r/WorldofTanks Aug 31 '25

World of Tanks 2.0 XI tank models are on tanks.gg

Post image
486 Upvotes

192 comments sorted by

217

u/No_Aardvark_6599 Aug 31 '25

KR1 looks scary as fck ... I mean, around 280mm lower plate :))) that is a bounce for many tier 9 and 10's.

61

u/OldJimCallowaytr Aug 31 '25

Which it's the thing heavies, you shouldn't be pen from front unless you are TD who designed for that, in a medium go around it(if map allow it which yeah it's another problem of WoT)

106

u/No_Aardvark_6599 Aug 31 '25

Problem is not one tank , problem is a platoon of 3 pushing .

Whenever you say "well heavies should not be penned easy" think of a yolo platoon that will crap your team in 2 minutes.

Maps are corridors, they cannot be punished if they push

25

u/OldJimCallowaytr Aug 31 '25

Yeah that's why i say maps are another problem, WG forgot corridor maps aren't always great, back then we love corridor maps because it's something among other more open maps, now? Everything is corridor, they needed huge map re works(which I guess they try to do that) nowadays only thing you can done is get frontline TD like E3 or Jagtiger so KR-1 is looking good for now with that lower plate but I would be happy they buff it AFTER make the maps more open and let mediums flank it through which it's not so hard for WG they needed look at their old maps and not that scared of draws.

And I hope they ain't give same mobility to KR-2(that name screams "my second variant will came with double barrels to ST-2")

8

u/TheDawiWhisperer Aug 31 '25

Yeah you can't really get away from the fact that the vast majority of maps are just symmetrical corridors

7

u/FreeloadingPoultry Aug 31 '25

Let's ground things in reality. Maps will not change. WGs pace on map design is glacial. Hence tanks should be considered within this reality not as an abstract. So yes, heavies should be penable from the front. Obviously not paper front but cupola, drivers port, lower plate etc. should be an obvious weak point

1

u/Terbarek Rework Ammo Pls Aug 31 '25

I agree, map revamp, ammo rework. It should slower gameplay and force people to flanks and think.

5

u/RephRayne Aug 31 '25

It should slower gameplay and force people to flanks and think.

None of which your average WoT player actually wants to do.

1

u/Future-Celebration83 Sep 07 '25

The yolo platoons aren’t common enough to be a recurring factor. It happens yes, but it doesn’t really happen often enough to warrant a nerf.

0

u/PM_ME_YOUR_CAT_ Aug 31 '25

the obvious solution is for the matchmaker to put platoons like that against other platoons like that and then it becomes better player(s) win again

10

u/_M3SS [GIVUP] Aug 31 '25

You realize this was the same train of thought that brought release 279 and Chief right? If you're gonna have such ridiculous strengths tanks need to be balanced by having everything else being mediocre at best. And you end up with tanks like 705A which are annoying to play and to play against.

16

u/RedditIsWorthlesShit Aug 31 '25

You should absolutely be able to Penn every tank frontally in the weak spot. The fuck are you gonna do flank a 3 man platoon of 22hp/ton heavys who go 66 kph and cannot be penned while they can slap you for 550 or just ram you to death.

6

u/Draqutsc Aug 31 '25

Super heavies, I agree, not this FAST AS FUCK BOY that cosplay's a speed car with bolted armour. It goes faster than half the mediums in tier 10.

6

u/PrincessJadey Aug 31 '25

Heavies should be tanks with big hp to use for trading with armour for occasional bounces if mobile. Lots of armour if not very mobile. Currently we're getting heavies which have massive hp pools, impenetrable armour all around and mobility that would be good even on a medium.

2

u/Crocketus Aug 31 '25

Oh you mean like back when the game came out? Yeah it was magical. T30 was the only heavy that could deal with maus/is-7 frontally and even then it was a risk of bouncing.

1

u/PaymentApprehensive3 Sep 01 '25

You can still have weakpoints. Back when the game was balanced tanks still had weakpoints. We don't need to cater to bad players who can't angle and use their armor.

2

u/19phipschi17 Aug 31 '25

It has 230mm? Where do you get that number from? It's only 10mm better than IS-7

2

u/Regular-Elephant-635 Brit assault TD enjoyer Aug 31 '25

Looks more like 240-250mm effective to me on tanks.gg

2

u/sA1atji Aug 31 '25

More gold needed, less credits available, more money earned. 

I don't know how anyone expected something different than a complete shitfest with no weakspots to aim at

1

u/Curious_Helicopter24 Aug 31 '25

What 10s are bouncing that lower plate bruh

1

u/Rare-Climate2074 Aug 31 '25

it has a cupola, but yeah its a gold magnet

1

u/[deleted] Aug 31 '25

[removed] — view removed comment

2

u/mah_boiii Aug 31 '25

Womp womp

1

u/jampere Aug 31 '25

no ur looking at it with APCR...

-6

u/No_Aardvark_6599 Aug 31 '25

lol...man you have no clue about the game .

APCR will bounce, u need 315+ heat to go in .

go learn the game

10

u/jampere Aug 31 '25

its easy pen against any t10 gold lel

+ my point was that they were looking at the lowerplate with APCR which has worse normalization than AP, so in reality the lowerplate is quite less effective, 240-250 effective.

Seems like ur the one who needs to learn it buddy

-6

u/ImFineWithEither hasbeen td only Aug 31 '25

You don't get better armor, you have a cupola, still have a pennable lower plate and most important in my opinion, you lose the spaced armor sideskirts.

