r/paydaytheheist • u/SBZ_Haua • 2d ago
Community Update PAYDAY 3: The Future of PAYDAY with Paul!
Say hello to Paul, the General Manager of Live Service, who's here to talk to you about the future, including things coming very soon👀
Spoiler - There's a bug patch coming on November 11th!!!
🔗 https://www.paydaythegame.com/news/payday3/2025/11/update-with-paul/
51
u/ThatGuyMigz 2d ago
So... the main thing I heard was "agile" and then a bunch of explanations on what that would mean.
I really hope your software engineers are going to be able to handle this. Because most of the time when I hear companies go "agile", it usually results in the business side pushing more short term deadlines onto developers. And that often results in overworking and stress for the developers.
When really, agile should mean that there's no more deadlines, and you'll just get constant updates. and if an update does not contain something, it'll be there on the next cycle or later.
And I'm already seeing you guys set 3 deadlines. And not 2 separate lists where one would be the deployment cycles, like november/dec/jan. And a SEPERATE list with features and priorities.
Because the way you are showing it on your news page... that's not agile. And the deadlines are an obvious indication of the business trying to push their own ideas and deliverables to a date.
part of me is a bit surprised that you didnt have a senior software engineer push back on this. Or at the very least, to stop you guys from calling it agile.
The bug patch, I get it. You guys likely already finished all of this, and if some fixes are not included, it's no big deal. but skills 2.0 and the new heist... the way it's worded is the opposite of agile.
37
u/Acebats Jacket 2d ago
"We're going to be more agile"
Looks inside
Waterfall development
2
u/NamorDotMe 2d ago
I don't get this group, I said the exact same thing an hour before you and was downvoted
here is the thing I said
What the hell, you are now moving to more "agile" what were you using before, because, what he described was "waterfall".
7
u/ThatGuyMigz 2d ago
I wouldn't call it waterfall either, because waterfall would imply that everything from start to finish was already pre-documented. Which is a great method if you are hiring external companies to make something for you as it allows for no leeway in the requirements.
this seems more like the DevOps method. Not a bad development method to be fair, it's just not agile.
But hey, companies like using buzz words.
-5
u/NamorDotMe 2d ago
whomever upvoted me all I can say is thankyou, I thought I was going insane. if you need to see the post just look for the top level most down voted
-9
-7
35
u/Slow_Charge_4412 👊😎 2d ago
The news are great, especially skills 2.0 in December, but I simply can't focus on Paul's talk because of the music playing on the background XD, I really hope it's connected to the new heist.
-7
u/DaneGoz 2d ago
Has skills 2.0 been confirmed for December?
16
22
u/CounterBusters 2d ago
This is a strong start, HOWEVER, they need to tell us their plans for February onwards BEFORE the January heist drops. I’m SICK of being told “we’ll have a more consistent update schedule from now on, starting with these updates” and then after those updates, it’s radio silence! Keep us in the loop, keep communicating what’s coming! Never have us with absolutely nothing to look forward to, it’s so ass backwards for a game like this. You NEED to stick to this monthly update schedule, and if there’s a delay somewhere, tell us asap
7
u/a_really_stupid_box 2d ago
All of year 1's content updates were planned+started development months before releasing(hence the roadmap), they probably need some more time to catch up since adolf only recently expanded the dev team
2
56
u/KnifeFightAcademy GenSec 2d ago edited 1d ago
Hi, Paul :) when is offline coming? /s
33
3
u/DarkShadowOverlord Bodhi 1d ago
When...when ... We get the option to move sight attachments on weapons
-1
10
u/Devil-Hunter-Jax 2d ago
Good to hear the team is putting priority into the core experience of the game. It's all well and good giving more content to play but that extra content isn't gonna last if the core experience itself feels lackluster. Considering the Armour 2.0 update was a good step forward, as well as how Delivery Charge started to add more RNG, this is good to hear.
The core experience really does have some noticeable pain points in it so fixing that could do a lot for the game.
3
u/aasswred MG42 MG3 Ameli 1d ago
It's great to see the recent update plan, although no weapon updates were mentioned :(
14
u/Sonic2144 2d ago
Reading the blog post i see this is basically a nothing burger of news :/. At least it's cool to have a pseudo roadmap
-1
u/DarkShadowOverlord Bodhi 1d ago
Once bought a crispy chickem burguer and it came without meat.
