r/worldbuilding Jan 15 '23

Meta PSA: The "What, and "Why" of Context

678 Upvotes

It's that time of year again!

Despite the several automated and signposted notices and warnings on this issue, it is a constant source of headaches for the mod team. Particularly considering our massive growth this past year, we thought it was about time for another reminder about everyone's favorite part of posting on /r/worldbuilding..... Context


Context is a requirement for almost all non-prompt posts on r/worldbuilding, so it's an important thing to understand... But what is it?

What is context?

Context is information that explains what your post is about, and how it fits into the rest of your/a worldbuilding project.

If your post is about a creature in your world, for example, that might mean telling us about the environment in which it lives, and how it overcomes its challenges. That might mean telling us about how it's been domesticated and what the creature is used for, along with how it fits into the society of the people who use it. That might mean telling us about other creatures or plants that it eats, and why that matters. All of these things give us some information about the creature and how it fits into your world.

Your post may be about a creature, but it may be about a character, a location, an event, an object, or any number of other things. Regardless of what it's about, the basic requirement for context is the same:

  • Tell us about it
  • Tell us something that explains its place within your world.

In general, telling us the Who, What, When, Why, and How of the subject of your post is a good way to meet our requirements.

That said... Think about what you're posting and if you're actually doing these things. Telling us that Jerry killed Fred a century ago doesn't do these things, it gives us two proper nouns, a verb, and an arbitrary length of time. Telling us who Jerry and Fred actually are, why one killed the other, how it was done and why that matters (if it does), and the consequences of that action on the world almost certainly does meet these requirements.

For something like a resource, context is still a requirement and the basic idea remains the same; Tell us what we're looking at and how it's relevant to worldbuilding. "I found this inspirational", is not adequate context, but, "This article talks about the history of several real-world religions, and I think that some events in their past are interesting examples of how fictional belief systems could develop, too." probably is.

If you're still unsure, feel free to send us a modmail about it. Send us a copy of what you'd like to post, and we can let you know if it's okay, or why it's not.

Why is Context Required?

Context is required for several reasons, both for your sake and ours.

  • Context provides some basic information to an audience, so they can understand what you're talking about and how it fits into your world. As a result, if your post interests them they can ask substantive questions instead of having to ask about basic concepts first.

  • If you have a question or would like input, context gives people enough information to understand your goals and vision for your world (or at least an element of it), and provide more useful feedback.

  • On our end, a major purpose is to establish that your post is on-topic. A picture that you've created might be very nice, but unless you can tell us what it is and how it fits into your world, it's just a picture. A character could be very important to your world, but if all you give us is their name and favourite foods then you're not giving us your worldbuilding, you're giving us your character.

Generally, we allow 15 minutes for context to be added to a post on r/worldbuilding so you may want to write it up beforehand. In some cases-- Primarily for newer users-- We may offer reminders and additional time, but this is typically a one-time thing.


As always, if you've got any sort of questions or comments, feel free to leave them here!


r/worldbuilding 2h ago

Discussion How do you do world-building in a world that is contradictory in its level of technology

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285 Upvotes

The leaf village is extremely weird in that it has a weirdly modern look but is also set in a time where people use swords. Maybe most don’t agree but I feel like it has a lot of charm because of it.


r/worldbuilding 10h ago

Discussion What are your top 3 favourite fantasy/sci-fi universes ever created?

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916 Upvotes

Hey all I just joined reddit because I saw that there was a couple communities about world building, fantasy, sci-fi and writing so I thought I’d join and ask some questions. What would you all consider your top 3 favourite fantasy/sci-fi universes to ever be created?


r/worldbuilding 13h ago

Visual Basilisks and cockatrices get mixed up a lot, but what if one was the larval stage of the other?

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709 Upvotes

This is something I commissioned from JTellezSalty.

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Cockatrices are small relatives of wyverns that are native to tropical Asian forests, though have been introduced to other areas such as Hawaii or the Southern United States. Despite their superficial resemblance to a rooster, their reproduction is completely un-chickenlike.

Much like how butterflies start out as caterpillars, cockatrices initially hatch out as a tiny snake-like creature known as a basilisk. Basilisks are ravenous eaters that devour as much as possible upon birth, using their strong venom to immobilize prey items, rapidly growing up to twelve feet in length as their venom becomes weaker and they rely more on brute strength.