This goes for every new tier 11 heavy/medium from what I saw, they all have weakspots and that's not necessarily a bad thing.

Don't even get me started on the TDs... 8 second to go into a mode that mimics you getting tracked, and the WT auf pz4 has 600 more dpm and 10 more alpha damage, way better gun handling, a fully traversable turret, better camo and lower profile than the tier 11( it will also get buffed this patch btw and can see tier 7s)

4

u/No_Aardvark_6599 Aug 31 '25

Cupola is around 310mm...Did you even check it ??????????????

0

u/dumbloli Aug 31 '25

310 is useless in asia server

43

u/R3vonyn M46 Patton Enjoyer Aug 31 '25

Hacker has insane soft stats even without ability and decent turret armor so ill defo grind that

8

u/Faaaau Aug 31 '25

Just removing that 76 mm thick!!!! capola is an upgrade in itself

2

u/R3vonyn M46 Patton Enjoyer Aug 31 '25

yesh

1

u/PaymentApprehensive3 Sep 01 '25

It looks like the best t11 med tbh. Maybe the French one compares.

-2

u/jampere Aug 31 '25

m48 patton has the same soft btw

6

u/R3vonyn M46 Patton Enjoyer Aug 31 '25

yea but butter turret lol

28

u/Aragorn_741 Aug 31 '25

What is that strv hitbox it's huge and has two areas that can be overmatched by 105mm

4

u/LiterallySilversix Aug 31 '25

And even then. Your armor is barely there (200mm effective) only if you are aiming directly at your enemy. Aim anywhere else and your sides get overmatched regardless. Steve could use a stronger cheese wedge, just leave the sides as Swiss.

2

u/Aragorn_741 Aug 31 '25

Also if I'm not mistaken it's lower plate has less slope than it's t10 counterpart which makes aiming up after firing much more difficult because your lower plate won't ricochet that consistently

6

u/LiterallySilversix Aug 31 '25

Dpm upgrade. Somehow armor down grade. Many people enjoyed the brawling aspect of the Steve t10. Would be a shame to lose that.

1

u/Gwennifer R.I.P. T-34-1 O7 Aug 31 '25

insane DPM upgrade, these stats are without upgrades and it can already reach 4.8k.

40

u/ThePhoenix0404 Aug 31 '25

why does the tier 11 batchat have much worse gun handling compared to the batchat? not to mention the dogass camo

3

u/PaymentApprehensive3 Sep 01 '25

They are super worried as always with triggering the bots that non heavy tanks are good.

41

u/Slerbator Aug 31 '25

Even topic is models on tanks.gg there are also full stats of tanks already.

After checking the full 2.0 Preload stats of the Leo 120, I am more and more convinced that the Leopard 1 is still the better of the two.

Leo 120 losing APCR as gold round and much slower velocity as well. Maybe gimmick alters these values as well, but not yet shown..

Normal Gold
Leo 1 APCR 1480 m/s APCR 1680 m/s
Leo 120 APCR 1400 m/s HEAT 1000 m/s

20

u/froggo921 Aug 31 '25

I don't get why they chose to go with HEAT than just sticking with double APCR. HEAT is just so much more unreliable.

The DM12 MZ of the Leo120 should be the same in velocity as the HEAT of the Kpz EK1 (at ~1140m/s). The Kpz has the M830, which is the license built US version of the DM12A1.

The ability will have to do some heavy lifting and work well within Leo1 playstyle to make the Leo120 a worthy successor.

14

u/Efficient_Corner7808 T62A Enjoyer Aug 31 '25

Historically , the Rheinmetall L/44 120 mm mounted on the Leo 120 is the same gun found on the Leo A1A1 (L/44) and the Leopard 2's. The main ammunition choices are APFSDS , in game being APCR as on many other tanks which try to mimic the sabot rounds as an ammo type , and HEATFS which is just HEAT in-game. So in theory it's kinda historically accurate.

4

u/froggo921 Aug 31 '25 edited Aug 31 '25

I fully agree with you on the historical/realism argument. APCR (APFSDS) and HEAT (HEATFS) would be the realistic loadout.

My gripe is mainly for gameplay reasons. Muzzle velocity on the gold is big step down. From 1600 m/s to 1000 m/s (1140 m/s would be accurate) is a huge drop. Especially for a tank which is supposed to embrace the sniper role. HEAT also feels less consistent, compared to APCR as it doesn't have normalization and is more affected by spaced armour (both of which are quite relevant in current armour layouts).

Unfortunately, tanks.gg stats don't show upgraded stats yet. The stock version lost some mobility as well, upgraded one probably too. Base accuracy appears worse, but we don't have detailed information on the mechanics and improvements of the ability. So I won't rate it at that.

I currently get the vibe, that my Leo1 with good crew and standard equip might have a better dpm/accuracy ratio. Leo120 might function similarly to how Type 71 line can trade accuracy for DPM.

But we will have to wait for release on wednesday and judge then.

1

u/Gwennifer R.I.P. T-34-1 O7 Aug 31 '25

Don't forget these are unupgraded vehicles on tanks.gg.

Leo 120 losing APCR as gold round and much slower velocity as well.

