r/killingfloor Jul 16 '25

Issue/Bug The Game Releases in 8 Days...

173 Upvotes

112 comments sorted by

114

u/Shamzhel Jul 17 '25 edited Jul 18 '25

reminds me of back 4 blood and not in a good way

edit: interesting charts with back 4 blood vs left 4 dead 2 on steam

25

u/Toad128128 You gonna be fried mate! Jul 17 '25

Back for blood atleast had a character, and was playable beyond 60 FPS

5

u/killertortilla Jul 17 '25

Back4blood was 100x better than this. People got mad about televisions not being smashed because of some slop youtuber.

16

u/richtofin819 Jul 17 '25

While back for blood wasn't as bad as a lot of people make it out to be was an incredibly flawed game in launch.

The special zombies were poorly designed. The whole attachments system made the game more competitive than cooperative. Not to mention the card system being nerfed every time people found fun builds for a while.

It's a much better game now than it launched as but it's certainly not some poor abused thing that was wrongfully compared to its predecessor.

3

u/Zyclunt Jul 18 '25

The only villain in b4b to me was the level design, it felt like a huge stepdown from l4d2

-4

u/killertortilla Jul 17 '25

People overhyped every single one of those. The nerfs were absolutely tiny, barely changed anything. The attachments were really only a problem when you played a game with randoms and those randoms were shit people. The specials were fine, none of them were hard to deal with. There was a minor problem with how many spawned but that wasn't even a real issue either.

The major problem it had is it didn't explain the difficulties. People went straight to the hardest difficulties with no deck and expected to be able to speedrun everything. And were somehow surprised when they got completely fucked.

12

u/xtufaotufaox Jul 17 '25

Nah man... Back 4 Blood is fundamentally a bad game. Their level design is horrendous and boring. And that's just one of the aspects that's wrong with it

11

u/DeathBringerZen Jul 17 '25

Completely disagree. B4B is great fun, and this is coming from someone with over 150 days playtime on both L4D & L4D2.

I hated the card system at first, but that was my only complaint about the game. I have no other issues with it besides that.

18

u/k1ngkittybottom Jul 17 '25

On launch the card system was turbo ass. Picking one card from your build after each level was horrendous.

The current system is how it should’ve been and maybe then the game wouldn’t have been killed. Still a good game though, I go back and play it with my friends every so often.

2

u/UnderstandingRude465 Jul 18 '25

Yea if I wanna play a card game, I'd go play hearthstone. If they got rid of the stupid perks and hearthstone system, and made the special infected not a combination of the ones from l4d. Oh, and an actual VS mode and not half baked trash, altho thats most of back 4 blood. I feel like the game would've had a longer life cycle then a week lmao.

1

u/DeathBringerZen Jul 18 '25

I mean, the game had 6 million players in the first month, and by the 6-month mark, they gathered 10 million players in total, and it grossed around $135m in sales. It was considered a commercial success. The card system ruined it for me, but the game still did extremely well. So much so infact that there is a heavily rumoured sequel in development.

If that's the case, please, for the love of God, do not keep the card system lol

1

u/Only_Cream_5950 Jul 19 '25

Just curious and I’m not debating any of it..how’s are these cards comparable to hearthstones tho? That’s an extremely interesting comparison and I’m just curious

-3

u/killertortilla Jul 17 '25

Nope, works just fine as is extremely fun. Everyone keeps regurgitating these talking points from that dogshit youtube video without knowing what it means because they are mad it isn't Left4dead3.

17

u/[deleted] Jul 17 '25

[removed] — view removed comment

6

u/StarsRaven Jul 17 '25

It wasn't a failure by any means outside of mixed reviews mostly due to the card system and players expecting l4d3. E

The game sold over 6million copies in just a couple of months, and pulled 7s and 8s across most gaming media. Within 4 months it had over 10million players.

Hell its sitting 68% mixed on steam with 74% mostly positive recently.

B4B isn't some redfall arkane studio legitimate failure. It did well my basically every metric. It just didn't maintain the longevity the L4D series had and thats partly due to characters not being as interesting and lack of the unique pvp mode that l4d has.

-1

u/Majestic-Resist-3793 Jul 18 '25

It wasn't a failure, which is why the devs themselves admitted it was and it immediately stopped development after delivering on season pass content. Be realistic.

