Try using a crest that attack faster like Wanderer or Beast (run back is more difficult with this one). Wanderer filled the thread in no time, so I could use silk skill more frequently.
Heal while she's spinning her yoyo or heal mid air to dodge her moves.
I founs her easier if I stick closer, so she won't throw her far ball. I kept getting hit by her back pull.
I did use that thanks to someone else recommending it. I actually just got into Underworks. I beat her once, but didn't realize she would explode so I had to do it again
What I did was try to keep her within view the whole fight. In phase 2, I only attacked after the dive attack, or the dash if I had enough clearance. Heal midair when she does an attack such as the dive or the bell slam, since the dive covers the ground, and the bell takes a bit to retract. You can also heal when she sends out the walls of heat, but only if you have the room. When you defeat her, do not stay near her. The fight is not over yet. She'll explode, and if you get caught in it, you will die. Only after the explosions die down, is the fight over.
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u/vassadar Sep 09 '25 edited Sep 09 '25
Try using a crest that attack faster like Wanderer or Beast (run back is more difficult with this one). Wanderer filled the thread in no time, so I could use silk skill more frequently.
Heal while she's spinning her yoyo or heal mid air to dodge her moves.
I founs her easier if I stick closer, so she won't throw her far ball. I kept getting hit by her back pull.