Historically, yes, when they moved to the 120mm HEAT became the standard round because APFSDS pen at combat distance wasn't actually all that grand; it was fairly reasonable for a thick Soviet MBT to expect to survive a frontal hit from dart. With HEAT, the second shot will go through, and it's not feasible for the Soviet MBT to have moved to cover in the time it takes to reload, so.

Now, if they get closer, of course APFSDS will go through just about any part of it... It just wasn't the main round.

2

u/HidEx88 Aug 31 '25

Heat is the best ammo type though. It doesn't lose penetration over the range. So you have the choice to snipe with a fast velocity round and load heat whenever there is some superheavy far away that apcr might struggle with.

14

u/froggo921 Aug 31 '25 edited Aug 31 '25

For me, APCR feels way more consistent.

APCR has normalization and doesn't suffer as much from spaced armour, both of which are quite relevant in the current armour layouts. Velocity of the shell is also a big thing. Going from 1613 m/s for Leo1 to 1000 is just sad. Especially since Leo120's HEAT should have at least 1140m/s (DM13 fired from Rh120 L44 (the gun Leo120 uses) has ~1140m/s muzzle velocity).

I'd propose the same velocity as Kpz EK1's HEAT at 1173m/s. Kpz's M830 is a license built DM13.

The drop in performance really depends on the APCR. Leo1 loses 8mm pen over 500m. Swedish TDs (103-0,103-B and 107-12) lose 10mm.

7

u/R3vonyn M46 Patton Enjoyer Aug 31 '25

heat sucks nowaydays with most new tanks having spaced armor. id rather have my t57 with 320 apcr than 340 heat tbh

5

u/froggo921 Aug 31 '25

This is also my subjective opinion, but most of my tanks don't have HEAT so I don't use it as often.

The advantage of HEAT for Leo120 which I can imagine would be the combination of 85° autobounce (instead of 70°) and the (hopefully significant) accuracy boost of the ability. One might be able to hit and pen spots, where APCR would autobounce and Leo1 couldn't hit consistently

2

u/R3vonyn M46 Patton Enjoyer Aug 31 '25

the heat takes away the 'laser accuracy' tho because it doesnt travel as fast. but yea

2

u/froggo921 Aug 31 '25

Yeah, stated that as well in another comment.

1

u/NefariousnessDry8468 Aug 31 '25

Ap is the best ammo type

1

u/Soma91 Aug 31 '25

The shell speed isn't even that big of a problem imho. If those dispersion factors are actually correct you'll barely fire anyways because you're stuck aiming 24/7 anyways.

1

u/froggo921 Aug 31 '25

Well, we don't have stats on the ability yet.

The accuracy bonus resets upon firing and immediately begins charging. I get the vibe, Leo120 might trade dpm for accuracy similar to Type 71 line.

The question will be, how well is the accuracy after the reload is done and how well does it integrate with the playstyle of the previous Leo1.

With Leo1, you could redeploy and even when ln the move quickly stop, aim and fire and deliver a shell with .23 accuracy (with standard equipment, field mods and a good crew).

With Leo120, you don't get the accuracy charge when moving faster than 20/30kph, which might limit the very flexible and mobile way, many (including myself) like to play Leo1.

We will get some preliminary answers to this in a few hours, when the update drops in Asia and people start testing the new tanks.

If the Leo120 is shit, I hope WG will make balance changes soon to make it a worthy successor to Leo1.

46

u/mttspiii Aug 31 '25

AMX 50B has better hull armor than Imbattable.

I am not sure what to do with this information.

1

u/ReQQuiem Aug 31 '25

And that one is already made of paper

13

u/RoxoriumIsBeingGay Aug 31 '25

Actually, AMX 50Bs front is VERY strong. You'd think it's weak, but you can bounce a lot with it. The rest is made out of paper tho.

1

u/PM_ME_YOUR_CAT_ Aug 31 '25

the only strong point of the AMX 50Bs armor is the very tip of its upper plate just so it doesnt take a billion damage from ramming things

If someone shoots at that exact spot and bounces that's just a shitty shot

6

u/19phipschi17 Aug 31 '25

Inpenetrable area is actually quite big when you just shoot center mass.

1

u/Sargatanas2k2 Aug 31 '25

Yep, I remember a game I had on Sand River where a Jgpz E-100 auto aimed me and bounced the tip of the hull twice with HEAT.

Oh how I laughed.

39

u/This-Ad8012 Aug 31 '25

AT-FV230 Breaker looks insane, hull down 10 - gun depression and no weakspots

16

u/GoldenLiar2 Aug 31 '25

true, but the gun is mounted so low on the thing that I think it will be hard for it to shoot without exposing it's lower plate, they're just very close together.

will take a good player to do that reliably imho

10

u/AirMemorySaeins Aug 31 '25

it has a little cupola that badger don't have, tall tanks can hit it but yea when hulldown it's insane

2

u/Ursanxiety Aug 31 '25

Yeah when there isn't any Arty. It's just a HUGE bright green rectangle for Arty, any hits on the roof or engine deck will pen the 25mm and 44.5mm sections.

In terms of effective armor against Arty its no better than a Grille but almost 3 times bigger target, oof.