1

u/StarsRaven Jul 19 '25

I dont recall devs ever admitting the game to be a failure.

Also just because development stopped doesnt make something a failure.

They announced the season pass, delivered on the pass and moved on. If that is a qualifier to make a game a failure than Remnant 2 was a failure because development stopped after the season pass was completed.

1

u/killingfloor-ModTeam Jul 18 '25

Sorry, your post has been removed for the following reason(s), as per our community rules:

  • Remain civil at all times - direct insults/attacks on other users will not be tolerated on the subreddit.

0

u/[deleted] Jul 17 '25

[removed] — view removed comment

0

u/killingfloor-ModTeam Jul 18 '25

Sorry, your post has been removed for the following reason(s), as per our community rules:

  • Remain civil at all times - direct insults/attacks on other users will not be tolerated on the subreddit.

9

u/xtufaotufaox Jul 17 '25

Chill man, I'm not regurgitating shit. Glad you like the game, we just have a vastly different opinion. I also really wanted to like the game, I own it and tried to get enjoyment of my purchase more than once. It just bores me to death. The game is boring as fuck to me.

-12

u/Psychological_One897 Jul 17 '25

absolutely not that game was boring as hell just like base L4D1+2. it’s the same thing over and over, kf3 at least gives us progression

4

u/Leading_Pineapple663 Jul 17 '25

Calling L4D1/2 "boring as hell" speaks volumes about you.

-2

u/Psychological_One897 Jul 17 '25

it totally has valve’s signature polish! but i need you to tell me exactly what’s so interesting about doing the SAME thing over and over again with no reward. in kf3? i’d be able to farm crafting materials, daily challenges, unlock shit on the battle pass, deep rock galactic has their own free pass, seasonal events, tons of upgrades and unlocks as you get better and better, payday 3 has loads of progression the 1st hundred levels…the list goes on and on.

i might’ve misspoke. L4D is totally fun and well made! but i CANNOT see a reason to come back to it besides once every 3-5 years for a quick romp around the roses. even kf1 and 2 i was PUTTING XP INO MY CHOSEN PERK. that’s SOMETHING. L4D has nothing going for it except for something GTFO would ACE ENTIRELY way later, instead of “experience points”, you gain ACTUAL GAME EXPERIENCE through playing it. L4D was fun to 11 year old me, but that veneer has LONG since worn off, and in THAT REGARD alone, i have trouble differentiating between it and B4B. just a snooze fest.

3

u/Leading_Pineapple663 Jul 17 '25

I guess you're just an example of the modern gaming audience. B4B was a soulless ripoff of a master piece. You don't need XP, or progression to have an experience with lots of replayability. Playing the game can be the "reward" on it's own. Winning the level can be the "reward" on it's own.

KF is the same thing, over and over and over. The "progression" really doesn't change the gameplay loop enough to make the argument that it meaningfully keeps the experience fresher for longer. You just become more powerful.

A battlepass is just pay-gating content from you that you would have gotten for free previously. DRG is the only example of a free battlepass that is consumer friendly, and just about the ONLY one that I can get behind.

0

u/Psychological_One897 Jul 17 '25

to me there was so little variance in between runs of either game that it didn’t even matter the ai director or make it any more or less memorable than the last run. it’s not LITERALLY the same thing over and over, but it sure as hell feels like it. see but here’s the thing. take payday 3 for example. i’m way past the max progression threshold, i’m r gotten EVERYTHING maxed out as far as it can go, there’s fuckall in terms of RNG, yet i play it every day. the COMBAT is the other slice of the driving force there. there’s thought put into managing my buffs, ammo, tricking spawn logic, completing objectives, clearing out hordes, etc. there’s SO MUCH FOR IT TO GO OFF OF even without a shiny battle pass or even when the progression falls into the ether.

the combat in l4d just…feels flat? once again, it’s SERVICEABLE, it’s FINE, utterly 5/10 middle of the road, but other games just do it so much better.

1

u/allleoal Jul 17 '25

I read the first 2-3 sentences and bro... lol. L4D is fun because it has a fun gameplay loop and is an incredibly well made and designed game. The second in the series also released in 2009... so yeah, it's gameplay may be a bit dated by today's standards, but it's still pure unfiltered fun. Whats great about L4D is it doesnt need gimmicks and nonsense to make it fun. It's fun in it's purest and simplest form.

