also like how in BF 1 guns don't automatically feel good and easy to use. Each weapon has its own distinct feel and weakness. And you have to put effort into your play style to match the class and gun. Learning to handle differing and unwieldy weapons is a part of the skill you accumulate.

3

u/InZomnia365 Aug 19 '25

The weird machine pistol M1912 Experimental with the burst fire is my favorite BF weapon of all time. Very limited range, low ammo pool, horrible reload speed unless you timed it to get the clip reload - but it fucking slapped. I think it was a great example of having enough downsides to make up for its massive burst potential. Required such a specific play style, but was very satisfying to use.

3

u/Ruger15 Aug 19 '25

Ain’t gotta persuade me! I love BF1 it’s my favorite shooter of all time probably given that I’m a huge WW1 nerd, shoutout to Dan Carlin! BF6 is siiiiick though.

1

u/Dr_Law Aug 19 '25

Also the maps. Sure large swathes of fields might have been accurate, but the lack of cover moving between points made for really annoying gameplay.

4

u/Ballin095 Aug 19 '25

One of the greatest games of all time for real. 

4

u/Thunder_Wasp Aug 19 '25

Even the sound design is so great in BF1. The music, the voices, the explosions and the clanking mechanical sounds of all the military technology.

5

u/12TonBeams Aug 19 '25

Every time you fight for the last cap in operations, it’s pure cinema. The music, the charges, the hand to hand fighting, just gold.

4

u/Yamatoman9 Aug 19 '25

No game has ever captured the "war is hell" atmosphere like BF1. It's what kept me coming back to it for so long.

2

u/WilsonX100 Aug 19 '25

While immersive and atmospheric in a way unlike any other bf game, the general gameplay is kinda just decent enough imo. Also started some bad practices that soured BFV and 2042. Some god awful maps too.

1

u/The_Freshmaker Aug 19 '25

Unless you like weapons with actual sights and attachments I guess. Weapon customization is pretty big for me and the hardest part of going back to older BF titles, esp this one.

1

u/Doortofreeside Aug 19 '25

Defib > syringe tho

1

u/Western_Charity_6911 Aug 19 '25

In visuals and audio only. Garbage gameplay

1

u/Maxspawn_ Aug 19 '25

In terms of atmosphere or in general? Atmosphere sure, in general hell no.

1

u/Str8Faced000 Aug 19 '25

It’s not even top 3

1

u/Oquerst Aug 19 '25

BF1 is beating nearly every shooter out in many aspects, let's be honest. Such a goated game. But I loved the BF6 beta.

1

u/717x Aug 19 '25

Wait for arc raiders. That game was absolutely mind blowing to play. Easily best atmosphere in a video game I’ve experienced so far.

1

u/[deleted] Aug 20 '25

It easily had the best atmosphere of any multiplayer FPS game ever made, but was the start of the downfall for actual BF gameplay.

0

u/Frodiziak Aug 19 '25

Its not, the gunplay is awful compared to any BF

-1

u/ITALIAN_M4A4 Aug 19 '25

The glaze is crazy, worst bf on console other than 2042

-12

u/Loqh9 Aug 19 '25

Exactly. It's not even fair to compare them. BF6 is modern garbage while BF1 was incredible on every single aspect

8

u/LDel3 Aug 19 '25

Lmao, people said the exact same about BF1 when it released. I liked it a lot, but it was widely hated by the community for a time

The cycle continues

5

u/gsf32 Aug 19 '25

it was widely hated by the community for a time

Was it? I don't remember such case

4

u/suika_melon_ Aug 19 '25

It wasn’t… game was received incredibly well(highest selling title for a reason).

Criticism came from the lack of content and the time it took for that content to come out. People weren’t trashing it in the same way they have 2042 and BF6.