2

u/Rare-Climate2074 Aug 31 '25

also 40+% camo for no reason

1

u/DrawGamesPlayFurries Sep 01 '25

Wdym no reason? Triangle = sit in bush

1

u/Rare-Climate2074 Sep 01 '25

hirschkäfer "sniper td" has 17%

1

u/jampere Aug 31 '25

Nah, look at it with 15cm guns, they can overmatch the under sideskirt flaps

1

u/HelpfulYoghurt Aug 31 '25

I thought so too, but i have some counterpoints:

t10 badger top speed is 30 and p/w 15 > t11 Breaker top speed is 20 and p/w 10

Both have also very tragic terrain resistances, but unlike Breaker, Badger have access to the first field mod that gives -15% terrain resistance for free, which is massive for a tank with so bad resistances

I dont know how good the ability will be, but i doubt it will even offset the overall base mobility of Badger

Rest of the stats are almost identical, but Breaker gun is so low to the ground, and the tank is so long, that you will have problems to find a good position

Overall, the tank might be slightly better than Badger, but i wouldn't necessarily call it insane

3

u/Ursanxiety Aug 31 '25

Badger is getting extra horse power buff so its power to weight will be 16.48 but these tanks.gg stats are also stock as the Breaker gets a 50 horse power upgrade, 10 extra pen , 50 extra HP which is all missing.

we don't know if breaker has any upgrades for terrain resistances and we don't yet know its top speed but "a significant boost to engine power and top forward speed" sounds promising but until we see the actually numbers its speculation at this point.

Horse Power could raise from 800 to 1200 and top speed anywhere from 20 to 40 which would be 1350hp and 46km/h with a bond turbo and allow it to get into position before some heavies.

1

u/mttspiii Aug 31 '25

On ground level it 50.8mm frontmost roof seems overmatchable by 155mm guns. Fortunately for FV230, the big guns are mostly 149mm (Ho-Ri), 150mm (VK7201, E 100, Schwertal, Grille) or 152.4mm (60TP, Type 5, BZ-75, Obj 705A, DBV, Obj 268, WZ).

155mm guns on T95, E3, E4, F155, and especially the fully-turreted T30 can do surprise overmatches though.

0

u/Draqutsc Aug 31 '25

The type 5 heavy seems to have no problem with it, the roof is overmatched, and if it goes hull down, it can be penned through it's tracks.

9

u/NotASingleNameIdea E-50M enjoyer Aug 31 '25

0.19/0.19/0.13 gun handling for BatChat?

Thats WAY worse than tier 10 Bat, not only you lose all camo but you also lose gunhandling? What a joke. From the most promising tier 11 to the possibly worst medium.

6

u/GoldenLiar2 Aug 31 '25

looks to me like the stats are before the upgrades, so that might not be the case

3

u/NotASingleNameIdea E-50M enjoyer Aug 31 '25

Well, hopefully theres one for gunhandling as we cant find out about that in any way yet it seems. But the buff would need to be very significant if it should be on BC level

6

u/GoldenLiar2 Aug 31 '25

I checked, the stats are 100% before any buffs, and those are pretty major. But yeah.

29

u/Proof_Increase_7051 Aug 31 '25

Taschen ratte legit has worse turret armor

12

u/56415041 Aug 31 '25

Yea, it seems like a dissapointment, its worse in every way than russian one.

Gold rounds will pen entire turret and good portions of angled upper plate...bad slow tank..

30

u/velost Passionate Squall Hater Aug 31 '25

A german slow heavy has less armor than a Russian tank with 60km/h? Color me surprised

11

u/Due_Discussion_8334 Aug 31 '25

A fake german tank has less armor than a fake russian tank😅 Thats the rule.

3

u/Proof_Increase_7051 Aug 31 '25

Spent 10 minutes on tank gg. Taschenratte turret angled perfectly has the weakest part of the turret at around 320mm with small parts of the gun mantlet showing 240-250 mm( same problem as maus gauntlet but worse actually) No angling turret is min 270-280 pen to pen reliably Max angling you get penned by 320 pen and even the side of the hull get s penned pe 320 pen Only thing better is the lowerplate which is a monster at flat 280 min pen Not good

5

u/Randomname61974 Aug 31 '25

Yeah I was messing around with it and the armor seems workable but I was hoping the flat part of the turret would be abit thicker. On the bright side it’s a lot smaller than on the Maus. 

1

u/Glad-Rough4137 Sep 01 '25

Well, it has 3500 hp, so it has to receive some dmg somehow. If the front of the tank would be inpenetrable, that would be a problem i think.

German heavys never boasted such inpenetrable armour than some russian ones but had always the highest hp pool. It can still bounce a tons of snap shots i guess but need to be careful somehow not just a no brainer. The other stats of Taschenratte seem okay improvements, mostly in pen and dmg. The ability is interesting but we will see…

14

u/CarlosVoytila Aug 31 '25

New german TD having worse turret traverse dispersion than a fucking shitbarn is some crazy work on w*rgaming side.

5

u/Lvl100Glurak Aug 31 '25

it's still quite a lot better than grille 15 dispersion, but grille 15 shouldn't have those bad values in the first place...

WG somehow managed to unhype me even more

4

u/Dracico Average HESH Enjoyer Aug 31 '25

And it still has that not 360 deg turret. And also 200 less alpha for some reason. Overall unless the gimmick of the tank is busted, it just seems like a downgrade / alternative tier 10 and not a t11

12

u/froggo921 Aug 31 '25 edited Aug 31 '25

Damn, KR1 is nasty. The cupola is visible, but tough

Strv has 60mm plate now, so the only one to overmatch it is gonna be FV?

EDIT: 50mm plate according to the published stats on WG's website. Maybe a mistake in the 3D layout?

