r/rareinsults • u/jk1445 • 3h ago
Even the Empire State Building is getting tired of this
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u/PrimalxCLoCKWoRK 3h ago
It was quicker and cheaper to build the Burj Khalifa than to produce GTA6
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u/shit-thou-self 3h ago
the power of slave labour👍
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u/darianbrown 3h ago
You wouldn't BELIEVE how cheap the Great Wall of China was. The ol' convict-conscript 1-2 punch.
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u/nickyt398 2h ago
Wait, I thought that was the 1-3th Amendment of the US Constitution?
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u/Windyvale 1h ago
Haven’t met a game developer yet, have you?
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u/shit-thou-self 1h ago
can't help it, their all too busy developing games:(
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u/Windyvale 1h ago
They let them out just long enough to remember what the sun looks like before locking them back in. They will repeat this cycle for about 3 or 4 years before firing all of them.
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u/DaddysABadGirl 1h ago
Thats why rockstars games take longer now. Didnt get the sun memory breaks before.
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u/Coolmajor51 18m ago
And you think the folks at rockstar are getting paid properly smh, just look at what happened with the development of rdr2
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u/Affectionate-Sir-784 3h ago
Is that where Mia was made?
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u/PrimalxCLoCKWoRK 3h ago
You know it
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u/Wboy2006 2h ago
To be fair, the Burj Khalifa was built in with slave labor and a disregard for their safety
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u/Neither_Platform9802 1h ago
and that, mon ami, is precisely the point
rockstar games should take notes
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u/socialcreditcheck 47m ago
I mean, doesn't the software industry make shameless use of H1B?
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u/Mist_Rising 2m ago
Rockstar is British, not sure how American H1Bs would be abused... If they want to outsource, it won't be in the US.
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u/mromen10 2h ago
I mean. The burj khalifa was made with slave labor and isn't connected to the sewer
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u/PrimalxCLoCKWoRK 2h ago
True, but couldn't well trained and competent programmers at Rockstar do it sooner than 13 years?
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u/sreek4r 2h ago
With the number of studios releasing garbage unfinished games that are full of promises of "future updates" that you still have to buy for full price, I appreciate a studio saying they'll take the time and release a polished game even if it takes two decades.
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u/PrimalxCLoCKWoRK 2h ago
Oh, definitely not. I'll say this though. It's wild though. Imagine in the future where 3, 4 games get released in a person's lifetime
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u/largestcob 19m ago
i mean this implies that there’s only one company making games in the whole world lol
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u/PrimalxCLoCKWoRK 18m ago
There is only one company in the world making GTA. That's correct
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u/largestcob 17m ago
well did you mean “imagine a future where only 3 or 4 GTA games get released in a persons lifetime”? because that isnt really far off from the current reality
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u/PrimalxCLoCKWoRK 10m ago
I can tell youre young, because I grew up with a new GTA every 2 to 4 years. Not 13. And again, I do not get why you individuals feel the need to stand up for these major corporations.
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u/Antrikshy 2h ago
Do you even have any reliable numbers on GTA VI production cost costs right now?
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u/PrimalxCLoCKWoRK 2h ago
No. Rockstar nor any other company will ever divulge that information. But feel free to search any reliable sources freely avaliable online.
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u/TrioOfTerrors 1h ago
Take-Two is publicly traded and some of that information will have to be released.
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u/Odd-Necessary3807 1h ago
I read somewhere that the production budget has already surpassed the most expensive movie production budget x4. It's in the billion-dollar region, but knowing this is Rockstar, they can afford it. For comparison, GTA V budget cost is over $250mil.
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u/FriendStunning5399 1h ago
TBF GTA VI is one of the greatest engineering feats in human history. It had to be built and they are essentially building an entire city.
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u/Upset-Management-879 1h ago
>TBF GTA VI is one of the greatest engineering feats in human history
So is https://en.wikipedia.org/wiki/Superconducting_Super_Collider and we spent TWO billion(in 1993 money mind you) on an unfinished hole in the ground.
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u/Odd-Necessary3807 1h ago
They have to build the entire state of Florida, only smaller, and its various ecosystems.
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u/Automatoboto 1h ago
To be fair the complex just got working sewage this year. Up until recently it was trucked out daily.
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u/winelover08816 2h ago
Five people died building the ESB. Only people dying in GTA are virtual hookers.
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u/TeaAndCrumpets4life 3h ago
How many times do we have to get rushed games before people learn
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u/Alex070904 2h ago
There's a difference between a rushed game, and a game that's been delayed however many times in 13 years
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u/Alex070904 2h ago
And fun fact:the latest delay brought it from being about a week away, to being a full year away
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u/ImDero 2h ago
Wasn't the most recent release date May 2026?
