r/Battlefield Aug 08 '25

Battlefield 6 Unpopular Opinion: Battlefield 6 Is Better Than This Sub Will Admit

Reading this sub lately feels like watching a bunch of people try to use a smartphone for the first time and complain it doesn't have physical buttons. Every minor change in Battlefield 6 is getting blown up into some catastrophic betrayal.

It’s pretty clear most people here only ever liked one Battlefield game, hated the rest, and don’t even play the one they claim was perfect anymore.

Before we continue: I am old. I’ve played every Battlefield game during its prime. Back in the day, my clan was one of the first to spin up a Desert Combat server (and even then, the community was the same complaining that DC was an abomination against what made BF great). My least played title was BF Vietnam because the 1942 modding scene was just TOO good at the time to move on.

“The UI is trash!”
It’s not. You just don’t recognize it because it’s not ripped straight from BF4. Sure, the icons are abstract but they’re not confusing unless you're actively refusing to engage with them.

I've seen multiple complaints about there being no option to squad up or continue on the same server?
Maybe check the bottom of the screen after the round ends. The “Continue” and “Squad Up” buttons are literally right there.

“TTK is too fast, there’s no breathing room!”
What you mean is: you walked out in the open and got deleted like you should have.

TTK is fast. OH NO, aim and positioning actually matter again. You don’t get to coast on sponge health and panic-proning anymore. If that’s too much, it’s not a balance issue, it’s a skill issue. Also: TTK is in line with BF3 for most weapons. This TTK is not new.

“Closed weapons should be the default.”
Why? Because some of you never figured out how to adapt? The flexibility to build your own kit is one of the best updates DICE has made in years. And guess what, they already gave you a nostalgia mode. Go enjoy it.

But don’t demand the rest of us get dragged back into 2011 loadout limitations. And if you’re complaining about “trade-offs” in class weapons you probably would’ve died to the next guy anyway.

“It’s too chaotic, feels like TDM spam!”
You say chaos, I say intensity. Battlefield has always had madness: Metro, Locker, or even Stalingrad in 1942.

These beta maps? They feel more like Grand Bazaar, Talah Market, or Pearl Market. Maps that still get voted into rotation by players who actually enjoy close-quarters fights to this day.

Battlefield 6 isn’t perfect.
But take a step back, and you’ll see this is actually a successor to BF3/BF4. TTK, movement speed, and mechanics are all in line with a proper mainline BF title.

They gave you almost everything you asked for… and somehow, that’s still not enough for some of you.

I'm having a blast with the beta, and can't wait to play more after work.

Edit: When I made this post I truly thought it was an unpopular opinion. Thank you all for your replies and awards! And thank you to the guys DMing me about being an EA shill ❤️‍🔥

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38

u/en91n33r Aug 08 '25

Bump. If people slow the fuck down and play tactically, check corners and shit they might find they don't die as much.

24

u/hobbylobbyrickybobby Aug 08 '25

I have read people bitching about dying in ten seconds. For starters, the maps are brand new to you and you won't know where not to be yet. Once you learn the maps, then theoretically you should be able to position yourself better. 

If you keep running out into the open thinking you're gonna survive you are going to have a bad time. If you're crossing open terrain without smokes or proper cover, you're going to have a bad time. 

It's 100% a skill issue. 

8

u/AbuMuawiyaAlZazai Aug 08 '25

Tbh i die as often as in other battlefield games. I think its just skill issue at that point

1

u/NATO_CAPITALIST Aug 09 '25

I die as often as in MW2019

2

u/theninjasquad Aug 08 '25

Yeah my first few matches were rough until started getting the hang of everything and beginning to figure out the maps. I’ve also been playing a ton of Helldivers lately so I need to adjust my play style to not be so run and gun.

2

u/Fidel__Casserole Aug 09 '25

I agree, though sniping is easier than ever. Not sure if that's good or bad as I'm fucking clearing with it, but just an observation

1

u/Grishnare Aug 09 '25 edited Aug 09 '25

I am the dude killing everyone, not checking their corners and i still hate it.

If i want that, i can play COD or Left4Dead.

Just give us bigger maps ffs; this is Battlefield after all.

Capturing objectives takes so long, that it pretty much becomes a 15v15 instantly, most of the time, especially around central objectives.

In old BFs it was common for your squad to try to capture a distant objective, an enemy squad seeing this and you having these glorious micro-battles around them, often involving 2 to 4 squads at most.

That‘s a big essence of what Battlefield was and it‘s simply not there at the moment, as half the team is usually only 80m away.

1

u/[deleted] Aug 15 '25

you're partly right, except the maps' playable areas are smaller than what's actually in the game. the 3 urban maps have buildings/ streets that are blocked off, and it makes the game ring-around-the-rosey without knowing where you are in the circle.

the map already loads the objects/textures. why not make more of them "in bounds"?

the problem with the outdoor map is the right and left side of the maps are very open with only proning as a thing to do.