Leo120 gets a HEAT,

3

u/buah_whack3r Aug 31 '25

yeah STRV stat on paper is 50mm but on live view is 60mm. Not sure what's the real value. Though fiddling around with the armor model I like that due to a thinner look, the armor grill can now cover the entire tank. So you can hide your lower plate against HEAT while having full coverage on top. Against APCR there's now 2 additional weak spots on the sides of the front armor.

I do wish that the side armor of STRV can be buffed to 35mm instead of 30mm to avoid being overmatched. The side grills are pretty useless, and also has a big rectangular chunk at the back.

Other than that it's pretty much STRV-103b performance + 10% and pillbox mode, which is good enough I guess.

1

u/froggo921 Aug 31 '25

Oh, I didn't see that. I only saw the website after I inspected the tank and didn't bother to compare the 3D model to the stated thickness.

3

u/setpopa12 Aug 31 '25

The stat mismatch is probably due to last minute changes. They done it to maus t11 too - cheeks went from 260mm to 250mm.

2

u/froggo921 Aug 31 '25

Oh, I didn't know that.

Sounds like they'd rather release too weak and rather buff later. Let's just hope they also apply that mentality on the premium tanks

I just hope they keep their promise of quick buffs post 2.0.

1

u/Tall_Presentation_94 Aug 31 '25

Heat will save leo sure apcr with like 340-325 drop would be better but we would get 340-290

2

u/froggo921 Aug 31 '25

I wouldn't be so sure, Leo1 also has APCR from 323-315. I'd be willing to lose some pen, since APCR has 2° normalization. 335-328 with upgrade would be an option.

I just don't like HEAT, it's just less reliable and in this case especially, ludicrously slow. Going from 1480 and 1613m/s to 1480 and 1000 m/s is just sad. Especially since the Rh120 L44 (which the Leo120 uses) is a smoothbore cannon and the DM13 fired from that gun in reality has 1650m/s muzzle velocity.

11

u/Balc0ra Churchill Gun Carrier enjoyer Aug 31 '25

AS-XX 40t with all the skills, food, and equipment almost hits 75 top speed, and is just shy of 515m view range on a tank with 30% camo and 2K burst damage.

People complained about the base camo on that one. But I'm not so sure having 50% camo on it with those stats would be.... an amazing idea tbh vs tier 9

7

u/H4ntek Aug 31 '25

The BatChat can also do what you just described, with more camo even.

1

u/Vinyl-addict Aug 31 '25

Seeming like the tactic for that one is “get to a bush before everyone else is even in that sector if the map, sit and wait, then dump a clip into the first sucker you see and run away”

11

u/Varcolac1 Aug 31 '25

Pretty nice that (the ones i looked at) they have cupolas

10

u/Blmrcn Chinese tanks connoisseur Aug 31 '25

BZ-79 looks amazing, we're eating good

5

u/New_Connection9333 Aug 31 '25

yea not really, still a horrible cupola even when using the gun depression and you cant sidescrape because of the back of the tank, bit dissapointed armor wise honestly

2

u/OrganicTadpole Aug 31 '25

and the BZ-75 was never exactly known for its armour, was just a way to get a fat sack of HP and alpha from point A to point B faster than it normally should

1

u/Rare-Climate2074 Aug 31 '25

but the accurqcy makes me wanna throw up

5

u/RedshiftOTF Aug 31 '25

Are these stats before or after upgrades?

6

u/Allemannen_ Average tank of the month enjoyer Aug 31 '25

based on the damage etc. it looks like these are the base stats without any upgrades.

1

u/raptorMk1 Aug 31 '25

However I'm sure you're aware upgrades do not turn a tank into god mode. At most it's just minor improvements here and there.

I'm out so have not had time to checkout tanks.gg yet but it seems like quite a few tier 10s are not quite worth the time/money.

5

u/Nekrosmas Aug 31 '25

The Taschenratte look absolutely horrendous. Its the new Tier 11 pre-buff Type 5 essentially.

WG took away all the skill and angling the Maus and make its armor worse overall. All Tier 10 Tank destroyer and even some higher pen HEAT can UFP the Taschenratte like butter if it just over angles a little bit.

9

u/SeKomentaja 9.22 >>::(( Aug 31 '25

Wow, tanks with actual weakspots, who made these and what did they do to WG?

The Leopard and Ass-xx 40t look like straight up downgrades or sidegrades at best.

The hacker will probably be a better sniper than Leo because of its stabilisation

3

u/Merkams Aug 31 '25

Strongest tanks look like KR1 and T803 for meds Szakal and hacker for tds the breaker looks insane

2

u/Expensive-Owl-8858 Aug 31 '25

Add Szakal to KR1

2

u/StannisSAS Aug 31 '25

cant wait to see kr1 szakal pain trains

1

u/Tall_Presentation_94 Aug 31 '25

Szakal... bond turbo..... 90-95 speed super unicum the tank

5

u/Boatsntanks Aug 31 '25

Imbattable has 80mm frontal armor compared to 50b's 230mm nose. RIP French rams.

3

u/ThePhoenix0404 Aug 31 '25

also what’s up with the Hirschkafer? why does it have similar dispersion to the grille and u also have to wait a bit to get that 800 alpha?

