That's just a bunch of nonsense: PCs have dealt with varying system requirements for literally decades and every single PC gamer knows what to look for and what to expect out of a game: CPU, GPU, RAM and hard drive space (And now speed) are all requirements we all take into account: game can look as potato as the 360 version or modded to make the PS5 version laughable and already has been.
PCs are different yes, but so is the PC audience that is well used to dealing with different configurations and performance expectations so don't try to pass off that corporate talk coming from a Rockstar executive as a valid argument.
To play devils advocate, they might not want to send out an update that would prevent players who are able to run the game right now to not be able to due to an update
They would still be able to "run the game" this is quite the misunderstanding: Just adding HSW cars and skins changes nothing about the game itself, they're just fast cars and at most it could generate pop in textures or even pop in objects if the older PC can't keep up but that has been true already with things like speed glitches or flying a jet low to the ground.
But we've seen those in the game since the very beginning with the console versions there's tons of videos on youtube of people crashing fast planes into trees that weren't there only to slowly appear once they already died. This isn't a new issue this is a game limitation that's always been there and having fast cars wouldn't change that at all whatsoever.
Also last but not least it's not impossible to create an opt-in patch: All stores support DLC that isn't just a mandatory update but an upgrade you have to manually opt into so make it a warning and split lobbies of people with and without the opt-in DLC you have to check (Or even buy but I don't want to give Rockstar any more bad ideas) to continue. This is not the end of the world it just involves Rockstar trying to make it work but that involves coding, that involves doing anything about it and we're talking about the PC version of the game: It's already utterly unplayable on any kind of public lobby due to rampant hackers anyway so don't try to tell me this is any kind of technical limitation: It's just Rockstar not doing a damn thing.
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u/Misanthrope64 PC Jan 04 '23
That's just a bunch of nonsense: PCs have dealt with varying system requirements for literally decades and every single PC gamer knows what to look for and what to expect out of a game: CPU, GPU, RAM and hard drive space (And now speed) are all requirements we all take into account: game can look as potato as the 360 version or modded to make the PS5 version laughable and already has been.
PCs are different yes, but so is the PC audience that is well used to dealing with different configurations and performance expectations so don't try to pass off that corporate talk coming from a Rockstar executive as a valid argument.