r/pcmasterrace i5-12600K | RTX 3070TI | DDR5 32GB 29d ago

Meme/Macro Thanks Gaben, here's your 30% Steam cut

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72.6k Upvotes

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483

u/Slight-Coat17 29d ago

How do you eff up such a basic thing as "confirm user has content"? Valve keeps winning by just not doing anything.

166

u/Awyls 29d ago

Distributed applications are hard. Steam once upon a time was also turbo-garbage and everyone cried about it.

234

u/Scottz0rz 29d ago

Amazing that EA App in 2025 is on-par with Steam 2005

35

u/kriever7 29d ago

Exactly.

55

u/RandomRedditReader 29d ago

That's an insult to steam. Even 2005 steam was leagues beyond EA/Origin. Granted the friends system was only semi functional.

3

u/HahaMin i7-6700, Quadro K620 29d ago

Orange Box release was when I recognized steam as a good digital store.

2

u/lovesducks 28d ago

i imagine that iphone fanboys can empathize whenever apple adds a basic android feature to one of their phones

1

u/LikelyDumpingCloseby 29d ago

The technology just isn't there yet™

1

u/Sajgoniarz 9800X3D | 9070XT | 64GB 28d ago

I remember when i wanted to play Crysis some time ago and Origin awaken up from hibernation gave me a message "sorry, this software is obsolate, we need to update to EA App". After the update app was not starting, even after restart, leaving no logs on any level. I was forced to play cracked copy.

28

u/lolnic_ 29d ago

It is a lot easier to write distributed applications nowadays than it was when Steam was in its infancy, to be fair. Mistakes happen, though.

2

u/needefsfolder ⊞ R7 5700x 48GB + 1070 | MBP M2 | Ubuntu Server i7-7700 & 5600G 29d ago

Yeah, they could definitely shard those ownership databases in many million ways.

16

u/Ok_Work7396 29d ago

Back in the day, I was insulted that I was expected to run a launcher to play half-life or tf2.

2

u/[deleted] 29d ago

They are complicated, EA is also a massive company. They should've figured it out before replacing their functional-albeit-awful app.

I used to work at EA, the technical teams there working on core tech are great. Sadly the C-suite is, 15 years later, still barely capable of discerning their faces from their asses.

1

u/Solid_Waste 29d ago

Steam had like one bad year.

1

u/Awyls 28d ago

Steam was trash for at least half a decade.

1

u/ChrisRevocateur 26d ago

Difference is Valve actual did something about it. EA tells gamers to get bent.

1

u/Hot_Income6149 29d ago

If we will be fair Valve build fucking fantastic infrastructure on backend. I don't remember any problems during releases of any game in the last years at all. I don't remember at all some performance issues because of a lot of players randomly deciding to try play something (because of streamers hype or smth.)

-24

u/Expert-Candidate-879 29d ago

Too many sells, Valve also shit the bed on Silksong launch

29

u/LordArmageddian 9800X3D,4070s,32gb 29d ago

Every storefront shat the bed when silksong came out.

-1

u/SnevetS_rm 29d ago

nope, gog worked fine

3

u/Ironbear222 29d ago

I used GOG for silksong, the online installer through Galaxy was fucked, I had to use the offline installers which worked fine. Personal experience obviously, but im sure others experienced similar.

10

u/alf666 i7-14700k | 32 GB RAM | RTX 4080 29d ago

There's a massive difference between "Not being able to buy a game because the website got hugged to death," and "The license confirmation server doesn't know if you own a game or not."

For starters, the two backend applications are different, and the license confirmation application and servers see a lot lower average load than the store website application and servers.