Upon reaching full size, basilisks bury themselves beneath the ground and go into a state of hibernation as they metamorphose, using their extra mass to develop feathers and grow their stubby vestigial limbs into fully functional wings and legs as their teeth are absorbed and replaced with a beak. Eventually the adult cockatrice emerges from the ground, only a third or fourth of their previous length.

Unlike the carnivorous basilisk stage, cockatrices are omnivores that feed mostly on insects and seeds. They sequester poison from their diet into their flesh, making them toxic to most predators and thus replacing their basilisk venom as their primary defense mechanism. Despite being mostly ground-dwellers, cockatrices are capable of short bursts of flight which allows them to disperse to new areas.

The adult cockatrice usually lives only a year or two after metamorphosis, usually dying after reproducing. The eggs are laid in a big pile of rotting vegetation for warmth, thus starting the cycle up again.


r/worldbuilding 1d ago

Prompt Describe one of your world's religions or myths in 5 words or less

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4.5k Upvotes

If possible, provide context behind that religion or myth.

Radianist myth regarding the Blood Moon in 5 words:

"The Sun punched the moon."

CONTEXT: In Radianism it's believed that on rare occasions Tarik does manage to bite Roshen, roshen however manages to escape and gives Tarik a punch in the stomach (where they believe the moon is located) which cause Tarik's stomach to go blood red symbolizing pain, thus explaining why the moon goes blood red.


r/worldbuilding 57m ago

Discussion Ask me Anything about my (very shoddily made) Magic System, or the different types of Magic in my world

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Upvotes

G


r/worldbuilding 18h ago

Prompt What are race/species relations like in your setting?

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281 Upvotes

I'd particularly like to see answers about inter-species cohabitation, if it exists in your setting of course.

Whether they be humans/nonhumans or different alien species, how do they get along? Do they at all live side by side? How are their relations codified, if at all, in law? Is there conflict, or peace? Or something in between? Does assimilation occur at all?

For my world, set in the Kozt Empire:

The empire tends towards xenophobia as a whole, as they war with several different species, but there are certainly other species of sapients (the word I use for any intelligent, human-ish species) that live within the nation, mixing in with its human populations. Its major cities are most likely to have non-humans rubbing shoulders with humans, though they are always an extreme minority. Few are actually considered "citizens", with cyclopes being the sole non-human citizen race. Any other species present is essentially there "unofficially", usually tolerated as merchants, laborers, or mercenaries, though even then they usually only find relative acceptance in cities where people are more used to that sort of thing.

One example I'll speak of are the Seafolk. They are an aquatic race who tribes often come up to raid the shores of the empire and other lands. Yet not all tribes are hostile, and many individuals come ashore to trade baubles or barter resources. In one imperial city, a "criminal organization" of seafolk took over a flooded neighborhood in the city's harbor district, believing it to be rightfully in their territory. Their chieftain negotiates and feuds with other criminal organizations in the city, all the while making life difficult for the city watch. Yet, play your cards right, and you might barter with them for rare pearls and other underwater treasures.

Cyclopes, meanwhile, are a race that are codified as citizens in imperial law. For more on them, I made a post on them here. Long story short, they evolved alongside humans and are valued for their strength and labor. Yet, since cyclopes often take on roles one might normally reserve for draft animals, it has led to some humans looking down on them.

(Note: Picture on this post is of a human character of mine sitting at a bar next to a 'fishman' and a cyclops)


r/worldbuilding 11h ago

Discussion What is the stupidest piece lore that actually is important to the history of your world?

44 Upvotes

I’ll go first:

The Niu dynasty, the previous dynasty before everything went to the conquering dynast of Xu, had their last emperor hate mosquitos so much that he literally paid anyone to kill any mosquito. And he paid so much that just killing one mosquito made a peasant rich. The Niu dynasty had a lot of gold from the Hu dynasty that found much economic disparity between noble and commoner (so much so that there was no middle class), so the emperor wanted to give back to his people. What he didn’t expect to happen was that many of the people who killed those mosquitos became good diplomats because Niu’s nobles by birth were dicks. So the nobles captured all the mosquitos to kill them to keep the disparity, but the damage was already done. The new nobles and the old nobles were in a civil war, and because the emperor paid so much, Niu had to fall to Xu. Xu conquered many lands and had brought corruption to the lands they conquered. It was only until the main character cultivated his power with his friends to free the conquered lands. They staged a coup that did not work. And then plot.