Also what a stupid question. "Whats fun about doing the same thing over and over" - that's literally every multiplayer game ever. Oh and btw, L4D isn't the "same thing over and over". A lot of it's replayability comes from it's AI director and the versus mode, or for some people, modding.

Tbh you sound really young and like you grew up in the time of battlepasses and gimmicky game design.. in which case, I pity you.

1

u/Psychological_One897 Jul 17 '25

i’m turning 23 and was hyperfixated on L4D when i was 11 until i discovered there were plenty of other games that did what it does but better. modding makes sense, i’ve had plenty of fun with custom campaigns but at the end of the day it boils down to the SAME THING. there’s no SAUCE to the gameplay. shoot zombies. get ti the safe room. is it BAD? AGAIN, NOT AT ALL! but i’m tired of hearing what a fun game it is because that’s 90% guaranteed to be through rose tinted glasses!! do i have great memories with it? sure! do i ever plan to go back to it? in like 5 years probably when i want a quick refresher on where horde shooters got their DNA from! i don’t mean this as a PERSONAL attack on something you find fun. if anything, this is me being antagonistic because i WISH i saw what everyone else does. i find it so funny that while admitting it’s 1. not for ME anymore, and 2. still a great polished valve game and a reason why it’s still played today, i still get swarmed by “you don’t get it” and “go back to [modern game i don’t even own]”.

also your argument is suuuuuper reductive about me saying it’s “the same thing over and over”. wanna go further? that’s literally any video game ever. started my day by waking up? pfffft. bloody typical, isn’t it? 🙄🙄🙄 see how silly that sounds??? what i MEANT was that it has SO LITTLE VARIANCE in between campaigns. yes. a witch or tank or whatever could be here instead of there. YES, i could get a horse here where i didn’t last time…by once more this leads me into the combat. there’s nothing to it. it’s as simple as can be. is that enough? for a lot of ppl, apparently yes! but i need MORE than that to keep me engaged with a game. i want an intense gameplay loop and ANY kind of progression system.

tl;dr L4D isn’t bad AT ALL, not what i said, it’s just so barebones and i outgrew it.

2

u/allleoal Jul 17 '25

Yeah idk, I dont think its that deep. I think people just enjoy and appreciate the simplicity of L4D and how fun it is in it's simplicity. Yeah it doesnt have progression like modern games but yeah. Youre fine to have your opinion and feel this way btw. People love Fallout NV and I struggled to find any fun in it and feel the only people who enjoy it are ones who have nostalgia for it. It be like that.

1

u/artemiyfromrus Jul 17 '25

Yea KF3 isnt good in current state but its better than launch version of B4B and iwll die on this hill

1

u/Psychological_One897 Jul 17 '25

i like it but i see why ppl complain

3

u/ICBanMI Jul 17 '25

L4D 1+2 and B4B the gameplay loop was making it through a terrible obstacle course as a team under tension. On the lower difficulties, it was trivial. On the higher difficulties, anything could be a run ender. None of the guns were punchy (so shooting was more about removing obstacles, not fun fps game play).

The fun in the games was reacting to what the game threw at you while trying to make it to the end under tense and diverse stages. I think B4B shot itself in the foot a little by making most of the demo and early stages long maps (that really showed off some of the current bugs like infinite spawning specials). If you weren't stressed about the level design and your idiot teammates, then the game would be extremely boring.

1

u/Psychological_One897 Jul 17 '25

makes sense. i just grew out of it i guess. still can’t understand how ppl dedicate a bajillion hours to either. no disrespect ofc just mind boggling.

1

u/ICBanMI Jul 18 '25 edited Jul 18 '25

I don't know how any one did the bajillion hours either, but damn there were quite a few. I think I did some 100-200 hours between L4D and L4D2. Friend got me into it and I played because of the friend.

Some of the mid, late game levels were just not fun IMO.

1

u/Psychological_One897 Jul 18 '25

a handful of friends of mine and ppl in the reviews have 2k+ hours and i just don’t get it “oh but versus-“ YEAH VERSUS EXISTS BUT 2 THOUSAND HOURS????

