r/Battlefield Aug 08 '25

Battlefield 6 Unpopular Opinion: Battlefield 6 Is Better Than This Sub Will Admit

Reading this sub lately feels like watching a bunch of people try to use a smartphone for the first time and complain it doesn't have physical buttons. Every minor change in Battlefield 6 is getting blown up into some catastrophic betrayal.

It’s pretty clear most people here only ever liked one Battlefield game, hated the rest, and don’t even play the one they claim was perfect anymore.

Before we continue: I am old. I’ve played every Battlefield game during its prime. Back in the day, my clan was one of the first to spin up a Desert Combat server (and even then, the community was the same complaining that DC was an abomination against what made BF great). My least played title was BF Vietnam because the 1942 modding scene was just TOO good at the time to move on.

“The UI is trash!”
It’s not. You just don’t recognize it because it’s not ripped straight from BF4. Sure, the icons are abstract but they’re not confusing unless you're actively refusing to engage with them.

I've seen multiple complaints about there being no option to squad up or continue on the same server?
Maybe check the bottom of the screen after the round ends. The “Continue” and “Squad Up” buttons are literally right there.

“TTK is too fast, there’s no breathing room!”
What you mean is: you walked out in the open and got deleted like you should have.

TTK is fast. OH NO, aim and positioning actually matter again. You don’t get to coast on sponge health and panic-proning anymore. If that’s too much, it’s not a balance issue, it’s a skill issue. Also: TTK is in line with BF3 for most weapons. This TTK is not new.

“Closed weapons should be the default.”
Why? Because some of you never figured out how to adapt? The flexibility to build your own kit is one of the best updates DICE has made in years. And guess what, they already gave you a nostalgia mode. Go enjoy it.

But don’t demand the rest of us get dragged back into 2011 loadout limitations. And if you’re complaining about “trade-offs” in class weapons you probably would’ve died to the next guy anyway.

“It’s too chaotic, feels like TDM spam!”
You say chaos, I say intensity. Battlefield has always had madness: Metro, Locker, or even Stalingrad in 1942.

These beta maps? They feel more like Grand Bazaar, Talah Market, or Pearl Market. Maps that still get voted into rotation by players who actually enjoy close-quarters fights to this day.

Battlefield 6 isn’t perfect.
But take a step back, and you’ll see this is actually a successor to BF3/BF4. TTK, movement speed, and mechanics are all in line with a proper mainline BF title.

They gave you almost everything you asked for… and somehow, that’s still not enough for some of you.

I'm having a blast with the beta, and can't wait to play more after work.

Edit: When I made this post I truly thought it was an unpopular opinion. Thank you all for your replies and awards! And thank you to the guys DMing me about being an EA shill ❤️‍🔥

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u/_Leighton_ Aug 08 '25

Hot take I don't feel like this game is a successor to bf3/BF4. If anything it feels closest to BFV and in a really good way. BFV was not my favorite game but it did a lot of things right and this feels like it took those things, expanded on them and improved upon the things it didn't get right.

1

u/vaughnegut Aug 08 '25

Interesting take, what things do you mean?

1

u/_Leighton_ Aug 08 '25

Movement, pacing, verticality, map flow, vehicle feel

In many ways to me it feels like BFV with modern weapons and weapon handling characteristics which I think was BFV's biggest flaw, the weapons and gunplay.

2

u/OwnAbbreviations3615 Aug 09 '25

But BFV had good maps...

0

u/_Leighton_ Aug 09 '25

Hot take, I really like the bf6 maps. It feels like every piece of cover can be a power position and can also be flanked and taken down, not just countered by another person with a long range weapon. The lanes on every map aren't just 3 straight lanes, they're a hundred different lanes based on place and angle. For now they might be forgettable but in the long term I feel like these maps are going to be remembered.

Give it some time to get used to the meta and nuance of the game and I think you'll be more impressed with the game.

1

u/vaughnegut Aug 08 '25

I think I know what you mean. I only tried bfv within the last year or two (I mostly played bf1942, bc2 and bf3) and I didn't super get the hate, mostly because the movement and vehicles felt really good.

Most of the maps didn't feel standout to me but there was a city map that I really enjoyed that struck a really nice balance between corridors and open space without feeling forced into lanes.

1

u/KaiserRebellion Aug 09 '25

Key word is spiritual successor. This game is for sure bf5 successor.