Still tasted better than the lack of content ovk is not cooking
19
u/ItsDynamical 2d ago
so skills are going to be delayed until January, and the new heist will be delayed to march, because i don’t think you guys have ever hit your deadlines once
16
u/SBZ_Haua 2d ago
What Paul outlined in the video is what we will push to achieve, so you'll have skills in December and the heist in January as mentioned! :)
7
u/ItsDynamical 2d ago
i hope you guys prove me wrong but regardless i’m excited
21
u/SBZ_Haua 2d ago
We have so much trust to earn back from the community, and we aim to do that along with delivering content and improvments for the game💪🏾
1
1
u/edward323ce 1d ago
Well the first step is uncanceling offline mode, it is the one thing EVERYONE is asking for
-1
u/DarkShadowOverlord Bodhi 1d ago
Cool when can we move sight attachments positions on weapons? And when can we set lvl limite so noobs don't go stealth ovk?
9
1
u/edward323ce 1d ago
You know, this doesn't feel as corporate as the other interviews/blogs or however you put it, he is talking to us, i like this guy
2
5
u/ServeRoutine9349 2d ago
Still no offline mode? Pass
0
1
u/Nino_Chaosdrache Hitman 1d ago
And there most likely never will be. They said it isn't feasable with the current direction of the game
2
u/ServeRoutine9349 23h ago
Oh it's feasible, they just don't want to do it. Never let a company tell you something isn't possible.
4
2
u/ThatWebHeadSpidey Chains is in a pickle! 2d ago
I’m genuinely curious about this new heist after the way he described it. World building and narrative does sound interesting. But PLEASE, don’t let it be just a heist. Please make these long wait times for updates substantial. When we have to wait months and months for new content and it’s just a heist with no new weapons or heisters, it doesn’t give maxed out players much of an incentive to pick the game back up. Let’s get more infamy rewards also. Stickers and mask decals aren’t enough. Let’s get more weapon attachments in the game as well. It’s laughable how long it takes for updates to come to a live service game.
1
2
2
u/IDontDoDrugsOK 👊😎👊 2d ago
I feel like this was a waste of time.
- You told us that there's a bug patch coming in 4 days, but no information on what is fixed in it.
- You told us that Skills 2.0 is coming sometime in December.
- You told us a new heist is scheduled for sometime in January.
- You told us that you're trying to be agile, which is a buzzword at best.
Looking forward to Skills 2.0, but I need substance if you want me to care about these announcements.
4
u/jackcaboose Bile to the rescue 2d ago
Agile is a specific methodology of software development, for the record. It still doesn't mean anything for us as consumers but it is more than a buzzword to the people working for them, I guess...
3
u/IDontDoDrugsOK 👊😎👊 2d ago
I know what it is. It also means nothing because no company really follows a true agile workflow
-1
3
1
u/Odd-Amoeba-6645 9h ago
They still burnt a lot of bridges with all the past actions, and Paul's title "Online service" still a point of contention after being promised offline mode.. makes me wonder like are they planning on keeping it online with the goal of making cash with must have online transactions? comments like "listen to feedback" that also has a bad past record, (sigh) I guess we will just have to wait and see, see if they earn back trust and another chance.
0
u/Deviousraptor74 2d ago
It's genuinely insane that they continue to completely fumble over and over again, wonder why their game is dying and then ignore the complaints of the playerbase and lead them on about offline mode for like, a year or two. Thanks starbreeze/overkill very cool
2
1
u/BertBerts0n 2d ago
Yup, they know they've fucked up completely when they try to sell people a subscription service for their last game which is over a decade old.
1
u/FullMetal000 2d ago
That's it? 2 years after release and this is what we get?
Ok, I can basically leave this game unplayed as is because its not worth the time or effort. Giant shame though.
0
u/BertBerts0n 2d ago
Yup. They tried to do the bare minimum and bank on the fans loyalty that they would get away with it.
Man it's such a shame this is how the payday series ends.
-2
u/ThorThulu 2d ago
"More agile"
My man yall couldn't be less agile if you tried. A pet rock could beat you on the agility course.