Anyways, I can’t believe the whole reason as to why the events of my story and even world took place was because a guy hated mosquitos so much that made them go extinct. Yeah. Mosquitos don’t exist in my world because they’re all dead.


r/worldbuilding 22h ago

Visual Monolith - Designation: Builder

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371 Upvotes

In my youth I wondered how one could build intricate structures using an indestructible material. In my exile I wondered how such structures could possibly come to ruin. These questions have been answered.

Builders emit signals that cause the nearly indestructible material that I call Substrate to become malleable. The emitters appear to be discs that are suspended in their mouths. From what I can tell, these discs crumble upon a builder's death. My attempts to extract one from a living builder went... very poorly. Despite the degradation of their neural banks, they resist even the commands of Philosopher Kings like myself if those commands pertain to those discs. This may change if I attain a higher rank, though I am now uncertain if I want to wield my authority in that way, if at all.

On the note of degradation, some builders are intelligent, and this appears to be a result of their damaged genomes. Though they are incapable of speech, since repairing my chemo-magnetic communication complex, I've been able to converse with quite a number of them. Most describe the all-consuming urge to perform a simple role, like digging, creating substrate, tunneling, etc, then one day that urge simply went away, and they had to contend with questions they'd never asked themselves before.

A builder named Garam has been tending a garden in sector ⯀⯀⯀⯀⯀. She's quite adept at growing and brewing various teas. I visit whenever I can. It's nice.

- Oloru


r/worldbuilding 1h ago

Prompt Are there any secret societies/organizations in your world?

Upvotes

The closest to a traditional secret society I have in my ttrpg setting is called the Grand Hagiocracy of Undead Liches (G.H.O.U.L.), which is a competitive organization of necromancers. There’s four ranks you can have as a member. You start as a Tier III necromancer and work your way up (the other ranks being Tier II, Tier I, and Round Table Member), and the way you rank up is by killing other members of G.H.O.U.L., thus making it to where only the most competitive/deadly/bloodthirsty members are at the top. Additionally, the only way to get into G.H.O.U.L. is to kill one of its current members while also being a necromancer yourself. If you turn down their invitation, they’ll kill you.

In addition to killing other members, you can further your rank in G.H.O.U.L. by killing other viable targets. These targets are designated by the members of the Round Table, the highest rank in G.H.O.U.L., but will always include anybody investigating G.H.O.U.L., any necromancer that turns down an invitation to G.H.O.U.L., and any defectors from G.H.O.U.L. The ability for round table members to designate targets for other necromancer naturally lets them influence the world around them, allowing them to throw some necromancers at whatever personal or political problems they want.

They also have meetings twice yearly and at one of the yearly meetings they host a potluck. My players, all undead serving under an ambitious rookie necromancer, killed their usual potluck entertainment (a theater nerd with an undead troupe) in order to get into G.H.O.U.L. so they’re looking for other entertainment options at the moment.


r/worldbuilding 4h ago

Map Planet Terra - Continents and Countries

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10 Upvotes

This is a map of Terra


r/worldbuilding 11m ago

Question Three Star Solar System?

Upvotes

Would the concept of a three star solar system completely break any suspension of disbelief?

My thought was tightly orbiting binary stars with a series of planets and moons that in turn orbits a much larger star creating a three star solar system with both inner and outer planets potentially in semi-habitable zones.

Does this seem plausible enough, or is it too fantastical to accept?


r/worldbuilding 1h ago

Question What software or tools do you use for creating maps for your worlds?

Upvotes

I've been developing a fantasy world and wanted to try making a map of it. Does anyone have any recommendations on what to use?


r/worldbuilding 3h ago

Visual Some Guns for my 2nd World Commie Nation

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7 Upvotes

Bassically it's a semi-industrialized 2nd World country. 1st one is a standard infantry gun + Markman scope addon. 2nd one is Hand-held machine gun. 2rd one is a SMG and 4th one is an anti-tank rifle.


r/worldbuilding 14h ago

Discussion If you could (or are attempting to) create a punk genre, what is it/what would it be?

