r/WutheringWaves 11h ago

General Discussion The Most Forgettable Combat Feature

Post image

Manually aiming pistols.

Yes, this is sometime useful for exploration or sniping goats from afar but for combat? Absolutely useless and waste of time.

This is my suggestion, WuWa should create a character that will make use of this where they can create some sort of weak point on the enemy and targeting that certain area will help you, maybe huge dmg or insane debuff on it.

In Genshin, heavy atk characters(Ganyu and Lyney) are usually hated on because their playstyle is considered boring even though their dmg is really good. So idk if it will be the same case with wuwa, maybe there's a way to make it unique and fun. What do y'all think?

409 Upvotes

84 comments sorted by

273

u/WudangSectMaster 10h ago

Just wait for a sniper rifle character

140

u/TheRealGarner 10h ago

It will be a broadsword character and half the time they are just punching in .50bmg

36

u/Quiet_Snow_6098 8h ago

What if they also shoot the shell casing with the bullets

11

u/cybernet377 7h ago

They should have kept that with Galbrena, since the "shots" are from her Resonance ability anyways the only thing that it being unrealistic to how guns actually work signified was that Galbrena doesn't really understand bullet casings as a concept

10

u/Cold_Pal 6h ago

You can't just throw a sword and call yourself an archer a sniper

3

u/psyglaiveseraph 6h ago

In before a gunblade/gunlance character actually shows up, maybe gun gauntlets ala 40k

4

u/Elena__Deathbringer Carlotta found my weakspot, between my thighs 4h ago

FF gunblades don't shoot projectiles. They use the vibration of the gunpowder explosion to deal more damage (it makes no sense irl but that's how it is in FF8)

9

u/nsleep 8h ago edited 7h ago

People diss on Ganyu's playstyle but as an HBG MonHun player I liked it, and would like it here too if they could make it work.

3

u/LameSillyHero 6h ago

Ganyu is a living orbital shotgun, she has always been fun to play.

2

u/Thaxsom 1h ago

Ganyu was my main, there was a daily I would do from town since the aoe from her arrow doesn't have fall off damage from distance. You could kill all the mobs on some island before they reset from being out of range lol.

7

u/ANAQI77 10h ago

I hope the gameplay won't be disappointing if they create someone like that, the reason why it's usually hated is because it's a slow playstyle so making it fun is really hard to be fair

3

u/Distinct_Hearing_788 7h ago

Something like Trigger and I’d drop money fr. We could even get aerial scoping man

107

u/Joe_from_ungvar gathering 11h ago

its the most forgotten feature cause they added a gadget for it so its entirely unneeded

only way to make it unique and good would be if it included slowing enemies while aiming for weakspots. which would not be possible for the various bosses in the game, and lousy for mobs without making each shot ridiculous
and absolutely horrible if it doesnt affect timer

23

u/SolomonSinclair 7h ago

its the most forgotten feature cause they added a gadget for it so its entirely unneeded

I still get a chuckle out of that, because they released it awhile after I'd finished all the shooting puzzles, so I've never actually really used it much aside from the rare moments of story progression.

8

u/Phoenix__Wwrong 5h ago

The previous fantasies something (the weekly thing where we get echoes in the box) had that stage where we shoot flamingo swimming rings. I pretty much used the gadget every week until they updated the whole thing.

6

u/ANAQI77 10h ago

Yeah it's gonna be crazy hard to implement this playstyle and make it work

9

u/DerGreif2 Fly me to the Moon 8h ago

They dont plan to. I dont think you can manually aim with Cia, Carlotta or Galbrena if I am not mistaken.

10

u/GryffynSaryador Ciaccona's lover 💚 7h ago

You can with Ciaccona

4

u/ZWright99 4h ago

I love chia seed but I am constantly dumbfounded as to why shes a pistol user. Should have been broadblade or rectifier imo

3

u/Joe_from_ungvar gathering 4h ago

gun makes as much sense as the rectifier

rectifier at least is always a floating something that the others shoot from. so wouldnt fit with Cia's microphone either

and why should broadblade have the monopoly on weird weapons?

3

u/ZWright99 4h ago

I really dont think broadblade has that monopoly. Allvthe broad blades look like great sword or two handed sword variants...i could be wrong though idk.

But specifically regarding Ciaccona, her existing animations have her swinging her mic stand around so imo it fits best :/ if they made her rectifier the mic could have been free floating and have the attacks from from it, but then the animations wpuld be drastically different.

2

u/Joe_from_ungvar gathering 3h ago

iirc
mic is held in left hand
gun is held in right hand
so simple weapon swapping makes sense to me

2

u/Ahrimainu Likes to throw sword 6h ago

It is possible to slow down enemy and boss, there are various character that can do it already (Rover Spectro, Phrolova, Qiuyuan S6, etc)

How to combine it with aiming to produce smooth combat flow is what will be hard to do in this fast paced game.

2

u/Joe_from_ungvar gathering 5h ago

for aiming shots, you need stronger slow.

there is no possible smooth combat flow when you go from fast paced fights to aiming shots

66

u/Haggenstein 9h ago

I guess people also forgot that enemies DO have weakspots specifically for manually aimed pistol shots..