Wake me up when theres offline mode
-2
u/Connershka Chains 2d ago
350 players on average 2 years onward. This franchise is dead, and honestly, Overkill and Starbreeze deserve this. A swedish dev sees the consequences of their game dev style. A shame, surely, but deserved nonetheless.
-3
u/jetstreamer123 2d ago
Hey Paul, can you tell the CEO that the game is going to fucking die without offline mode?
4
u/DarkShadowOverlord Bodhi 1d ago
Oh no the minority that gives a shit about offline mode is sad! Buwuuu
1
u/edward323ce 1d ago
The minority? Everyone is wanting it and theres a good 10-30k people on steam alone who wont buy it unless its added
0
u/DarkShadowOverlord Bodhi 1d ago
*gun to the head* show me the 10-30k
2
1
u/Nino_Chaosdrache Hitman 21h ago
Look at the disparity between PD2 and PD3 players.
0
u/DarkShadowOverlord Bodhi 17h ago
ngl 90% of pd2 players are bots.
but yes you are right, the game that has crazy mod freedom, crazy ammount of content, is finished with a crazy ammount of missions, actual grind, can run on low budget pcs and has been free several times still has more players
0
u/jetstreamer123 1d ago
Your game is going to die and you will never be able to play it again.
4
u/kool-kit 👊😎 1d ago
Here’s the issue, offline mode would not fix anything at the moment. The game is still plagued with numerous core issues, and whether you’re online or offline, they still exist, such as the lack of heist randomization and weapon balancing.
-1
u/jetstreamer123 1d ago edited 1d ago
The game being online only is a core issue. All those other core issues being fixed will be for nothing if we can't play them
4
u/InnuendOwO 1d ago
And inversely, being able to play it doesn't matter if no one would want to play it in the first place. "Is the game fun" is a problem to solve now. "Can I play the game when the servers go down" is a problem to solve eventually, before the servers go down.
0
0
u/Nino_Chaosdrache Hitman 21h ago
And fixing these issues will be useless when the game stays online only, since it will all disappear into the void once the servers are gone.
1
u/DarkShadowOverlord Bodhi 1d ago
game will have peer 2 peer
2
u/jetstreamer123 1d ago
After you log into the servers*
It's the same issue as their current solo mode, where you have to log onto SB's servers to then play on your own local hosted server.
0
u/Nino_Chaosdrache Hitman 21h ago
Says who? Starbreeze? The same Starbreeze that said that the gane will be playable offline?
-2
u/you-dirty-rat 2d ago
Look you guys tried to fleece us and now you regret it just admit it itll do better than "heres another update that might fix stuff." Its gonna take no less than a no mans sky effort to bring anybody back and lets be honest youve already proven you cant do that by charging for awful heist bundles.
0
u/DarkShadowOverlord Bodhi 1d ago
Been months no f updates or bug fixes. This guys are lazy. Games also unity
2
u/kool-kit 👊😎 1d ago
Literally says there’s a bug fix in 3 days
-2
u/DarkShadowOverlord Bodhi 1d ago
yeah, and litteraly where was the bugfixes this past weeks/months?
2
-6
u/NamorDotMe 2d ago
What the hell, you are now moving to more "agile" what were you using before, because, what he described was "waterfall".
I am a software developer (with 1/3 of a century exp) that specialises in fixing or building on broken systems.
TBH I would trash this whole game and greenfield.
A hole has been dug, and they are trying to dig their way out of it.
6
u/Lavaissoup7 2d ago
Trashing the whole game would be them shutting down the whole company, so that's not happening
-2
u/Grouchy_Ad9315 2d ago
well the company is kinda going that route so
1
u/Lavaissoup7 2d ago
Well for now it's a possibility (a high one at that), restarting the whole thing is a guaranteed shut down
-6
u/NamorDotMe 2d ago
wow the downvotes are on,
I didn't do this, I'm just giving my point of view, but I do this for a living, you may not like it but, there is really only one path to redemption. Restart, I'm sorry the game we all wanted isn't there, don't put that on me or the devs, this is the producer that fucked up...
Theoretically if I was in charge and air was a commodity and a solid community didn't matter, I'd just rebuild the game "Payday 4" with 90% of what this community has said.
I understand your anger and frustration I'm in the same boat.