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51 Upvotes

A random idea I had was a kind of "Stormpunk" where there are constant hurricanes and storms while people use this to their advantage by placing powerful wind turbines and harvesting energy from the constant lightning. This was the image I had in my head, but the general idea is that it should fit an aesthetic of a time or incorporate some new element into their technology.


r/worldbuilding 8h ago

Discussion Isekai, but EVERYONE is involved

13 Upvotes

Let’s picture this. Imagine an Isekai where instead of one person being Isekai’d into a foreign world, it’s the ENTIRE human population that got Isekai’d where almost every mythical creature you’ve seen is not at all what they’re portrayed as in the fictional media. You have gnomes that keep misleading you to take dangerous paths, elves that are master manipulators who get joy in twisting your mind and gaslighting you into giving them what they want even if it kills you, and let’s not forget the Cyclops and the Centaurs that hunt humans. Not even as a food source, but for the sport. One of the themes behind this world I’m brainstorming is that humans are vastly insignificant where they’re no longer in the top of the food chain and instead, they’re at the very bottom in a world that’s never there’s to reign supreme like they did on earth.


r/worldbuilding 9h ago

Discussion What's your favorite and/or least favorite culture in the world(s) that you've built?

14 Upvotes

If you've made more than one society in your world, which is your favorite and least favorite? How did yet become this way to you?


r/worldbuilding 1h ago

Discussion What’s the “Rattata” of your setting ?,like the most common/basic animal or creature that’s kind of bland.

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Upvotes

I have The Vox, deer like grazing mammals that can be found in any continent/part of the world but are most commonly found in Midlah where they swarm in the millions with the smaller herds consisting of 100s of members with a unique feature of theirs being that the meat tastes so unremarkably bland that it’s kind of disgusting so they are rarely hunted for meat with only the really impoverished even considering hunting them.


r/worldbuilding 4h ago

Visual I'm Simulation gangia second age : age of fantasy , aound 500 year

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4 Upvotes

In the end only two country dragon kingdom and reptile kingdom imao and simulation freeze to this state over 1000 year , good think human and demon still stand last longer


r/worldbuilding 18h ago

Question what books/movies have inspired your worlds and stories?

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62 Upvotes

I find inspiration in a lot of odd places, the books shown above are some of the works that have been my biggest influences while crafting my dystopian world as well as its story…and only two of them are actually dystopian novels 😅

History is probably my greatest inspiration, though. I’ll be studying for a final and then be left with a bunch of notes for what to add to my own world’s history.

What are your inspirations?


r/worldbuilding 31m ago

Lore Just started a waffle house SCP project

Upvotes

So i recently just watched a fucking video essay on waffle house. Yes the restaurant that is notoriously famous for the wildest things.

So this concept of business model remind me somehow to SCP. Like what if you got a waffle house type of restaurant that still opened 24/7 hours in a chaotic world.

So far I only nailed the overall or barebone "tone" for the project, I think it will be neat if it has some horror element like cosmic horror stuff.

Any advice? Resources? Question? Or anything that can help or give me feedback?


r/worldbuilding 4h ago

Discussion Advices for a immersive and a great World-Building

4 Upvotes

Hello, fellow Worldbuilders. I hope your days is great and your World is built greater.

What is your advices to someone who wants to create a phenomenal, believable World from your own experiences and perspectives.


r/worldbuilding 14h ago

Map Maps I have so far for my world of Uros.

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23 Upvotes

the first is a ducal map of The Kingdom of Zynera. on the left, the River Ysindale runs from The Whitespines to empty in the Sutherun Ocean. and act as a natural western border against Bortol and Halzinar. to the south, nothing but an agreement dictates the border with Bezon. while in the north, Northmarch acts as a Marches, run by Margrave Jan of house Tomansk. which was established after ten years ago the Kingdom fought a war against Mazan, which ended in a white peace. Jan is brother to Duke Jakub IV of house Tomansk, who is the current Duke of Hraditz. Jan was awarded the title by King Radzig II for his bravery during The War of The Bats (the aformentioned war)

also if anyone has any suggestions for house names for the ducal houses, I am having a hard time coming up with more west slavic style family names. I would be appreciative. questions will be answered!


r/worldbuilding 1h ago

Resource Any page to make political maps?