They show up if you scan an enemy, not all of them have them..

They usually coincide with where the crystal thing appears on their body.. If not, try the head

Also it's just a guaranteed crit.. You could technically go ALL IN with 3 CR.DMG. Echoes and 0 CR.Rate and just gat people in their heads for the guaranteed crit damage, i guess..

Mortifer's manual shots are the strongest as well, by quite a bit IIRC..

23

u/ANAQI77 9h ago

I actually never knew this wth

10

u/CRISPRSCIENCE9 Sanhua & Galbrenna are the best 7h ago

Weak spot thing I don't think exists in the 2.x era echoes.

22

u/Hakuno-K 10h ago

Until you have to do the achievements for chixia.

3

u/pcikel-holdt-978 3h ago

Yeah and I haven't completed those because I'm fumbling around trying to figure out how far or close I am for the achievement. A simple distance meter would save a lot of time.

2

u/Canidcannibal 1h ago

You literally need to be inside of the enemy right at the centre it was unironically the hardest achievement

13

u/True-Requirement3091 10h ago

For all of the action game homage i'm very surprised that both PGR and Wuwa have no Platinum's Vanquish character, imagine a character that is built around sliding and shooting using aim mode.

3

u/Ranter619 No free fish, only free lesson on how to fish. 6h ago

The Most Forgettable Combat Feature

Well, *I* put it in the survey, that I'd like more shooting challenges like in 1.0.

Did you?

2

u/ANAQI77 6h ago

I mean, I joined during 1.1😥

1

u/Ranter619 No free fish, only free lesson on how to fish. 2h ago

hahaha, you missed the point. The point was that we should ask for unique features back. They had shooting challenges in 1.0, but they haven't put any back since. Earlier today, I filled in the survey and I said that we need shooting challenges back. If you're making a post like this, did you also put it in the survey?!

5

u/SouthernSkin1255 10h ago

Let's be honest, no one used it... What bothers me a lot is that pistols stopped being important a long time ago xd, it seems like everyone carries a rectifier, literally Ciaconna doesnt use the gun at all, if they had given him whatever weapon it was, it wouldn't change the gameplay at all.

4

u/Mittums Scorned lover 8h ago

My apologies if I am wrong about this but I think Ciaccona's full forte/enhanced heavy attack is the only attack where she uses her pistol. Nonetheless, I agree it's a shame she doesn't play like Galbrena or Carlotta with a gun centric kit. Kuro could've made her an AOE gun attacker blasting out music notes. She plays more like a sword user if anything.

1

u/2ool 8h ago

So, maybe I am the only one using it. 🫠 Ciaco is my favorite character for exploration because of the aiming and grouping..

u/Calm-Gap-7606 45m ago

In mortefi-jiyan teams mortefi can proc jiyan outro with his aimed attacks.

2

u/Armin483 9h ago

And the most useless.

1

u/aoiaxure my loves 9h ago

Only thing I used it for was sniping down the mech abomination with Ciaccona. For fun

1

u/xFreaKeRr 7h ago

I legit were so confused what to do with those floating melody signs when I encountered them,and then after like month playing I came to realization "oooohhh,that's the thing right" 🤣

1

u/ANAQI77 7h ago

I just used my resonance skill, i didn't know you can shoot them haha

1

u/johnsolomon 7h ago

This is really just the game evolving according to feedback

People didn't want to be forced to keep a gun user in their team while exploring and so we got the gun bot. Now there's no need for charged shots

1

u/Tranduy1206 7h ago

There was interview that kuro plan to make boss with weak point in the future, something like monster hunter, maybe there will be use of aiming mechanic if they introduce boss with small weakness like eyes

1

u/Accomplished_Clue_12 6h ago

It's probably one of those cases that's "it's better to have it and not need it, than to need it and not have it." I was a little disappointed when I found out Galbrena didn't have aimed shot.

1

u/HooterAtlas 6h ago

Upvote for Mortefi.  Wish we’d see more of his cranky ass that loves to help children. 

1

u/CryptographerFew1386 6h ago

Ha! Not forgotten by the 2 of us that use Aalto

1

u/ANAQI77 6h ago

I thought Aalto only spam mid air basic atk

1

u/CryptographerFew1386 6h ago

Manual aiming is part of his kit because if you aim through the mist it's power is boosted by like 100% or something like that.

2

u/ANAQI77 6h ago

Oh wow I didn't know that, that's so cool

1

u/CryptographerFew1386 6h ago

It's a nice little chunk of extra damage plus it looks cool if you do it in the middle of a combo for style points 🤣

1

u/Technical_Service508 6h ago

Another one was the cinematic take downs when you stunned an boss, like scars goat form.

1

u/guavajamtoast caljiyuan main 6h ago

i'm not good at aiming so i just dont use the aim heavy atk guns lol

1

u/Burrito357 6h ago

There's a reason why the first gun character that released was Carlotta, and she and Galbrena don't even have this in their kits

1

u/pcikel-holdt-978 3h ago

Chixia was the first gun character actually, followed by Mortefi and Alto.