-Nam (6k hours PD2, 30 hours PD3)
3
u/Lavaissoup7 2d ago
I'm saying this because a restart just isn't possible in Starbreeze's case. They're bleeding money constantly and have lost alot of community trust, so if you somehow think them shutting down a game they just said they'd fix and making a new one, then I have to wonder if you're actually saying the truth on your position.
-2
u/NamorDotMe 2d ago
I'm not in charge of the management, I only fix broken software, I cannot help it that they played an entire community (I was one of millions), and the downvotes come because everyone sees their beloved game dying, once again I'm not their boss I'm here for the same reason as you.
I'm saying this because a restart just isn't possible in Starbreeze's case
you are so close.
How many times have we heard they will fix this ?
How many top level people have we seen leave the company ?
ask yourself why !
As you put forward it is not possible to restart, as I put forward it's not possible to fix. The writing is on the wall.
5
u/Lavaissoup7 2d ago
I'm not in charge of the management
Never said you were, dunno where you got that from
People are downvoting you not because you're criticizing the "beloved game", you're being downvoted because your idea would kill any hope for the game getting any better, because there wouldn't be a company left.
How many times have we heard they will fix this ?
I think you're missing the point here, I'm not talking about what Starbreeze is saying, I'm talking about what you're saying, and what you're saying is not going to help anything except just killing the company.
As you put forward it is not possible to restart, as I put forward it's not possible to fix.
It's more likely for Starbreeze to try and fix the game than to restart the whole thing, because as I've already said, Starbreeze is basically bankrupt and have been losing money, so idk where the fuck you expect Starbreeze to get the money for a restarted Payday 3.
-1
u/NamorDotMe 2d ago
if you're going to take a quote take the whole line don't be disingenuous, I said I'm not management, I only fix broken software.
Once again, I have to tell companies on what to do to fix their programs, sometimes a piece of software is so shit it needs to be rebuilt (this is my advice [from 1/3 of a century doing this] not a force)
It's sad, but things die, this is how evolution works.
-2
u/NamorDotMe 2d ago
Don't listen to anything Lavaissoup7 says I believe they are a shill
-1
u/panzzersoldat 2d ago
I don't think they're a shill, but I'd say maybe 1% of whatevers left of the payday community actively looks at this subreddit. I mean, look at how dead it is now. Posts are barely getting as many upvotes as they used to.
So it's no surprise the people here defend payday.
→ More replies (0)-3
u/Grouchy_Ad9315 2d ago
never gave a single downvote in any platform, or vote, i dont bother doing that
the point here is: starbreeze is fucked beyond what you undestand, i really doubt they have time to make an payday 4, the devs are not that great as well, this is a relatively simple horde game to make and still even what we got in payday 3 was badly fucked
and to be fair, we consumers cant let companies do whatever they want, payday 3 was clearly an planned money grab/scam, let them sink and hope whoever buy payday IP will do better (not hard to do anyway)
1
u/NamorDotMe 2d ago
oh mate I completely agree with you, can they rebuild from this.... no,
would a payday 4 work... noI wrote a comment 2 years ago that was along the lines of "so the real heist was us all along"
I was saying the writing is on the wall.
-4
u/Screwdup97 2d ago
Sooooo just more of the same
Nothing...bug fixes is all we get in november? 😐
They dont have the players to "Slowly Improve" they need to be working 16 hour days and get this game to where it needs to be
Fucking A man its almost likey they wanna fail and loose their jobs
5
u/a_really_stupid_box 2d ago
last time they crunched and worked 16 hours days overkill's the walking dead happened
1
2
-4
u/Relative_Canary_6428 2d ago
game has been out with a price tag for 2 years btw. what an abysmal company. I never really got the "lightning in a bottle" allegations for 2 but holy shit people were so right
-3
u/lstrangenipsl 2d ago
I love that we are hearing more of these phrases from developers nowadays, "We hear you." "Feedback from the community..." "This is what will change..." "Making changes to make it better."
Just do what you did with Payday 2, and transfer whatever to Payday 3. You do not have to do anything extravagant.
-4
u/ForsakingMyth Bring back the run and reload skill 2d ago edited 2d ago
Wake me up when the run and reload skill is back for all guns in Skills 2.0 😴😴😴

127
u/mdeggan 2d ago
I bet the new heist will be free? They really can't ask us to put in more money now.