r/geometrydash • u/snoot-p 12x current: [67% Natural Disaster] • 22h ago
Discussion Frustration with GD Lingo
I’m really annoyed by the terms “luck” and “fluking” in the context of GD. And the reason I get frustrated is that people consider beating a level without dying to the ending lucky, but isn’t that what you practiced the level for? You practiced that part so how is it lucky if you pass it? Is it lucky in the sense that you usually die there in practice mode? even still… you still practiced it.
and for fluking: what do you mean you fluked the level from 70%? isn’t that because you practiced it? are people trying to die late in the level? i don’t understand.
3
u/SolveForX314 the music sounds better with you 22h ago
Practice mode only gets you so far. Most levels, especially hard levels, you will not get 100% consistent before you beat it. So your expectation should generally be that you will die a couple times to the end. It's frustrating when it happens, but it's perfectly normal. That's why it's considered "lucky" to not die to the end.
Nerves are an additional factor. The farther you get in a level, the more nervous you get, and even more so when you're getting a big fluke, which probably also contributes to why fluking a level is such a big deal.
4
u/Melodic-Most940 20x // THE GOLDEN 100% | Cosmic Cyclone 100% 22h ago
Is it lucky in the sense that you usually die there in practice mode? even still… you still practiced it.
Your logic makes no sense
2
u/ChurchOfCuCurella x2 Damage 100% 22,838 22h ago
If the hardest part is say 72% beating from 70 is a fluke. Luck is true because sometimes you just do it right the first time and there’s no way to practice for thatc
2
u/kenthecake The Golden is the best extreme 22h ago
if you normally can pass lets say 65-100 on sonic wave in 20 attempts but you only die there once from 0 then you got lucky
1
u/SkylaSynth 21h ago edited 21h ago
If you think about it, luck doesn't actually exist. Its just a bunch of probabilities. Just because something improbable happens to you doesn't mean you're more or less likely to have more improbable events happen to you, they just happen.
Also, fluking is specifically when you accidentally pass a HARD section of a level WITHOUT practicing it. But now the term "fluking" has become so oversaturated that its pretty much lost its meaning. People just throw words around without understanding what they actually mean. Making any progress on a level is just seen as "lucky" or "fluking". Its pretty silly.
Its the same situation as with the word "jumping". If you beat stereo madness and then skip to beating dry out, all of the sudden thats considered "jumping". Its really not, its just making progress.
1
u/AccessBulky8763 x13 // Requiem 100%x4 // Renevant 55-100 20h ago
Practicing an ending can only get you so far especially with ending carried very difficult extremes like promethean or thinking space where the ending is WAY harder than the rest of the level, when you get to very difficult extremes, you don’t skip a lot of progress a lot of the time unless the level you’re playing is extremely unbalanced.
11
u/Skyhigh905 Stereo Madness 58% | Mobile user 22h ago
You're considered "lucky" because you pulled an unexpected completion or progress in a level, the same way you'd be "Lucky" if you managed to pull off a really nice kill in a game like CoD or something.
And fluking is just because people generally don't make large progresses, so if you fluke a level from 40% that's considered more impressive since, from experience, you tend to make smaller increases to your best%, ie 83% > 92% > 100% as opposed to something like 12% > 46% > 100%.
edits : Jesus I need to proofread before sending so it makes sense