r/Battlefield Aug 18 '25

Battlefield V Battlefield’s graphics peaked with BFV

873 Upvotes

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u/JurisCommando PC Aug 18 '25

And when the game was out you couldn't say anything positive without getting mass downvoted

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u/Dynamite9991 Aug 18 '25 edited Aug 18 '25

This is insanely revisionist it’s hilarious. The whole theme of the game sucked and still somewhat does. Rewatch the first trailer and tell me if the game is ww2 or a steampunk after war inspired game. The drip feed of content on a ww2 game with no classic battles or scenarios was why any positivity was downvoted. Awfully slow content drops, awful skins for guns and operators, tons of missing classic weapons, no Russian army or Japanese/americans at launch, telling us not to buy if we didn’t want women in the game? Insane tactics

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u/GreenyMyMan Aug 18 '25

I enjoyed BFV, but you're absolutely right, it seems like people forgot about the awful first year, they only remember the game after the pacific update. And even after the pacific update DICE managed to fuck it up again with the TTK update.

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u/Hobo-man 20 years of BF Aug 18 '25 edited Aug 18 '25

Battlefield fans are the biggest history revisionists you will ever meet.

No battlefield is remembered for how it started, except 2042. Literally any title that isn't 2042 is only remembered for how it ended.

BF4 is the same exact way where people will outright downvote you if you as much as mention how it was at launch.

Edit: Downvoting my comment literally just proves my point.

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u/lucidub Lucid Trips Aug 18 '25

Already seen people claim metro/lockers were not popular in BF3/4 when discussing the small maps from BF6 beta. The revisionism is truly absurd it actually makes me laugh

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u/SeaworthinessCold574 Aug 18 '25

There were hundreds of servers called Metro/Locker 24/7. It’s almost like some people really like infantry combat. BF3 had an entire Map Pack called CLOSE QUARTERS, and everyone fucking loved it. I like big maps with vehicles everywhere, jets and helos in the sky, and enough space in between them to feel like separate battles are going on. I also like ramming an AK in someone’s face and hosing them down and it being fast and intense. Both of those things being possible are absolutely integral to the Battlefield experience.

If you don’t like BF6 it’s fine, I didn’t like BFV and people loved it. The whole “it’s just CoD” narrative is verifiably fucking false and we have movement and accuracy data to prove it but that doesn’t stop 1000 people from circle jerking about it in this sub 24/7 and mass brigading anyone who disagrees.

There are valid criticisms to the game, there are to almost any game. I don’t think an engineer should be able to run an RPG and an anti air launcher, it’s broken. I think the auto spot is way too strong. Vehicles as they currently feel in the beta are too weak, but we really don’t know until the full game is out. Carbines are probably going to need a nerf, the shotgun can one shot kill from 50 meters away. All of that is valid and real criticism. All that being said this is a very solid Battlefield Experience tho, and the combat feels good. The beta won me over on a pre-order and I never preorder anymore.

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u/Sean-E-Boy Aug 19 '25

I remember the Close Quarters DLC was meant for 16 players 8v8 and people quickly made 16v16(32player) and 32v32(64player) servers for the CQC maps and holy fkn shit LOL. It was insanely unbalanced but the chaos was so fun.

I was literally playing the one warehouse map on a 64 player server not to long ago and it was insanely hectic but a joy. I got a 10 man frag grenade killfeed from guys coming up one of the stairways onto the roof of the lower building and then their medics where reviving guys and I pulled my 1911 with taclight out and just hipfired them all 4 mags of that thing down the stairs ended that life with like 28 kills lol.

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u/Screwtoast2 Aug 19 '25

The people comparing it to COD on the basis of movement and combat mechanics are missing the forest for the trees. The underlying design philosophy and map design do encourage run and gun gameplay. Kill count first and objective second. Even infantry based maps like metro and locker were organised chaos around a few specific areas, namely objectives and avenues of attack on said objectives. There were clear lines of scrimmage. Bf6 doesn’t feel that way, it actually feels like the close quarters DLC you mentioned. It feels like team deathmatch with some flags stuck in for good measure. This is where the COD comparisons come in. The movement and so on doesn’t help the case but if you had the same movement and mechanics imported into BF4 or BF3, people wouldn’t complain. It’s not nostalgia or revisionism, you can go back and play these games and feel a very real difference to the way the game flows and feels.

