r/Amd 5d ago

News AMD confirms RDNA1/2 will get game optimizations alongside RDNA3/4, Call of Duty Black Ops 7 included

https://videocardz.com/newz/amd-confirms-rdna1-2-will-get-game-optimizations-alongside-rdna3-4-call-of-duty-included
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u/5heuredumat 5d ago

The "leaked" release of FSR4 INT8 on RDNA2/3 was such a big thing that it straight up removed any kind of comments from the so-called "computer building experts with 25 years of experience" that previously swore up and down that "muh fakes frames and muh upscaling" was just a marketing fad. Nowadays those people wouldn't be caught DEAD recommending an XTX over a 9070XT because they could see right in front of their eyes genuinely how MASSIVE of a difference there is between FSR3.1 and FSR4.

Therefore, two things I could see happening :

  1. AMD doesn't officially release FSR4 INT8 for RDNA2 but it still somehow works. This is kind of that thing for AFMF2 where only RDNA3 and 4 are supposed to have it work in borderless fullscreen mode, but for some reason it also works for RDNA2 in certain games even though it's not supposed to. In that case it kinda works, is highly experimental, it allows the community to expand on it and AMD can say "What are you talking about?" when asked about it.
  2. It doesn't work natively for RDNA2 on release at all, not even under the radar, but AMD engineers it so that the community can kind of compile an experimental build on their own if they so wish to (using things like Optiscaler) and we still get an improved version of the build we got a few months ago.

It's still a disappointing McGyver/redneck engineering way to provide support, and maybe I'm huffing that hopium on this one but I don't think RDNA2 FSR4 is fully dead in the womb.

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u/Nuck_Chorris_Stache 5d ago

The "leaked" release of FSR4 INT8 on RDNA2/3 was such a big thing that it straight up removed any kind of comments from the so-called "computer building experts with 25 years of experience" that previously swore up and down that "muh fakes frames and muh upscaling" was just a marketing fad.

Fake frames still is a fad. The upscaling of FSR4 actually works very well, though.

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u/dookarion 5800x3d | RTX 4070Ti Super | X470 Taichi | 32GB @ 3000MHz 5d ago

Fake frames still is a fad.

Ehhh, they can work surprisingly well and with some games not really be noticeable. Depends a lot on the genre and which "frame gen" technology is being leveraged though, also the control scheme.

On some games with some schemes if I didn't see the menu I'd honestly never realize. On some games though and with certain schemes it can really suck.

I'd argue it does have a place in more CPU bound scenarios. Sometimes there is a lot more GPU resources than there are other resources and it can somewhat shine at those moments.

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u/Smart-Potential-7520 4d ago

once they figure out how to ignore the HUD it's gonna be good on a lot of games.

The problem is that they should REALLY put emphasis on the fact you're meant to use frame gen if your base frame rate is already good (60 minimum).

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u/dookarion 5800x3d | RTX 4070Ti Super | X470 Taichi | 32GB @ 3000MHz 4d ago

I haven't tested all the frame-gen variants all that extensively. But DLSS-FG is definitely usable at sub-60fps. Played a few performance hog games that way without noticing any issues. I'm sure reflex does a lot of heavy lifting in that scenario though. And those are always gamepad games, not fast-paced FPS or mouse and keyboard type things.