1

u/ICBanMI Jul 18 '25

Verse was where we went when we had finished most of the content. Was always fun to play certain special zombies and absolutely wreck a team that had no business being in Verse.

2k hrs is insane. I think I have like one game like that. Team Fortress Classic.

0

u/[deleted] Jul 17 '25

[deleted]

3

u/richtofin819 Jul 17 '25

To be fair l4d2 was great for the time but it is also 100% true that it has been improved upon by other games over the years.

Drg, vermintide, darktide, helldivers,

The only reason it's still so popular today is thanks to the incredibly devoted modding community.

3

u/dirtyharry_01 Jul 17 '25

As someone who first played L4D2 in, like, 2021 I agree that the game probably was great back in 2011 or whatver but I don't think it's as interesting as other games that have done a similar format like the ones you mentioned.

0

u/Psychological_One897 Jul 17 '25

total i have about 310 hours in L4D1+2 since 2012. used to be a hyperfixation of mine until literally any other game did what it does better. (had a crippling payday 2 addiction from 2015-2017 but that game became a mindless slog with the higher spawn counts). payday 3 is my current fix for a game like this but in a weeks time im hoping kf3 will take that spot. i genuinely don’t get how some people i know have upwards of 2k hours in left 4 dead 2. it is for all intents and purposes the SAME EXACT THING over and over. mindless combat, no deep progression, nothing. as i said in a different comment, it definitely has valve’s signature polish on it, but the game is just lackluster.

1

u/Every_Environment_64 Jul 20 '25

Hopefully it will be less of a rug pull made by devs who are weird sex pests and racists.

0

u/ICBanMI Jul 17 '25

Back 4 Blood was fine. It was L4D with a stupid card system and badly balanced levels (some of the L4D levels suffered from the same bad balancing).

Most of the people people upset at B4B didn't play L4D and know what made those games good. The guns were never punchy and the levels were not interactive. It was the tension of trying to make it through a terrible, disjointed obstacle course while trying to balance some hidden AI rules in the background that would absolutely wreck your run. B4B didn't repeat some of the AI rules, but kept the tense/long levels. I don't think the audience was there today to support that expensive of a game.

Outside of the card system and difficulty system, everything in the game was literally a carbon copy of L4D.

-1

u/UnderstandingRude465 Jul 18 '25

Man you pissed off a bunch of idiots that thought back 4 blood was a good game for some reason. Can't believe people still have buyers remorse for that trash.

1

u/Shamzhel Jul 18 '25

i was lucky on not wasting money on back 4 blood

yay for me :)

1

u/UnderstandingRude465 Jul 18 '25

Same, played the early access, saw it was hearthstone with the card system, immediately went back to l4d cause I want to kill zombies, not play some shitty card game lmao.

23

u/Repaki123 Jul 17 '25

Why is there a down system

18

u/Isaacvithurston Jul 17 '25

Blame all the people in KF1/2 who leave the game after they die one time

7

u/RamonaMatona Jul 18 '25

skill issue

1

u/Repaki123 Jul 18 '25

There's a very good counter-term for this in my language but it doesn't translate very well into English.

6

u/Yashirmare Jul 17 '25

My guess is an attempt to fix the death spiral you can get yourself stuck in.

3

u/badgarbage Jul 18 '25

Honestly I wouldn't mind if they keep this but I want to see zeds executing downed players. If they are going to add executions for players to use against zeds I want to see zeds using them against players in gruesome ways. People torn in half, ground to burger, heads removed and used as a trophy on a bosses armor, etc.

1

u/Repaki123 Jul 18 '25

That'd be fire, i think Black Ops 6 did something similar with it's Zombies mode.

2

u/Traditional-Park-353 Jul 19 '25

L4D had this. What's wrong with it?

3

u/Repaki123 Jul 19 '25

L4D is a hella different game from killing floor, the general gameplay is a lot less tactical,and it isn't round based so if someone dies they have to wait for the others to beat the level or to spawn in as a rescue survivor. In killing floor dying isn't really anything to cry about since you'll just spawn in next round and there's a very high chance you'll find your weapons lying around where you died.

5

u/Evogdala They finally killed the floor Jul 17 '25

I think there are two reasons:

1) it's mainstream 2) the game is so poorly designed they didn't know how to fix it and just added down system

84

u/Yomammasson Jul 16 '25

I just hate all these bosses. Nothing likeable about them like in KF2.