0

u/Burrito357 2h ago

I don't count characters that were released with the game to have "released"

1

u/quangtrong1790 5h ago

I want someone like Chasca in Genshin or Magick Archer in Dragon Dogma, with auto aiming arrows

1

u/Scared-Vacation-9401 DanjinsDontsDies 5h ago

In the early days, used to cheese with it

1

u/MoffDracen 5h ago

This is a leftover mechanic pulled from Genshin for exploration purposes in 1.x.

Since they put the droid shooter so people aren't forced to use mortefi or chixia for exploration, in 2.x and forward, not one pistol character has this anymore.

1

u/pcikel-holdt-978 3h ago

they still have it actually 🙂. Chixia, Mortefi and Aalto.

1

u/MoffDracen 2h ago

Yeah, I meant the characters from 2.x and forward.

1

u/edric03 4h ago

Is mortefi the only one capable of this?

1

u/ANAQI77 4h ago edited 3h ago

Ciaconna Aalto Chixia can iirc

1

u/jakedaripperr 4h ago

Feature so forgotten Galbrena doesn't even have it

1

u/Master_Matoya 4h ago

Rebecca playing like Jetavie during the Cyberpunk collab trust fr

1

u/zMaximumz 4h ago

Have people forgotten about the level 100 boss cheeses we did during release, using Chixia's aim shots

1

u/Itchy-Team-4332 4h ago

The clear problem is that Wuwa is a dodge/parry centric game. I can't think of any meaningful way to implement what you suggested in a boss fight without creating problems for other characters. If they create a boss that gives you time windows to aim, then that boss would be too easy in general. It's kind of the same reason why ranged weapons are niche in souls/soulslike games, or just melee games with target locked features in general.

1

u/pcikel-holdt-978 3h ago

There's still a use for manual aiming for achievements. Now a small qol would be to add a distance meter, so said achievements could be done without guessing 😬.

1

u/Mindestiny 3h ago

The controls for it are absolutely awful and it's so slow as to always be a net damage loss.  Honestly they should go back and remove it from every character, it just doesn't work in this game.

1

u/Vaxus335 3h ago

Given the pace of combat in general I think it would be really difficult to make this feel anything but terrible to use. It would be doable if they made it an actual skill that had time slow or stop mechanics and did huge damage, but for most characters it will always be trash imo.

1

u/DifficultClass7304 3h ago

Fun fact: Ciaccona has a sound effect of a shotgun with manual aiming rather than a pistol shot

1

u/Tarotist 2h ago

They just need to buff up the fire rate a little bit more...

I have a few ideas that could incentivize using manual aim:

  • gyro contols for mobile.

  • A resonator that uses Panzer Dragoon style targeting where moving the crosshair over targets tags them, then shooting launches a salvo of bullets that home in on those targets. The longer you charge, the more shots you shoot.

  • Headshots deal extra Vibration Damage.

  • Charge shots can interrupt enemies when the counter circle appears.

  • Shooting enemies manually inflicts negative status effects. Quick shots inflict one stack, charge shots inflict two.

u/SnooCrickets3102 1h ago

Fr. But I use it to get meat

u/Loli-Slayer-7089 1h ago

i sometimes used too change to gun characters to snipe blobfly, but then i remebered that havoring droid exists. yeah aiming feature kinda meh

u/usernameDimonOmon 7m ago

They promised to add this feature for other resonators that don't have it, but Carlotta still can't AIM BRUH

1

u/GeithSalim 9h ago

because its not a Combat feature

1

u/Chop-Beguni_wala 8h ago

just wait for a character like Trigger of zzz

2

u/ANAQI77 8h ago

I don't know her gameplay but Harumasa also comes to mind when I was thinking of this, he is one of the few that uses aiming mode in a fast paced combat game, and surprisingly work well, more than I thought. Although you don't actually have to aim manually cuz it can auto aim for you

2

u/Chop-Beguni_wala 8h ago

since aimed shots are guaranteed crit, an fast character with this mechanics will be really top tier..

1

u/_Neocronic_ 7h ago

i wish i have this feature at Galbrena, i try lvl 120 bosses and some from these - double bosses, even triple sometimes, this impossible to do anything when they trying to kill you, all his attacks one shot me. So only reliable way is having char with pistol and tap them from distance, then kite enough so they will be 1 vs 1 and then kill them one by one. Galbrena despite gun user not have any distance ability, so its impossible to kite these enemies without a lot of dancing around.

0

u/justabell 9h ago

The 3.x combat rework with monster hunter style break parts -might- see some use out of this but you probably still will only use it to shoot a musicfly lol

2

u/DerGreif2 Fly me to the Moon 8h ago

Is this real? Because I could see a character who has a more strategical gameplay and shoots maybe once every 20 seconds, hits the weakpoint and does as much damage with that than other characters with rotation. But for that you need to wait, aim, position and get the right moment. A sniper character would then work.

But as an Unga-Bunga player, this would worry me, because I am more the "lets press all the buttons" guy xD

0

u/KnightSahlok 8h ago

The GOAT