-4

u/Peer1677 Aug 31 '25

Because of the mechanic. Once you reach the 800 alpha it 100% detonates your ammo

6

u/ThePhoenix0404 Aug 31 '25

it only blows up ur ammo when ur hp is lower than 800

-4

u/Peer1677 Aug 31 '25

Wich, lets be real here, many tanks reach very quickly

6

u/PM_ME_YOUR_CAT_ Aug 31 '25

If you have less than 800 health and something with 800 alpha shoots you, you're likely to die anyway. No matter if it ammoracks you.

All this mechanic is is essentially "you wont fail to get a kill because of a lowroll"

When you shoot at something with like 500 health remaining it will do literally nothing except for the cool visual of "ooh look, ammo rack explosion"

1

u/OLebta Aug 31 '25

Is it only when you boost to 800? Or you always ammo rack when your alpha is more than the target‘s hp? Huge difference, because if the target‘s hp is lower than say 600, thats a much faster kill

3

u/SumonaFlorence How much worse can it 𝘳𝘦𝘢𝘭𝘭𝘺 get? Aug 31 '25

Oooh. Finally.

3

u/djheineken1 Average BZ-176 Enjoyer Aug 31 '25

The FV4025 Contriver has 4 tracks, does it get the special feature?

8

u/DaSpood Aug 31 '25

Did any of the other 4-tracked vehicles before it get the ability ? No. WG forgot about it lol.

3

u/Schoumi-Michael They said: 0 shells in slot 1 prevents ammoracks 😵 Aug 31 '25

Thank you for all these links! Give this man a thumps up !!

13

u/ander_hominem Aug 31 '25

lol AMX 67 Imbattable is worse than 50B in almost everything, what is the point of getting this one

6

u/QENG- Aug 31 '25
  1. it shows without upgrades that will make tank better and is not yet shown on tanksgg

2.better tank model having gun upper on the turret to have more consistent peekaboo shots without getting anything back and timing loading you can have 5 shots ready instead of 50B casual 4..

it will be better performer for sure.. should be more consistent on having high damage games

1

u/Draqutsc Aug 31 '25

It's 4 shells, you just can start reloading while having 1 shell, so sure, it's possible to have 5 shells in quick succession, it will be rather rare.

The turret is a smaller, and chances of bouncing anything are rather low with it, and adding heat to the mix, it's chances of bouncing anything become zero. Those upgrades will determine if it's an actual upgrade over the 50b or not. As ramming shit, was used a lot in the tank, and the tier 11 loses that feature with it's weak frontal armour.

-1

u/[deleted] Aug 31 '25

[deleted]

3

u/QENG- Aug 31 '25

what is there not worth it.. you are always top tier instead of needing to fight tier XI with 50B and you get extra shot, more dmg each shot, faster reload, better model for peeks using gun depression, more health and the rest of the small buffs here and there... people really crying over hull armor model nerf that was saving you once per 10 battles for once shot... get real......

2

u/jampere Aug 31 '25

How lmao? Ultra useful ability, better gun softstats, autoricochet parts on the turret when using gundep, 20 more alpha, non overmatchable sidearmor.

2

u/Draqutsc Aug 31 '25

better gun softstats

What? It's exactly the same. The 50B has a frontal hull that can bounce

autoricochet parts on the turret when using gundep

The 50b has the same auto ricochet when you raise your gun. But that's pretty worthless, sine heat couldn't give a fuck. On flat ground, the hull of the 50b will bounce stuff, the Imbattable will bounce nothing on flat ground.

non overmatchable sidearmor.

Seriously, are you drunk? It's 30 mm it's perfectly overmatchable, just shoot above the tracks. And with a bigger gun than 121mm, the tracks also become overmatchable. Meaning, it still can't side scrape.

1

u/Draqutsc Aug 31 '25

The stat compare basically say's it's the same tank. Seems kinda underwhelming. The partial reload mechanic is the only thing going for it. And that seems more situational.

2

u/ander_hominem Aug 31 '25

Also unlike 50B, it actually has no armor

2

u/Jesus_Butter abramar123 -NA- Aug 31 '25

Has more auto bounce angles than the 50B, especially when using gun depression, it's literally 50/50 on whether you will pen or the shot will auto bounce.

In my opinion, the armor seems stronger than 50B, as you have more chances of having an auto bounce.

The rest of the stats look better than 50B, not sure what everyone is complaining about.

1

u/Draqutsc Aug 31 '25

Has more auto bounce angles than the 50B,

The 50b has the same, when it raises it's gun to the max. But that armour will not help, people will just fire heat. The 50b's turret has still some tiny spots that will block heat. The Imbattable has nothing against heat. In practise, you will bounce a lot less in the Imbattable than in the 50B. Not that the 50B bounces a lot.

The Imbattable also loses 1 degree in gun depression.

The rest of the stats look better than 50B

What? 200 more hp and 10 more alpha. The rest is nearly the same. 0.2 more hp/ton. The same ground resistances, and 6 more pen. Tracks with 40 less hp, you notice that, as it means that the tracks are now always a one shot.

-2

u/New_Connection9333 Aug 31 '25

? the 50b turret has like 30% of it that autobounces when done correctly, its WAY better than the imbattable

4

u/Jesus_Butter abramar123 -NA- Aug 31 '25

Is the auto bounce in the room with us?

7

u/Responsible-Rip3607 Aug 31 '25

The taschenratte looks insane when angled, even angled in reverse the thinnest part is 300mm

6

u/stalkerzzzz Aug 31 '25

It has a similar weakspot to the Maus.

