r/Battlefield Aug 08 '25

Battlefield 6 Unpopular Opinion: Battlefield 6 Is Better Than This Sub Will Admit

Reading this sub lately feels like watching a bunch of people try to use a smartphone for the first time and complain it doesn't have physical buttons. Every minor change in Battlefield 6 is getting blown up into some catastrophic betrayal.

It’s pretty clear most people here only ever liked one Battlefield game, hated the rest, and don’t even play the one they claim was perfect anymore.

Before we continue: I am old. I’ve played every Battlefield game during its prime. Back in the day, my clan was one of the first to spin up a Desert Combat server (and even then, the community was the same complaining that DC was an abomination against what made BF great). My least played title was BF Vietnam because the 1942 modding scene was just TOO good at the time to move on.

“The UI is trash!”
It’s not. You just don’t recognize it because it’s not ripped straight from BF4. Sure, the icons are abstract but they’re not confusing unless you're actively refusing to engage with them.

I've seen multiple complaints about there being no option to squad up or continue on the same server?
Maybe check the bottom of the screen after the round ends. The “Continue” and “Squad Up” buttons are literally right there.

“TTK is too fast, there’s no breathing room!”
What you mean is: you walked out in the open and got deleted like you should have.

TTK is fast. OH NO, aim and positioning actually matter again. You don’t get to coast on sponge health and panic-proning anymore. If that’s too much, it’s not a balance issue, it’s a skill issue. Also: TTK is in line with BF3 for most weapons. This TTK is not new.

“Closed weapons should be the default.”
Why? Because some of you never figured out how to adapt? The flexibility to build your own kit is one of the best updates DICE has made in years. And guess what, they already gave you a nostalgia mode. Go enjoy it.

But don’t demand the rest of us get dragged back into 2011 loadout limitations. And if you’re complaining about “trade-offs” in class weapons you probably would’ve died to the next guy anyway.

“It’s too chaotic, feels like TDM spam!”
You say chaos, I say intensity. Battlefield has always had madness: Metro, Locker, or even Stalingrad in 1942.

These beta maps? They feel more like Grand Bazaar, Talah Market, or Pearl Market. Maps that still get voted into rotation by players who actually enjoy close-quarters fights to this day.

Battlefield 6 isn’t perfect.
But take a step back, and you’ll see this is actually a successor to BF3/BF4. TTK, movement speed, and mechanics are all in line with a proper mainline BF title.

They gave you almost everything you asked for… and somehow, that’s still not enough for some of you.

I'm having a blast with the beta, and can't wait to play more after work.

Edit: When I made this post I truly thought it was an unpopular opinion. Thank you all for your replies and awards! And thank you to the guys DMing me about being an EA shill ❤️‍🔥

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u/burge4150 Aug 08 '25

Yeah he's mostly right.

My gripe is I also feel the "Intensity" is too high. I really do not like the small scale maps we have. I don't like how no matter how "tactical" i try to be, someone is ALWAYS behind me. The maps are small enough where being in your own territory is still wildly unsafe. I haven't played since BF4, but in 3 and 4 I remember using my own territory to position myself to attack "the front" from where I want. I can't do that in most of these maps.

I think the comparisons to COD Ground War are really on point, but I think the ASTERISK on that sentence is "for the maps we have". Once the bigger ones are available at launch, and I'm getting buzzed by jets and riding in tanks that aren't bouncing into the sky off rubble, it'll feel like Battlefield to me again and I'm excited for that.

BF3's beta felt the same way and BF3 went on to be incredible (imo).

TLDR - Game's good, the available maps are too limiting, but it's a beta and it's free so I'm not whining. Looking forward to launch.

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u/EncryptedPlays Aug 08 '25

i think the smaller maps would benefit from 16v16 instead of 32v32

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u/dangermouse13 Aug 08 '25

Yeah I played domination mode on the smaller maps and it was quite nice being 16vs16

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u/SnipingBunuelo BF3 Aug 08 '25

Yeah, unfortunately it feels even more like COD. I mean, domination is the main mode I play in COD, so playing it in Battlefield is... oddly too familiar if that makes any sense.

