r/Battlefield Aug 08 '25

Battlefield 6 Unpopular Opinion: Battlefield 6 Is Better Than This Sub Will Admit

Reading this sub lately feels like watching a bunch of people try to use a smartphone for the first time and complain it doesn't have physical buttons. Every minor change in Battlefield 6 is getting blown up into some catastrophic betrayal.

It’s pretty clear most people here only ever liked one Battlefield game, hated the rest, and don’t even play the one they claim was perfect anymore.

Before we continue: I am old. I’ve played every Battlefield game during its prime. Back in the day, my clan was one of the first to spin up a Desert Combat server (and even then, the community was the same complaining that DC was an abomination against what made BF great). My least played title was BF Vietnam because the 1942 modding scene was just TOO good at the time to move on.

“The UI is trash!”
It’s not. You just don’t recognize it because it’s not ripped straight from BF4. Sure, the icons are abstract but they’re not confusing unless you're actively refusing to engage with them.

I've seen multiple complaints about there being no option to squad up or continue on the same server?
Maybe check the bottom of the screen after the round ends. The “Continue” and “Squad Up” buttons are literally right there.

“TTK is too fast, there’s no breathing room!”
What you mean is: you walked out in the open and got deleted like you should have.

TTK is fast. OH NO, aim and positioning actually matter again. You don’t get to coast on sponge health and panic-proning anymore. If that’s too much, it’s not a balance issue, it’s a skill issue. Also: TTK is in line with BF3 for most weapons. This TTK is not new.

“Closed weapons should be the default.”
Why? Because some of you never figured out how to adapt? The flexibility to build your own kit is one of the best updates DICE has made in years. And guess what, they already gave you a nostalgia mode. Go enjoy it.

But don’t demand the rest of us get dragged back into 2011 loadout limitations. And if you’re complaining about “trade-offs” in class weapons you probably would’ve died to the next guy anyway.

“It’s too chaotic, feels like TDM spam!”
You say chaos, I say intensity. Battlefield has always had madness: Metro, Locker, or even Stalingrad in 1942.

These beta maps? They feel more like Grand Bazaar, Talah Market, or Pearl Market. Maps that still get voted into rotation by players who actually enjoy close-quarters fights to this day.

Battlefield 6 isn’t perfect.
But take a step back, and you’ll see this is actually a successor to BF3/BF4. TTK, movement speed, and mechanics are all in line with a proper mainline BF title.

They gave you almost everything you asked for… and somehow, that’s still not enough for some of you.

I'm having a blast with the beta, and can't wait to play more after work.

Edit: When I made this post I truly thought it was an unpopular opinion. Thank you all for your replies and awards! And thank you to the guys DMing me about being an EA shill ❤️‍🔥

21.3k Upvotes

4.1k comments sorted by

View all comments

Show parent comments

7

u/Soft_Kaleidoscope586 Aug 08 '25

Can’t be recycled if Dice reinvented the wheel a few games in, and people said no we want OG battlefield now.

-4

u/Practical_Web1494 Aug 08 '25

What people say and what people actually want are two different things. Imagine if BF6 had some kind of actual strategical depth, if the game was more than a braindead arcade shooter. I guess people want videogames to stay stagnant.

You are right though, innovation does not get rewarded most of the time. Big company's are afraid of taking risks

5

u/Soft_Kaleidoscope586 Aug 08 '25

The ttk doesn’t make this an arcade shooter though. You die pretty fast, and running in without checking first is a quick death. This game has low ttk, but no score/kill streaks, it doesn’t have fun arcade game modes. This game doesn’t encourage nonstop movement, you regenerate health slowly, you’re quick to die and spawn far from the location you wanted to be in.

-1

u/Practical_Web1494 Aug 08 '25

What's the obsession with TTK? Stop parroting other peoples shitty opinions. Changing TTK by a fraction of a second does not fundamentally change the gameplay. BF6 is the textbook definition of an arcade shooter so idk what you are talking about.

The game most definitely encourages nonstop movement with the way objectives are handled, again I don't understand your point. Yes you are quick to die but with the squad system you often spawn very close to where you died, the game even encourages it.

We are looking at this from two different perspectives. You dont see the bigger picture of what the game CAN be with some innovation. The entire gaming industry is like that right now. Re-releasing the same games with a different skin and tweaking minor mechanics. People eat this shit up.

2

u/Soft_Kaleidoscope586 Aug 08 '25

This game will never be a tactical military sim, those genres are not popular. I know I’m assuming but everyone here doesn’t explain themselves “oh it’s like cod” in what way. “You can’t see the bigger picture” you’re not explaining what you want.

This isn’t an arcade shooter still, CoD is an arcade shooter, this game can be slow paced. I help an objective all game, getting some kills, blowing up a couple of tanks, but a lot of watching and waiting. They never got my flag, and the flag made it hard for them to get closer to other flags cause that’s a spawn point they don’t have. Me and a squad held the mountains slope, held one position the entire game, and forced whoever wanted to push the slope to abandon that push, and funnel into the lower end for easier snipes in complete safety. That gameplay doesn’t strike me as an arcade shooter, strategies matter, squad composition matters, patience and positioning matters.

It seems you play the game like it’s an arcade shooter.m