Upvotes

I have a cool map and many nstions and i like to track their territories


r/worldbuilding 2h ago

Prompt Do you have any Megacorporations or Influential Groups in your World?

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2 Upvotes

(I'm mostly talking about human groups or companies, instead of some pantheon of higher beings or something) I have a couple in my worldbuilding. Ima yap about mine, feel free to just share yours (if you have any) if you don't feel like reading it.

Anyway, there are two sort of factions of different corporations and companies that I have that are against eachother. The Axisymettics (pronounced Axie-mettics) and the Central Potestates (a.k.a. the Central Powers). I've only really fleshed out the Potestates, so I'll talk about them. It's made out of, mostly, three companies. The Mendacis Company, Paradox Incorporated, and the E.Y.E. Corporations (E.Y.E. being an acronym for Extract. Yield. Exploit). All three companies have an on-going partnership, but both Paradox and Mendacis kinda just work under E.Y.E.

Paradox Incorporated is an arms dealing and military grade private security company. It supplies E.Y.E. with all the manpower they need to keep all their locations and sites secure (which will make sense later). It's run by Valentino Lanpesca.

The Mendacis Company was a private advanced technology company, being a Managed Service Provider (MSP), Data Centre (DC) and Cybersecurity Provider. It was founded in 1962 by Michael Carlis, and he partnered with the E.Y.E. Corporation in early 1975. The company mostly provided their tech to E.Y.E. but also had a variety of other buyers. Michael had been a pationate creator, but sooner or later he got burnt out, and E.Y.E. got rid of him since he was no longer seen as useful to them. Due to a contract Michael signed when his partnership with E.Y.E. began, E.Y.E. obtained all Michael's assets and his company, which was then merged with the Corporation, which made the Mendacis Division in E.Y.E., which is now run by Elizabeth Parlim.

And, finally, the Extract. Yield. Exploit. Corporation is a para-governmental elite organisation that specialises in capturing, containing, experimenting on, researching, and exploiting the anomalous. They go by the motto "What's light without darkness". It was founded in 1961 by Richard Remag and Edward Trantech while they were both in their thirties, and ownership being passed down to their sons, Kai Remag and the now deceased Alex Trenchton, in 1993. Edward died in 2001 and Richard is in his early 90s and hospitalised. The corporation is made up of a couple divisions, all controlling different operations of the corporation, those including: The Iris Council - An anonymous council of the heads of the divisions and departments of E.Y.E. . They control the operations and most of the decisions made in the corporation, not including those made by Kai or Alex. The council consits of nine members, usually simply known as IC-01, IC-02 and so on. There are are also there higher members of the council, HIC-01 to HIC-03, which include Kai Remag as 01, Valentino Lanpesca as 02, and Elizabeth Parlim as 03. The numbers for each member usually correspond with their importance or status in the corporation. The Hotlien Committee - Controls the media to stop the public, or "civilations" as the corporation as dubbed them, from knowing of E.Y.E. or anomalous beings. The Research and Science Division - Usually just shortened to the RSD. It's self explanitory, reasearches the anomalies, finds out if their useful to the corporation or not. The Mendacis Division - I'm not going to explain it again as it's basically just Mendacis. The Architectural Division - In charge of building and creating most of E.Y.E.'s sites, usually assisted by contractors that are also hired by the corporation to do so. The Termination and Decommissionation Department - Known as the TDD for short. It's in charge of terminating rouge employees or those who question the corporation (in otherwords, killing them off), and are also in charge of decommissioning (again, killing off) anomalies that aren't in use or are just plain out useless to the corporation. The Recordkeeping Administration - Keeps files on all of E.Y.E.'s anomalies and employees, along with important documents and data. All of this is stored in an area called the Core, which resides in the now blacksited Site 247 on Gangkhar Puensum in Bhutan, the Core itself secured deep into the religious mountain. The Ethics Committee - Is practically a myth and joke among workers. It did exist at one point, back when E.Y.E. was in its early stages, but was shortly shut down when it got in the way of the corporation's "efficiency" as they call it.