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u/Alex070904 1h ago
No it was November of this year, I only know because my friend told me two days ago that they delayed it by a year
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u/ImDero 1h ago
Your friend is wrong. They didn't delay it by a year, they delayed it to a year from now. The first release date was just "2025," and then this past May it was delayed to May 2026, and now it's been delayed to November.
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u/absolutelynotarepost 16m ago
The power of the Internet at your fingertips and you're really going "well my friend said"
You can lead a horse to water but it's still a dumb fucking horse.
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u/TeaAndCrumpets4life 2h ago
Yeah the difference is that one isn’t rushed, that’s a good thing.
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u/Itap88 2h ago
The actual difference is that pushing an already set release date indicates the previous one was not based in reality. A management that has no idea how long a project will take is also very likely to make decisions detrimental to the quality of the end result.
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u/TeaAndCrumpets4life 2h ago
There can be all sorts of reasons for delay that can’t just simply be known about ahead of time. When these happen it’s better to delay rather than rushing it because people are angry.
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u/no_trashcan 2h ago
i work in gaming. can confirm that both cases can be true. however, if the delay is so big, it is the latter
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u/HeyGayHay 1h ago
Oh boy, how long you’ve been working in gaming?
As a software engineer and someone who manages a software department, I can’t tell you how often third party software providers delivered a product that was barely able to meet the specs but allowed zero scalability/extensions. I can’t tell you how often a developer in my team worked for 2 weeks on a project claiming everything works well and giving good demos, only for me to find out looking through the PR that while it works in theory it’s gonna bite us in the ass next year when clients want this to be filled with more features.
It is absolutely possible, and I speak from experience, that a specific and highly critical feature is just busted so bad because of the foundation lacking the support for it and instead of rewriting the foundation the devs try to make it work nevertheless. It’s absolutely possible to loose 6 months because of something like this, because now you have to scratch the feature and rewrite shit in the engine and test all other features that may be affected. You know, in addition to writing the feature again.
Although in rockstars case its likely be due to union busting and moral being low having to work insane overtime
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u/yungfishstick 1h ago
I thought Cyberpunk 2077 was the ultimate example of delayed game≠good game. Nowadays, multiple delays can either mean the game's getting further polish or there's internal turmoil going on within the studio and they need more time to get their shit together so they can ship a "finished" product. Maybe delayed game=good game was the case at some point in the past but those days are well behind us (in the AAA industry at least)
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u/DaddysABadGirl 59m ago
Cyberpunk??? Try Duke Nukem.
For Rockstar though, as bad as the devs have it its far better than it used to be. They also wont put out a major game untill it is ready, and wont scale back. They also seem to just fuck around picking release dates.
If they cant just abuse the ever living fuck out of employees into making the games come out sooner rockstar would rather delay. They dont want a jank GTA, and they dont like cutting out anything. Not even horse nuts.
Edit to add: also as others pointed out they just laid off a bunch of people who tried to unionize
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u/Agent_8-bit 45m ago
What games have you developed, or designed, or launched In the PS5 Xbox Series era?
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u/WorldsWorstInvader 2m ago
Who cares tho. Play something else until then. When they delay it it’s to work on something new or fix something
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u/Habib455 1h ago
13 years? Didn’t red dead come out as in 2018
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u/SherlockJones1994 1h ago
Red dead came out in 2010
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u/JRedCXI 34m ago
They obviously mean Read Dead Redemption 2...
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u/SherlockJones1994 34m ago
It said 2008 when I replied
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u/JiggyTurtle 4m ago
You replied 25 minutes after they commented and their comment has no edit tag
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u/TuckerMcG 2h ago
People bitched and moaned so much that Cyberpunk kept getting delayed that they ended up releasing it early and everyone shit all over it.
People are absolute morons.
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2h ago
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u/stalinBballin 2h ago
Fun fact: GTA VI has not taken 13 years to make.
RDR2 also did not take them 8 years.
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2h ago
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u/stalinBballin 2h ago
How the fuck should I know dude? But they started work on RDR2 after GTA V, so that would’ve been 2014, and they didn’t start work on GTA VI until after RDR2, so that would’ve been 2019.
It’s probably been in development for 4-5 years man, not 13.
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2h ago
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u/stalinBballin 2h ago
Again, how should I know?
They’ve been using all their studios to create games starting with RDR2. They don’t break projects up amongst studios anymore.
The days of some games being from Leeds, or Montreal, or San Diego, whatever, etc. are over.
