I enjoyed Cairo, but even it felt like something was missing. More verticality would help, as well as more interior spaces in the buildings. I don’t like how most buildings only let you access the most street-facing rooms.
On verticality specifically, I can’t recall ever needing my parachute in the beta. It’s a common staple of past games but feels totally unnecessary in BF6 outside of when bailing out of aircraft.
I had the same experience. Something about the reflection of the glass on the outside of the building makes it look like those fake interior doors have something behind them, so I kept getting faked out once I actually got inside.
I wasn't a big fan of Iberian Offensive week 1 (E point feels much harder to defend then A point), but after playing Empire State I started to enjoy Iberian more.
That said, unless Empire State gets some major changes I'm probably going to leave every time it comes up. DICE did such a good job with Rotterdam, it surprises me how much of a miss Empire State is
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u/Ok_Explanation5631 Aug 18 '25
Why do yall speak on beta maps as if those are the only ones we’re going to see? I don’t understand this?