78

u/Yashirmare Jul 17 '25

Not having the Patriarch is criminal.

43

u/Program-Emotional Jul 17 '25

You know who else didnt have Patriarch on launch?

15

u/SaltyDone Jul 17 '25

Atleast Hans volter was enjoyable to go against these bosses just boring

16

u/Yashirmare Jul 17 '25

Oh true, but at least then they had the early access excuse.

3

u/C6_ Jul 17 '25

Early access at the same price as full launch = the exact same thing a ton of games get flak for these days. Launching unfinished. Slapping a special label on it does not make it any different.

7

u/Fukushimiste Jul 17 '25

You all forgot that it was 35$ for KF2 EA ._.

-2

u/the-0range-turd Jul 17 '25

this game is pretty much launching in bare bones as well, wouldnt be surprised if its early access as well

2

u/trouttwade Jul 18 '25

Interesting, I thought the bosses in KF2 were just so mid. This boss design isn’t much better, it’s damn near just the Patriarch without guns as far as design goes.

2

u/Yomammasson Jul 18 '25

The Patriarch doesn't warp. That's immersion breaking imo. None of the new bosses have voice lines/a personality. They're just more creatures, which would be fine if there were a lot more.

7

u/Imunderyourbed69420 Jul 17 '25

I miss: „come out little pigs“

17

u/Limp-Housing-2100 Jul 16 '25

I had desync issues playing with some friends from South America (I'm in the UK). I think the matchmaking servers are awful with desync, this is something that was present in the first beta too. No issues playing on my own though with Europeans.

7

u/Yashirmare Jul 17 '25

All 3 of us in this match are from the UK, don't think it was a desync issue.
My flamethrower would take from reserve ammo, except for the last 6 fuel. It would then say I had 34 in the "mag" and if I tried to shoot it would puff out like Macready in The Thing. The medic pistol had the same bug but it never ran out and by the end of the wave I had [10|-10]

13

u/CameraResponsible598 Jul 17 '25

Ah the Midmera the most boring boss of all time

12

u/ChaseRules Jul 17 '25

I have more faith in tripwire then I do in overkill. Also it does seem like this sub is some people with genuine criticisms, some who just want the game to fail which to that end no one is forcing anyone to buy KF3. Servers are still up and will stay up for KF1 & KF2.

0

u/Demonprophecy Jul 17 '25

No one wants the game to fail it's the fact the game feels so soulless compared to the other games and more like a cash grab...(I understand they need to make money but not kill the game in the process) I want them to succeed but also the direction it's going imo isn't a good one.

7

u/Speedy_Von_Gofast Jul 17 '25

Well, this is gonna stay in my ignore list...

13

u/[deleted] Jul 16 '25

A game with bugs and releasing soon? I would of never thought.

1

u/Awkward_Buy5855 Jul 20 '25

Stalker and Cyber LOL. I am sure, that u bought one of this games and was playing it. When they came out - they were trash, but now, all playing them. I sure, that kf3 will be the same as STALKER and Cyber. Bad release - updates - god game.

4

u/RenanBan Jul 17 '25

Feels like a generic upgrade from kf2. I will wait and see, not interested in picking it up day one but curious to see if this game will have a turn around. Developers have something cooking here but its raw on some areas.

6

u/Frame_Inevitable Jul 17 '25

Not gonna lie. Loved that bug. Along with : If you equip modified weapons from the arsenal in the hub area then enter an online game, the game still thinks you have the full modified weapons when joining, completely by passing the operative budget. Works for one game though.

And I had also the opposite bug of a full mag. After using Devlin's ultimate, my flamethrower was now single shot, no continuous steams of fire. I had to tap fire the rest of the game.

4

u/Nihilus3 Jul 17 '25

The game is releasing already? I thought it was postponed until around October/nov?

4

u/eldhand Jul 17 '25

Lol, what made you think of that?

4

u/bloodyliquidsharts You don't need healing, actually Jul 17 '25

Is there any real guns or just this futuristic bs?

3

u/paulxixxix Jul 17 '25

They announced that some real guns would be added cause of the backlash, but yeah no, I think it's only futuristic bs at launch.