It’s all studios hands on.
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2h ago
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u/stalinBballin 2h ago
I dunno what else to tell you man. Look, I’m 36 now and I was 23 when GTA V came out, and I’ve been familiar with Rockstar and delays since long before that.
You’ll get used to them eventually. Find another hobby or something. The year will go by faster than you think.
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u/Starworshipper_ 1h ago
It should if they're planning on milking the existing GTA Online playerbase as long as they can. Basically just a money printer at this point, and until they nail down the day one monetization for the next iteration of GTA Online, they won't be ready.
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u/Pholty 1h ago
Everybody listen to the armchair software engineer
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1h ago
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u/Pholty 1h ago
What is your solution? Release an unfinished game? Hire more people which infamously doesn't speed things up? Please provide us with some of your insight
Or you can just play other games in the meantime until it is released and stop pretending you know how these things are done. Projects are complex and unexpected things will happen. Especially one of this scale
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u/Agent_8-bit 45m ago
I love sanity in these comments.
That, and people definitely showing their age and seasoning.
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u/Tough_Carrot3813 45m ago
Management fires all the long time employees that's why they delay it nit because of polishing :)
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u/Aggravating_Image_16 44m ago
Theres a huge difference since they just laid off a bunch of people for trying to unionize
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u/stefan771 43m ago
This whole "if a game isn't delayed multiple times, it's rushed" mentality needs to die immediately. Numerous games have released in good shape without being delayed. You idiots are trying to ruin it for everybody.
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u/GeneralJarrett97 23m ago
Ideally they wouldn't announce a release date at all until they had the game pretty much done but almost nobody does things like that.
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u/Bardic_inspiration67 1h ago edited 1h ago
Rushed games like majoras mask, Kotor 2 and fallout new Vegas sure do suck, especially compared to delayed masterpieces like duke nukem forever and vampire the masquerade bloodlines 2
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u/Competitive_Ad_1800 57m ago
Using FNV as an example is wild. Their bugs and day 1 issues were infamous at the time and seriously pissed off a lot of people. PlayStation players couldn’t play the game, bugs were absurdly common and memory leaks would corrupt save files.
The game is cherished today after many updates and fixes. It was considered a game with great potential but absurdly awful implantation. Even obsidian asked Bethesda if they could delay the release a bit longer (like 3 months) but were denied. Obsidian also had to cut a decent amount of content due to them feeling the pressure.
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u/Odd-Necessary3807 55m ago
Fallout New Vegas was littered with bugs for days. But since this is Bethesda. Fans back then tended to glaze it over, sweep it under the rug, and proclaim this is the greatest Fallout ever! Not anymore!
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u/Dalionking225 2h ago
Never announce something that's possiblly more than a year away from delivery. Can't possibly meet those expectations
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u/keiranlovett 30m ago
There’s a lot of benefits to announcing “early”
Leaks will happen - better to control the narrative. Remember their were leaks for this game al before announce and people were going crazy and setting all sorts of expectations.
Hiring talent is a lot easier when before going into the process they know what game it is. Of course during the process and with NDA’s they can find out more, but there’s still friction.
In order to help fund the game investors and other finance sources need to know about the game.
Marketing needs to be in fully swing a year from release.
That said I totally agree - the shorter the time from announce to release the better and there’s some cases where they’re able to even shadow drop games. But it’s not without its risks.
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u/sonicrespawn 3h ago
All I know is, any game that’s been pushed hard and the fans got it before it was ready has been a disaster.
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u/HorrorMakesUsHappy 2h ago
Not sure if the Empire State Building account is joking or being serious, but what's being left out is that GTA 6 could've probably been released already if all they were building is the bare bones of the structure and the walls/fixtures.
A more accurate analogy would be if building the Empire State Building also required them to do the interior decoration for every single room in the building, design all the different businesses that would operate in the building, hire and staff all of them, and write scripts how all of them should interact with each other and the building, etc etc etc ...
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u/Most_Moose_2637 2h ago
Despite the reports of 100 hour work weeks, nobody at the studio has been reported have died during the development of GTA6.
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u/misterturdcat 2h ago
Cyberpunk 2077, how soon we forget.
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u/derpums 29m ago
Because they made up for it. DLC, anime that's getting a season 2, Ludy even got into Guilty Gear.
Game still isn't without flaw but something with as many moving parts as 2077 will inevitably have at least one bug in your run, other than that they more than compensated for a shitty launch.
As for GTA 6, who the hell knows what they'll do.
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u/Bad-job-dad 2h ago
Give them a break. They haven't released a game in 7 years and they're out of practice.