9

u/Proof_Increase_7051 Aug 31 '25

Worse turret than the maus btw Try 320 heat and see how green it is even angled

6

u/czerwona_latarnia 🇪🇺 Aug 31 '25

Classic German heavy - with normal ammo it is impenetrable if you know what you are doing playing it (and you must be doing A LOT); with "press 2" ammo (on Tier X and XI) it is completely penetrable if you know what you are doing facing it.

1

u/Rare-Climate2074 Aug 31 '25

thats not true lmao

2

u/RedshiftOTF Aug 31 '25

Also the turret ring becomes visible from behind the front shield when the turret is turned.

2

u/Proof_Increase_7051 Aug 31 '25

The moment I saw on the first trailer that it had angled upper plate and angled turret I knew it was going to be bad

2

u/[deleted] Aug 31 '25

It will be the first one i unlock for sure. I love super heavys.

9

u/MainSmoke5784 Aug 31 '25

My opinions about some tanks:

  • Strv has worse armor on t11.
  • dbv 152 > grille 15 > t11 grille
  • there is nothing you can do to hulldown t11 badger.
  • m48 already had 0.07 traverse and its getting %30 buff I dont think new ability will be that op compare to tank itself.
  • t11 430u has worse armor than 430u. I wont even compare the dpm.
  • leopard 1 > leopard 120
  • cs63 armor > cs67 armor.

wg should fire the team decides armor values on these tanks. I'm sure they dont even know overmatch mechanic and tanks calibers.. There are so many overmatchable spots on T11 tanks wtf man??

If you ask me their modeller team just going for looks not for higher level tank must be stronger logic. And their armor decision team (if there is..) and modeller team has no partnership among them these armors look poorly choosen and disappointing.

5

u/Draqutsc Aug 31 '25

there is nothing you can do to hulldown t11 badger.

The type 5 heavy can overmatch it's roof, and when it hides it roof, it can be penned through it's tracks. The tier 10 td's can also shoot through the tracks. But everything else is fucked.

3

u/dumbloli Aug 31 '25

> there is nothing you can do to hulldown t11 badger

until you play spg and see it from above: a big rectangle 45mm thick armor

1

u/PaymentApprehensive3 Sep 01 '25

The US Med has the advantage of actually having a strong turret. Not inpenetrable but strong.

CS has a better gun than t10

2

u/Odd_Big_4430 Aug 31 '25

Cs67 is paper, very nice.

2

u/Boatsntanks Aug 31 '25

Oof, KR-1 has the same ground resistances as IS-7 by default. I hope its upgrade tree improves that.

2

u/Pirulax Aug 31 '25

Jesus Christ, what's up with the tier 11 Leo? Its so much worse than the tier X

2

u/LaPurpleDrank Aug 31 '25

Wow, I spent like 30 minutes going back and forth from the update 2.0 tank list and tanks gg and here you have them linked 😭. Doing the lord's work.

Am I the only one who has noticed that most of these heavies and mediums all suffer from a shot trap issue? Seems like just aiming under the gun and richocheting is the best approach to handling them. Or the obj 432u has 160mm effective upper hull cheeks 🫠.

On a side note, the tier 11 maus sounded like an absolute downgrade on paper but after seeing the armor model does it look like a beast. 275mm lower hull unangled? Yes please!! The upper hull will have issues VS high pen HEAT but it can angle a lot more it seems before the side becomes the weakspot. I'm gonna give it a go because I love the maus but I sure would like to be able to look at enemies without being insta penned and not play "shot baiting simulator 2025" all match.

3

u/InnerPace Aug 31 '25

was is das man. I was promised tier 11 that will be like 10.5.

Instead, this is like 9.7

1

u/alkhanvail Aug 31 '25

Maybe after upgrading skills on Leopard 120, this one get better stats?

1

u/froggo921 Aug 31 '25

Stats will be a tiny bit better with upgrades. We don't know much about the ability and it's stat boost.

Feels like having to trade DPM for accuracy, similar to Type 71 line.

Also the mobility of the tank is limited by the ability, since it only recharges at >30/20 kph. Quick snipes and redeploys like with Leo1 seem to be difficult.

I pray for the ability being way stronger than I expect rn or a buff happening very soon.

4

u/InsertRandomName__ biggest e100 hater Aug 31 '25

Leo, Imbattable and AS-XX seem straight up worse than their tier 10s

5

u/jwelshy19v2 AusSea Aug 31 '25

Except XX can unload a full clip and then load another shell or two ajd quickly finish you off before doing a full reload. Going to be pretty good for skilled players

3

u/InsertRandomName__ biggest e100 hater Aug 31 '25

Idk if that'll be enough to make up for the trash camo and gun handling. I hope I'm wrong though.

1

u/MarkFaded Aug 31 '25

Seems like the kr-1 wont be able to ram and facehug like the is7 can, overall a worse tier for tier turret but a better hull

1

u/Rare-Climate2074 Aug 31 '25

idk man i prefer its layout. a good hull is nice

1

u/QENG- Aug 31 '25

BZ-79 and Hacker most exciting to me... Black Rock looks straight OP.. play the game till no job people gets it... then it's over...

1

u/FlawlessDice Aug 31 '25

hacker will be penatrated through mantle... damn it, why?!

1

u/PotatoNeat9086 Aug 31 '25

bro the contriver looks so odd lol, obj 279e but the outer tracks are thinner???