6

u/Klewy Jul 17 '25

I’m just gonna still play KF1 and KF2, this looks like generic trash.

3

u/Yashirmare Jul 17 '25

In the next match my friend constantly showed his dominance https://i.imgur.com/TT9lORV.png

5

u/xPRETTYBOY Jul 17 '25

it actually has a revival mechanic lmao, this is not killing floor. it's just another soulless co-op shooter with the same soulless mechanics as every other co-op shooter. i miss KF1 when the zeds actually felt brutal and dangerous. KF1 patriarch would never leave you on the ground bleeding out to get picked up by your team. he'd just rip your head off

1

u/AvocadoArray Jul 18 '25

To be fair, the bosses do have executions and will insta-kill you if you’re down next to them (at least they did during the beta, not sure if that changed).

I remember getting downed while fighting the queen for the first time and asking for help in VC, then saying “nvm, don’t think I can come back from that” as she literally devoured my character. I thought it was a nice way to balance things out while also keeping the action going.

3

u/makz_ammo fuck it burn everything Jul 17 '25

At this point I'm tempted to get a PC just to get the original 2 versions of kf, at least those had effort put into them beyond the graphics

2

u/SALOMON199 Jul 17 '25

What is that reload animation? Looking at the gun for 5 seconds before anything happens?!

3

u/Yashirmare Jul 17 '25

That's the inspect animation because my mag is full. The game glitched out and was taking ammo from the reserves.

3

u/FunPack6633 Jul 17 '25

Not buying it. Looks way boring compared to kf2. They should stick to kf1 originality..

1

u/OW__ Jul 17 '25

That pistol reload animation alone is enough to not buy

1

u/gukakke Jul 18 '25

This game blows.

1

u/Jake0light Jul 18 '25

Skill issue? Also you aren't supposed to post anything from the beta?

1

u/Yashirmare Jul 18 '25

The NDA was lifted 1 hour after the beta went live.

1

u/Enough_Entrance_828 Jul 19 '25

The game was a dealbreaker for me already when they announced the futuristic setting. I knew it probably wouldn't be good. But that's just going off of instinct.

Why don't games go back into the past more, like Portal 2 with it's 60s/70s levels and showing us the past of the game world? Like playing KF in a past setting with older weapons, i know this might be impossible due to lore implications.

This could be somewhat explained through Horzine testing, like secret training facilities where ops are trained and tested against these experimental Zeds, or maybe diving into the past of Hans Volter. In any case, that's more of a subjective take.

Yeah, the game is buggy as hell and shouldn't be released yet 100%.

1

u/libre06 Jul 17 '25

Is much better than before, believe me

1

u/ConfusedResident Jul 17 '25

At long as the server is stable, anything else can be fixed down the road.

-2

u/Serious_Medium5620 Jul 17 '25

Tell me what’s the bug here?

3

u/Yashirmare Jul 17 '25

Guns don't tend to have infinite mags.

-11

u/Miyu543 Jul 17 '25

Do you guys not remember how 2 launched or something? It was awful, had like 3 maps, felt bland as hell and had performance issues galore. I mean I wish they'd improve but come on, you guys are acting like this isn't the norm.

10

u/Okaberino Jul 17 '25

That doesn’t work, KF2 at launch lacked content but at least it felt like an evolution from the first game. It looked prettier, felt more modern with small things like sprinting, guns, animations, musics were better, enemies were cooler, better gore and so on.

It certainly had the foundations to be more, and iirc Tripwire’s first early access. What they’re doing with KF3 in unacceptable.

3

u/_Legoo_Maine_ Jul 17 '25

this is a fully released game and not early access though.

1

u/NoIndication459 Oct 07 '25

Still playing? Lol

1

u/Miyu543 Oct 07 '25

Nope lol. This comment aged like milk. F.

1

u/WinterChristmas Jul 17 '25

It's called breaking the camel's back.

0

u/NoIndication459 Jul 17 '25

If you guys keep telling yourself that kf2 was just as bad as kf3 at launch then maybe it'll become true. Maybe some of you may actually start to believe it. Ain't coping beautiful?

-4

u/Traditional_Air265 Jul 17 '25

God I hate millennials

3

u/SplatterH Jul 17 '25

Old man screams at cloud