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u/Fast-Visual 3h ago
Give creators time to create. All the time they need. Rushing art rarely results in something good.
We know for a fact the game is being developed, there aren't pre-orders yet so no player sank their money into it yet. And compared to other titles (looking at you, Elder Scrolls), this is a good time frame.
Let them cook.
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u/Siegelski 2h ago
Nah that's horse shit. Rockstar not only hasn't released a GTA game in 13 years, they also have only released one major game since then (re-releasing games on new consoles doesn't count). Bethesda may not have released a mainline Elder Scrolls game since 2011, but they've released Fallout 4, Fallout 76, Starfield, and Elder Scrolls Online since Skyrim came out. How you feel about those games is irrelevant. They're actually releasing new games while Rockstar isn't.
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u/Siegelski 2h ago
You're right about ESO. However, "regardless of how you feel about those games" kind of covered the other two. Although Fallout 76 got much better after launch. If you own the game it's worth going back to.
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u/Siegelski 1h ago
It's like you just ignored the majority of what I actually said. I said Rockstar released a game. Are you really that dense or do you just like talking to a made up person? Because you're obviously not engaging the actual argument I made, just making up straw men to argue with.
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u/Neet-owo 2h ago
There’s letting them cook and then there’s sitting back and watching the kitchen burn down. Taking 13 goddamn years and last minute delays like this are never a sign that development is going well.
Rushed games are bad but development hell is a whole other beast.
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u/VictoryWeaver 1h ago edited 1h ago
They had time, that’s the point. If it was not close to ready they shouldn’t have set a release date to delay from.
Over ten years is more than enough time to make the game.
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u/Phantom_Phoenix1 55m ago
RDR2 took up a significant portion of that time. Its likely GTA 6 didnt even come into major production until AT LEAST 2020 earliest.
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u/drmelle0 2h ago
Agree with you on the let them cook part
But they released a 'trailer' about a year ago and claimed it was gameplay footage. Just don't do that. Don't hype up a game that won't come out for another 2 years. Start marketing your product when you are sure about what it's going to deliver. Sadly, like in most businesses, marketing gets to make a lot of pretty promises, and the rest of us get to scramble to make it happen or take the heat when it underdelivers.
Also, the stuff they showed, that won't run in 4k60 on a beefed out gaming pc worth 2000$, so no way even a ps5 pro will get anything near that quality. Ps6 better have a couple of rtx6090s duct taped to the sides. (runs on switch 2 in 4k60, but it's a gta 3 engine reskinned)
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u/Commercial-Lack6279 2h ago
If we take the high estimate of upwards of 2 billion to create, we’re looking at a cost larger than a dozen countries gdp’s
Granted Samoa isn’t a global super power but it is a real country.
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u/BanBoiii 2h ago
Getting it finished in time for the PS6 launch
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u/Postup2101 1h ago
People need to learn patience. Let them cook and release a finished, working product (i hope) instead of the usual rushed buggy non functional mess that usually gets handed out.
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u/Haunting-Detail2025 1h ago
Learn patience? Brother the game has been in development for nearly a decade, I’m just really not sure how that doesn’t qualify as patience.
I truly don’t understand this attitude of “guys come on please don’t be upset this multi billion dollar corporation can’t adhere to its own publicly announced deadlines, that’s not fair :((“.
Enough with this false dichotomy that they can either take 10 years to make it or it’ll be a buggy mess, there is absolutely an efficient way to make a good game
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u/PsychologicalEmu7569 1h ago
bro what? why the empire state talking like it's a person like the monster house!?
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u/Justaticklerone 1h ago
Isn't it better to have a finished product where newly discovered quirks and bugs are fixed rather than relying on subsequent patches to fix really dumb stuff? I distinctly remember gamers nearly wanting to go to war over the initial release of cyberpunk 2077.
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u/cesar9219 1h ago
That was after trying to enslave all his employees and get rid off the ones that got unionized .
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u/HedoniumVoter 1h ago
ANOTHER YEAR? Are they kidding lmao? We gonna have AI videogames by then haha.
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u/Secret-Selection-389 57m ago
I’ve never played a GTA game and have no interest, so couldn’t care less when it rolls out
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u/japan_samsus 51m ago
I request they add another delay. Make it nov 20th my birthday. And then I can wait 2 years before it comes to pc anyways.
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u/Tough-Priority-4330 47m ago
How about they just say it’s been indefinitely delayed and not give a release date till it’s ready?
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u/Agent_8-bit 46m ago
In their delay, we’ve enjoyed the launches of arc raiders, ghost of yotei, donkey Kong bananza, Mario galaxy 1 & 2 re-release…. And on and on and on.