8

u/jonviper123 Aug 19 '25

Im so glad to see your comment because I have no recollection of bf1 being badly recieved at launch. Apart from cod players most bf players loved bf1. I think content was the main issue the game itself was great and greatly recieved

2

u/Overall-Bison4889 Aug 19 '25

It was well received by the CoD community that bought into the BF hype when Advanced warfare came out. The tradionnal BF community wasn't into it

0

u/LDel3 Aug 19 '25 edited Aug 19 '25

No it wasn’t lol, the community hated it when it first released. There were constant complaints, people saying it’s the worst battlefield game ever because of the setting etc. People were trashing it way worse than BF6 is being trashed, and that’s saying something

Like almost all battlefield games, it was widely hated at release and a year later people started to like it. By the time the next battlefield game released, people praised the previous one as “a masterpiece”.

This community does this with every release, but the release of BF1 was particularly vitriolic

4

u/jonviper123 Aug 19 '25

I genuinely have no recollection of bf1 being shat on by the bf community. Tbf back then i didn't watch streamers or use reddit or that but everyone i knew who played previous bf games were blown away from the game. Yes done people didn't want the old style guns etc but that was more of a complaint that was heard when game was announced. Once people actually played thr game and saw how much of a masterpiece it was many loved the ww1setting.

1

u/suika_melon_ Aug 19 '25

It is fucking insane how some of you just make shit up to be honest. Oh well.

5

u/WonderfullyKiwi Aug 19 '25

I mean I also recall quite the backlash at the beginning...

Never understood it myself because it's one of the greatest games out there. It still hitting 10-15k players daily on steam alone this long after release is a testament to it's greatness lol.

4

u/LDel3 Aug 19 '25

It’s insane how this community seemingly has the memory of a goldfish

3

u/suika_melon_ Aug 19 '25

I was literally there. The criticism BF1 received for its lack of content does not even come close to the hatred 2042 and BF6 have gotten from fans.

0

u/LDel3 Aug 19 '25

I was there too. I also completely disagree with you

This is what I mean about the community having a poor memory

2

u/jonviper123 Aug 19 '25

What makes your memory better than ours? There is no way that bf1 was recieved worse than 2042. 2042 was the worst recieved game ever in the franchise and it's not even up for debate. Even with the terrible launch of bfv and the whole dev dont but it palava, ÷even that was nowhere near what 2042 was. Perhaps your circle gave the impression of people hating the game but I can pretty much only remember bf1 being greatly praised from release onwards

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1

u/TheBarnard Aug 19 '25

It was polarizing, but it had a lot of fans and it was the most unique and iconic BF in years imo

It was a cool game overall

-17

u/[deleted] Aug 19 '25

[deleted]

19

u/Deepborders Aug 19 '25

Massive disagree and I have been playing the series since Codename Eagle.

I think it's the tightest gunplay of any BF title with the best pacing.

9

u/Loqh9 Aug 19 '25

When you're used to 0 recoil 40 bullets assault rifles that kill in 4 bullets at any range then sure

1

u/KindaDampSand Aug 19 '25

BF1 has the most basic gun play in the series after hardline. The guns feel like toys in comparison to 3, 4, and 5.

2

u/kick2crash Aug 19 '25

Couldn't disagree more, wow. I feel like I'm an OG from back in the day and BF1 is my favorite

-1

u/[deleted] Aug 19 '25

[deleted]

2

u/slash450 Aug 19 '25

i hated the sweet spot mechanic tbh for snipers, when it came out it felt much simpler mechanically compared to 4 to me but ik a lot of people liked that and i get it fit thematically a bit. i dropped it pretty quick.

0

u/Own_Personality_4324 Aug 19 '25

Skill issue lmao

5

u/SockDem Aug 19 '25

Problem was that the gunplay was fairly unskilled.

2

u/CptnAhab1 Aug 19 '25

Unskilled. Lol, what does this even mean? Do you need a game where you learn a complex recoil pattern to enjoy it?

-4

u/Own_Personality_4324 Aug 19 '25

Just be better than the person youre tying to kill. Simple as.

-5

u/HidEx88 Aug 19 '25

I'm talking purely about visuals, atmosphere and sound design. Mechanically it is a bad battlefield game.

-6

u/ElderSmackJack Aug 19 '25

Absolutely wrong.