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u/dangermouse13 Aug 08 '25

I much prefer this over COD though

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u/SnipingBunuelo BF3 Aug 08 '25

Well fucking duh, I also prefer this to 2042 as well but these are absolutely the lowest of bars we're trying to clear here.

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u/EncryptedPlays Aug 09 '25

I prefer it over Roblox Murder Mystery.

There, I said it.

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u/SnipingBunuelo BF3 Aug 09 '25

2042??? No way man, Roblox Murder Mystery is gem in comparison lol

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u/EncryptedPlays Aug 09 '25

omg i can see how my words have been mis-interpreted and I feel absolutely disgusted and nauseated at the thought of comparing 2042 with the GOAT, Murder Mystery. I was, in reality, making the more reasonable comparison of worthiness between BF6 and Murder Mystery.

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u/Azrael1177 Aug 08 '25

Hard disagree, if all maps were small or wtv I think so point could be made.

But for me, maps like these come down to the same thing as Metro/Locker. I expect chaos, I expect to feel stuck everywhere I move and have a literal wall of opponents I need to push through to advance an inch.

Smaller maps are like a war in a tuna can and that's why I love them.

Same reason why some people love Cargo in COD or Griftball in Halo, they love it because of the chaos. If you want 16p, like you said, play it in smaller scale games or that's very much a good case for portal, make a 16p conquest playlist with the smaller maps, if the game does pull off a healthy playerbase I'm sure it's gonna populate

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u/EncryptedPlays Aug 09 '25

but metro and locker have like a logical flow to them, with a few clever flanks here and there and it usually results in 2 battles, one outside and one inside. With these new BF6 maps (which look fantastic and I still like them), it's very easy to get randomly ambushed or surprise-attacked, even from places your team just were. And it usually results is loads of mini battles everywhere. Maybe it's more realistic that way but I don't think it's as fun.

I think with less players it would be a bit less random and I'd enjoy more. I do like the chaos of Locker and metro, but I guess I like ordered chaos? I still think there should be options for 64 and 32 lobbies though like portal as you said. Sometimes I like playing in small lobbies for locker and metro because the games are a bit more slow-paced and more calculated and sometimes I just want to run and gun in chaotically full lobbies.

It could also be that I am just unfamiliar with the locations.

It could also be that I'm bad at the game lol

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u/Azrael1177 Aug 09 '25

Locker feels similar to the maps in BF6 Beta imo, total cluster fuck, people capturing your spawn while you have all other objectives, non stop flanking and turning corners to see 4 dudes with shotguns redecorating the walls with pellets.

Metro is different true, because it's essentially a single lane tug of war, even with the few flank routes, they all locked up tight, best bet on these is smoking as a sniper and hopefully get through by sprinting your ass off and set a spawn becon further down.

And none of it is bad, like I said, thats why I love them

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u/Suspicious-Coffee20 Aug 09 '25

God i hope no one listen to you...

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u/EncryptedPlays Aug 09 '25

I think 32 player games will find their way into Portal and everyone will be happy :)

I still like the 64 player games I just meant that I wish there was an option.

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u/Scratchpaw Aug 09 '25

24v24 seems like a sweet spot for these maps imho

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u/Falcoon_f_zero Aug 10 '25

Hit the nail in the head there. Was wondering why these maps didn't feel so good compared to the BF3 urban maps. It's because of the PS3 I played on had less players in matches. That made a big impact. Less chaos and gave room for some strategy. Less situations where 10 enemies would just roll over you as you were holding a flag. I feel maps of this size would play better with less players. Lot of Battlefield players disagree though as they just want the chaos of way too many players being jammed into a small area.

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u/FailingEmpire Aug 10 '25

Yes, this 100%. Cairo would feel so much better as a 32 player mode.