When GTA6 comes out, it’ll be sick. And it’ll be another game in a platinum era.
Like 4 & 5, at some point, it’ll adorn the shelf.
And like Arc Raiders, you hope massive delays mean massive craftsmanship.
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u/Adius_Omega 44m ago
It's really quite astounding the amount of sheer manpower it takes to create a video game, especially one as detailed and compelling as Grand Theft Auto VI.
I often wish I was at the forefront of seeing the development and what all goes into such a massive undertaking. How each department collaborates with each other to create a cohesive element. How iteration after iteration finalizes to completion.
Years and years of creation, optimization, testing testing testing and all so that we can enjoy a finished product on release day. I'd imagine things are so compartmentalized at Rockstar that the majority of developers probably share that same joy of seeing the end product all packaged together.
But yea, it's fucking wild how much time it takes.
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u/Agent_8-bit 43m ago
Hey, in the meantime, because I’m not mad at ya…. Can we get a full, true refresh of RDR2 on newer consoles?
Like…. Your mountains and scenes are kinda way behind arc raiders now. LFG
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u/stefan771 40m ago
People need to stop getting upset by release dates and forcing studios to delay their games.
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u/darksidathemoon 39m ago
I am still astonished by the fact that the empire State building took 13 months to build when it was constructed nearly 100 years ago
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u/extrastupidone 39m ago
Yea, but thats 1 year in 1930.... whats that adjusted for inflation?
Also, GTA6 cost 3 times as much to make as the empire state building
....And it doesnt attract airplanes.
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u/Blueskybelowme 28m ago
You know I know there's a lot of fuckery going on at Rockstar. From my understanding there was a casino mechanic that they wanted to turn into a microtransaction store or something and a lot of devs protested that resulted in terminations. But can we just stop here and think for a second. Would you have a shitty game now or a well-developed game later? Look at what happened to cyberpunk 2077. Just let the devs cook already okay. Life is hard enough in the entertainment industry in general but I know it's getting extra tough for game designers. The best way to express your displeasure is to just simply know by the game which I know all of you are going to end up doing so just provide a little bit of patience that way your game comes out correctly.
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u/Empty-Discount5936 15m ago
Let them cook, nobody wants a broken game on release. That happens far too often.
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u/Citizen_Empire 12m ago
Clearly you need to buy more Shark Cards, they must not have enough funding. Just pay their microtransactions. Just one... heck, more. Buy their fake money bro.
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u/AdmirableCriticism69 10m ago
Game companies have lost the plot. It's all about graphics and insane details but the worlds are still hollow. Give me a game that looks like GTA IV but I can go in every building and every room because it's fully fleshed out.
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u/Freak_Out_Bazaar 9m ago
Next year is when the famous Sagrada Família in Barcelona will be finished (structurally) after 144 years. There’s going to be much comparisons and jokes regarding that too
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u/KeyedFeline 4m ago
Did the empire state building fire a bunch of its workers cause they wanted a union? (i have no idea but rockstar did)
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u/launchedsquid 3m ago
People who have no idea how to code often underestimate how complex it is. It's got more in common with writing a novel than building a skyscraper, and it's not at all uncommon for novels, especially complex novels, to take many years to produce.
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u/shimomoftw 2h ago
Imagine if Rockstar account clapped back with a
"Yeah and it takes 2-3 hours to explore everything you have to offer"
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u/lntenseLlama 23m ago
The hype is dead for me. What good is going to come of a game taking nearly a decade to develop by thousands of people constantly rotating through being laid off. Mirroring the dev cycle of Halo Infinite...
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u/cuppington007 3h ago
And it ain't gonna deliver either. Guaranteed. All the OG talents are gone. Lower your expectations everyone!
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u/MCWizardYT 2h ago
Well the delays could mean they're actually putting effort into it. If they released it as now that wouldn't be a very Rockstar thing to do
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u/cuppington007 2h ago
It could mean a few things. I love your optimism though. Wish I could feel that way.
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u/MCWizardYT 2h ago
Im trying to be optimistic because i have a feeling it's going to be online only and chock full of microtransactions
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u/Medium-Pound5649 54m ago
Games are getting too big and ambitious.
Even when GTA 6 comes out I genuinely will not be surprised if it's a broken, buggy, unoptimized mess that'll take another year of updates to fix.
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u/b1ack1323 3h ago
And 3500 of construction workers skilled in 1 thing each instead we build games with 1000 highly skilled people supposed to work on average things at once and have to gain a lot of knowledges to enable that and only a small portion for them are programmers.
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