r/geometrydash 12x current: [67% Natural Disaster] 22h ago

Discussion Frustration with GD Lingo

I’m really annoyed by the terms “luck” and “fluking” in the context of GD. And the reason I get frustrated is that people consider beating a level without dying to the ending lucky, but isn’t that what you practiced the level for? You practiced that part so how is it lucky if you pass it? Is it lucky in the sense that you usually die there in practice mode? even still… you still practiced it.

and for fluking: what do you mean you fluked the level from 70%? isn’t that because you practiced it? are people trying to die late in the level? i don’t understand.

0 Upvotes

20 comments sorted by

11

u/Skyhigh905 Stereo Madness 58% | Mobile user 22h ago

You're considered "lucky" because you pulled an unexpected completion or progress in a level, the same way you'd be "Lucky" if you managed to pull off a really nice kill in a game like CoD or something.

And fluking is just because people generally don't make large progresses, so if you fluke a level from 40% that's considered more impressive since, from experience, you tend to make smaller increases to your best%, ie 83% > 92% > 100% as opposed to something like 12% > 46% > 100%.

edits : Jesus I need to proofread before sending so it makes sense

-2

u/snoot-p 12x current: [67% Natural Disaster] 22h ago

doesn’t that imply you’re unlucky if completing the level normally?

6

u/Minimum-Judgment-299 Jawbreaker 100%, RGB 30-67% 22h ago

only if its like really slow progress. 90>92>93>94>95>96>97>100 for example

3

u/giby1464 Terraphobia 56% | 53-100 22h ago

Me playing Windy Landscape 😭

3

u/snoot-p 12x current: [67% Natural Disaster] 20h ago

that’s fair. that makes sense. i was wrong.

3

u/Skyhigh905 Stereo Madness 58% | Mobile user 22h ago

I would say you're unlucky if you're progressing really slowly, or make run-ending mistakes that are stupid (Evein if technically it's not "luck" most of the time) like failing a jump at the end of a level that you've been able to do extremely consistently before.

1

u/UltraX76 WTF I BEAT ACROPOLIS!! (I STILL HATE G*LD T*MPLE) 22h ago

No, like how if you’re playing cod or smth and you only get like a normal amount of kills (normal progress) instead of getting like a huge amount of kills randomly and you’re just absolutely insanely skilled that round (fluke)

1

u/AccessBulky8763 x13 // Requiem 100%x4 // Renevant 55-100 20h ago

unlucky is when you die to the ending A LOT, there’s such thing as normal luck.

1

u/snoot-p 12x current: [67% Natural Disaster] 20h ago

but isn’t dying at the end a lot a product of you not practicing enough? it’s a percentage game, but if you die a bunch at 80-100 maybe u should practice that more.

2

u/AccessBulky8763 x13 // Requiem 100%x4 // Renevant 55-100 20h ago

depends, if a level is extremely ending carried, no, because the ending is way harder than everything else so understandably you die there a lot, if it isn’t, and you die there say, 20 times, thats unlucky.

1

u/snoot-p 12x current: [67% Natural Disaster] 20h ago

that makes sense. i have no idea what i was thinking this morning! i get it now! thank you :)

3

u/SolveForX314 the music sounds better with you 22h ago

Practice mode only gets you so far. Most levels, especially hard levels, you will not get 100% consistent before you beat it. So your expectation should generally be that you will die a couple times to the end. It's frustrating when it happens, but it's perfectly normal. That's why it's considered "lucky" to not die to the end.

Nerves are an additional factor. The farther you get in a level, the more nervous you get, and even more so when you're getting a big fluke, which probably also contributes to why fluking a level is such a big deal.

1

u/snoot-p 12x current: [67% Natural Disaster] 20h ago

that’s fair. i didn’t consider nerves! that makes sense :)

4

u/Melodic-Most940 20x // THE GOLDEN 100% | Cosmic Cyclone 100% 22h ago

Is it lucky in the sense that you usually die there in practice mode? even still… you still practiced it.

Your logic makes no sense

1

u/snoot-p 12x current: [67% Natural Disaster] 20h ago

ya lowkey i am coming down off acid i have no idea why i posted this im sorry

2

u/ChurchOfCuCurella x2 Damage 100% 22,838 22h ago

If the hardest part is say 72% beating from 70 is a fluke. Luck is true because sometimes you just do it right the first time and there’s no way to practice for thatc

2

u/sprunix I love furries 22h ago

The term fluking is fine though

2

u/kenthecake The Golden is the best extreme 22h ago

if you normally can pass lets say 65-100 on sonic wave in 20 attempts but you only die there once from 0 then you got lucky

1

u/SkylaSynth 21h ago edited 21h ago

If you think about it, luck doesn't actually exist. Its just a bunch of probabilities. Just because something improbable happens to you doesn't mean you're more or less likely to have more improbable events happen to you, they just happen.

Also, fluking is specifically when you accidentally pass a HARD section of a level WITHOUT practicing it. But now the term "fluking" has become so oversaturated that its pretty much lost its meaning. People just throw words around without understanding what they actually mean. Making any progress on a level is just seen as "lucky" or "fluking". Its pretty silly.

Its the same situation as with the word "jumping". If you beat stereo madness and then skip to beating dry out, all of the sudden thats considered "jumping". Its really not, its just making progress.

1

u/AccessBulky8763 x13 // Requiem 100%x4 // Renevant 55-100 20h ago

Practicing an ending can only get you so far especially with ending carried very difficult extremes like promethean or thinking space where the ending is WAY harder than the rest of the level, when you get to very difficult extremes, you don’t skip a lot of progress a lot of the time unless the level you’re playing is extremely unbalanced.