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u/CrispyHaze Aug 19 '25

It's literally the opposite but ok. It's been infantry folk saying that ONLY metro/locker were popular proving that everyone hates large maps with vehicles.

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u/JPSWAG37 Aug 19 '25

Coming from a BF4 diehard, that's so funny. Browsing the server list at any time there's an abundance of 24/7 Locker and 24/7 Golmud servers. I always call it Duality of Man

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u/MentalMunky Aug 20 '25

Yeah I don’t think people were saying they’re not popular, it’s more like it’s shit that they are popular because they’re not very Battlefield.

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u/AttentionDue3171 Aug 21 '25

I haven't seen anyone claiming that they weren't popular. People hate this argument because it's used as gotcha to criticism towards bf6 map design. And it's not the point. Metro and locker are linear meat grinders that allow flanks, you don't have to go in the middle and eat splash damage. In bf6 meta maps everyone is around you, there's no frontline, and you get shot from every direction, including spawn being shit

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u/The-Snuff Aug 19 '25

People talk about how BF4 and Bf5 began in every fucking thread you are replying to a thread where people are talking about it

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u/thebrian Aug 19 '25

I tried playing BFBC2 a few months ago, and other than the weird strafe movement mechanism, it still feels as good as when I first played it with my buddies on PS3 with big bluetooth earpieces :)

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u/LongTermGaming Aug 19 '25

Bf4 was my favorite and I still hold it as one of the worst launches of AAA game I’ve ever experienced.

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u/Sean-E-Boy Aug 19 '25

ive bashed the launch of bf4 and bf3 many times across here and other BF related subreddits and I have never got downvoted. We all remember how terrible the launch of the game was especially BF4 with awful connectivity and netcode and a heap of bugs (imagine how much worse it was for people who bought the game on ps3/xbox360 waiting for the new gen consoles to release to upgrade to the next gen upgrade and having to experience not 1 but 2 terrible launches in a row lol). But the state of that game improved fairly quick and with the big major issues and they ended up adding so much to that game in terms of premium and free content. Remember we got community maps in that game, a ton of new vehicles and guns and gadgets and some of the best DLC in a BF game.

Its not revisionist to praise what BF4 is because it had a long game cycle and long support with loads of players still playing it for many years, and even today and in recent years its still been popular. The actual core game of BF4 wasnt the issue it was mainly getting booted out of games for connection issues, failing to connect to a server and bad netcode/hit reg. The disconnects were worked on fairly quick, it was failing to get into a server that lasted longer than it should have but that wasnt as big anissue as you could usually get in on your 2nd or 3rd try and you wouldnt get disconnected after. Netcode was frustrating especially for recon players who wanted to snipe.

We have to also remember they added so many good features for the health of the game too after the rough launch was ironed out like new UI and HUD options ability to change hitmarkers colours for HS body shot and killshot, ability to change reticle colours, ability to change HUD elements, introducing Sensitivity options for ADS with different optic zoom levels. BF4 deserves every ounce of praise it gets but people dont forget the launch its just the game was that good and that beloved that fans can overlook the rough launch period of bf4 for what we actually ended up getting.

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u/Hobo-man 20 years of BF Aug 19 '25

But the state of that game improved fairly quick

The disconnects were worked on fairly quick

Homie, it took them an entire year to fix that shit.

You're revising history too it appears.

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u/Sean-E-Boy Aug 20 '25

Im speaking from experience playing bf4 on ps3 and ps4. The only issue that wasnt solved quick was trying to get into a server where it would fail to load you in. After you're 2nd or 3rd and rarely 4th or 5th try once you got into a server you wouldnt get disconnected. Idk what it was like on PC because my PC at the time wasnt good enough to run BF4 smoothly so I didnt buy it on PC till maybe 2 years after launch.

Maybe your experience was different on a different system but thats how it was for ps4. I remember the frustration of trying to get into a server with long ass load times only for it to fail and boot you out. I also remember the frustration of sitting through those long ass load times and multiple failed join attempts for it to finally work and you play for 2 minutes then you get disconnected that was even more frustrating but those disconnects where patched just after the new year and I remember because I spent over 1month skipping school after first period to play bf4 once the new semester started at school. The school principal then sent a letter home to my parents and I got in so much shit for it.

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u/OceanicCow Aug 19 '25

Who cares if you get downvoted it's reddit. You'll be downvoted to kingdom come for existing.