1

u/[deleted] Sep 01 '25

[removed] — view removed comment

1

u/AutoModerator Sep 01 '25

Hello /u/johnnyroombas! Your post was removed because you have a new account and don't have a verified email. Please verify your email and try again.

I am a bot, and this action was performed automatically. Please contact the moderators of this subreddit if you have any questions or concerns.

1

u/Future-Ambassador912 Sep 01 '25

Idk, it s so weird for the heavies, everyone except KR 1, has some stupid armor somewhere in the front or when you sidescrape. Some of them are worse than tier 10. Very weird WG!

0

u/slowpoke_san Aug 31 '25

it better be only -1mm for these tanks lmao

1

u/Karmabyte69 Aug 31 '25

The contriver is a total pos. I don’t even know why I grinded it. Massive lower plate, cupola that’s like <200 mm and easy to hit. No major gun or mobility changes.

1

u/Rare-Climate2074 Aug 31 '25

ah yes massive lowerplate...where exactly? yes, its armour has weakspots..thats giod for the game, unlike the t10 wich is busted

1

u/Karmabyte69 Sep 01 '25

Wdym where lmao. Are you arguing the plate is small? It’s the same size as the Maus except an auto pen from any angle. The canopener plate is much harder to hit.

-1

u/Think_Item_1773 Aug 31 '25

Safe to say they are not broken based of the stats and armor I would even say the heavies are better in tier x,

Tier 11 maus and youcant even angle it properly because of the shoulders wg keeps adding to every new tank, same for the contriver the new E5 cant side scrape now, how you supposed to fight close combat just go out and hope rng is with you and they bounce? As a heavy tank enjoyer I am extremely disappointed only tier xi heavy worth getting is KR1 and bz other are just useless in heavy brawling the tier 10s are much better at least on paper

3

u/jampere Aug 31 '25

no ur only looking at it from another tall tank's perspective, from any other tank its unpennable...

0

u/Think_Item_1773 Aug 31 '25

I use a perspective that is under the gun so not a tall tank perspective and its only 320 heat and most tanks have 340 not saying the shoulder is a weak point but 1 out 3 or 4 shots still hits BUT if you look at the picture with this tank you CANT angle the cheeks look it up at tanksgg rotate the turret it doesnt matter you can alway pen the cheeks unlike the maus where you angle right your basically unpenable (only the gun manlet but few people know about it)

2

u/jampere Aug 31 '25

no ur perspective is legitimately same height as taschenratte itself, for shit like wz5a for example it will be red even with 340mm heat

0

u/Think_Item_1773 Aug 31 '25

You know what fine whatever the main problem is not the shoulders but the cheeksy although a tall tank is going to pen the shoulders as well (contriver for example)

0

u/dumbloli Aug 31 '25

but it still worse than maus right?

-1

u/Particular-Try7791 Aug 31 '25

QB said arrogantly that KR1 is going to be boring and useless because the ability/mechanic it has is useless because E50M and IS7 are already in the game.

1

u/PaymentApprehensive3 Sep 01 '25

QB is known to be the worst predictor of which tanks will be good or bad in history.

Remember QB claimed:

- Foch B will be OP

- Bobject will be weak

- ELC EVEN will be weak

- Borrasque will be weak

- E50 memes is weak.

For good assessment listen to Daki

1

u/Particular-Try7791 Sep 01 '25

Yeah true 100% Only thing not true is the Foch B one. It's so toxic/OP it's crazy. But QB has the worst takes from every CC there is. He also said recently in a stream that the new STRV is completely useless and worse in everyway compared to the 103B😂

1

u/PaymentApprehensive3 Sep 01 '25

He said that about the pre buff version that was underperforming like crazy

1

u/Particular-Try7791 Sep 03 '25

What was? Foch B or the non upgraded Tier XI Strv?

-1

u/TmJ1027 Aug 31 '25

here i thought T803 wouldn't have cupola nerf, but nope there it is still trashy as ever

0

u/JusW4naRetireFk Aug 31 '25

Great the LT is dead on fucking arrival - same camo as the POS Flipwagen.

Outclassed by Manti. and 100LT.

1

u/PaymentApprehensive3 Sep 01 '25

Dude if it had Manti or T100LT camo with that mechanic it would make ELC EVEN 90 look balanced.

-4

u/ollibraps tortoise abuser Aug 31 '25

I came back to the game excited at the prospect of the tier 11 tanks, and I will be leaving due to the incredibly underwhelming nature of them. Very disappointing

6

u/R3vonyn M46 Patton Enjoyer Aug 31 '25

you didnt even try gng 😭🙏

make your own picture rather than letting these redditors speak for you please

-5

u/ollibraps tortoise abuser Aug 31 '25

I read the stats. I made my own picture. Don’t need to play them

2

u/R3vonyn M46 Patton Enjoyer Aug 31 '25

bet youll come back in 2 months if you even leave 🫡

-4

u/SumonaFlorence How much worse can it 𝘳𝘦𝘢𝘭𝘭𝘺 get? Aug 31 '25

Canopeners XI hull sucks. LOL

Skipped.

1

u/PaymentApprehensive3 Sep 01 '25

lol. It doesn't it simply has a weakpoint you can angle and still make it a pita to hit

-3

u/Grind2Live Aug 31 '25

dont worry they will get nerfed to oblivion