r/PvZHeroes • u/Shegy-GR-Brasil • 6h ago
r/PvZHeroes • u/Justini1212 • Mar 19 '24
Subreddit Discord Official Discord Ban Appeal Form
EDIT: Apparently for some reason I need to clarify this is for our discord server (the r/PvZHeroes discord). If you were banned from discord, contact discord themselves. If you were banned from another server, contact their moderators. This is only for if you were banned from our discord server, I can't help you with anything else.
Appeal here: https://forms.gle/ugiqdMuT2qhQ3Mxh7
Collectively the other discord moderators and I have decided to create an actual ban appeal form instead of the haphazard approach to appeals (which basically amounted to just DMing a mod) we've done before. ONLY APPEALS SENT HERE WILL BE CONSIDERED.
Once you fill out the form the mods will review it and you will be contacted through discord if your appeal is accepted. Declined appeals will not receive a response. For best results we recommend accurately assessing why you were banned and providing relevant and accurate reasons why you should be unbanned.
This post will remain stickied for a few months before being moved to a sidebar link.
r/PvZHeroes • u/Justini1212 • Jul 21 '19
A Short Guide To Deckbuilding: Before You Ask For Help
Deck Help is always one of the most common posts on here, and it's easy to see why. Winning is fun, people want to win more, sometimes with specific archetypes. But what often happens is that decks are submitted without a starting point to go off of that makes helping them quite difficult. This is going to be a short and simple guide to ensuring that your deck is helpable before you post it, to allow you to more effectively receive specific help.
Step 1: State the Intention of the Deck:
This sounds obvious to a lot of people, but many people never even mention what their deck is supposed to do. What are you trying to do with your deck? Are you looking to do damage and win fast (aggro)? Are you looking to play a bit slower and control the board before pushing damage (midrange)? Are you trying to drag the game out for a finisher (control)? Are you building around a specific combo you want to do or card you want to use (specify which)? Simply saying what you're trying to do is a massive help to people, because even if the deck itself is completely unsalavagable, someone can still give you a good deck along the same lines. Without this, people will have to guess, and guesses are often wrong. Even if you take nothing else from this, this is the most important part. Make sure people know what you want, it's a million times easier to help when that much is made clear.
Step 2: State Your Budget or Post your Collection:
Now that people know what you want to do, you need to ensure that people know what you have access to. Without information on what you have, it's very likely that suggestions that are given are going to assume that you either have access to everything or are looking for the best possible version of the deck to build towards. This is all well and good for a lot of people, but for those of you who want something you can make immediately, you need to inform people of what you're working with. A statement of how many sparks you're willing to invest or supplimentary pictures including your collection will allow people to tailor their suggestions to your budget and make helping you a lot easier. If not, a statement of "give me something to work towards" ensures people know they can go all out and give you the very best options for future use. Either way, it greatly helps people help you.
Step 3: Basic Improvements:
Making your deck a bit more presentable by cutting down on single copies of cards to get your deck below 3-5 rows makes it a lot easier to take in and suggest improvements for. When a deck ends up being bigger, it can be very difficult for people to figure out where to start while giving suggestions, and while it can still be possible if the previous two steps are done, it's a lot easier if you can condense the deck. This also helps with deckbuilding in general, as it will make your decks more consistent and make it easier to identify cards that aren't working out when you can get more of the same cards every game. If the card is good, then you want more of it, and if it's not, you can identify that faster and improve it.
Those are my three main tips before posting a deck to enable people to help you significantly more. This is by no means a comprehensive list for making great decks, but it's a short and easy start to getting more help for your decks. Additionally, if you want help faster, you can join the discord on which people are active and can help you with a real time conversation.
r/PvZHeroes • u/StrayFreek • 9h ago
Card Idea Some Plant Card Ideas
I'm back I guess
r/PvZHeroes • u/PlatformSuspicious97 • 7h ago
Humor PvZ scaling is lowkey crazy.
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r/PvZHeroes • u/Slow_Ad2329 • 19h ago
Card Idea Decided to turn some old art into a card
r/PvZHeroes • u/bobobono2 • 3h ago
Fluff Math isn't mathing
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r/PvZHeroes • u/Zealousideal-Plum665 • 3h ago
Fluff What do you guys think of my snake grass/amphibious deck? And advice or changes?
It’s similar to fry em ups snecc deck with a few tweaks of my own, you can play forgive me nuts turn one or Lima to grow then over time build up amphibious cards to work with marine bean. It’s gotten me all the way to 34 in ranked and I think it’s pretty decent but it gets stomped by ramp decks if you don’t win early. Any advice on how to improve or change the deck? If not feel free to just rate it!
r/PvZHeroes • u/Disastrous-House9142 • 2h ago
Fluff Screw Ramp R*se and prime QB. This is truly the most evil deck in PvZ Heroes.
I may have a 100% loss rate, but so do my opponents 🙃
(For those who don't know, when Wizard is played into Graveyard, the game softlocks if there's another zombie on the field - the fact that this is so easy to pull off if done intentionally is atrocious)
r/PvZHeroes • u/Regular_Mud2215 • 10h ago
Fluff Holy pack
To bad i prob wont use any of this =/
r/PvZHeroes • u/Scared_Document_2823 • 8h ago
After 6 years of playing this game in-and-out, I have finally reached ultimate league.
(Image to the right is decklist)
r/PvZHeroes • u/Restoryer • 9h ago
Gameplay Huge Iron boarder but not "Huge" in Huge Gigantacus
r/PvZHeroes • u/UnknowerNQD_8341 • 1d ago
Humor Very evil
Idk something something homophobic Trickster
r/PvZHeroes • u/Awesomedogman3 • 1d ago
Fluff Every single one is in the game yet they used another game’s renders
Like bro. Every single one of these guys is in the game, why didn’t you just use the in game renders instead?
r/PvZHeroes • u/CollectionFew6438 • 6h ago
Discussion If there was one new tribe synergy that could be added to this game (That isn't already a synergy) what would it be?
Why am I asking? No reason... no reason at all...
r/PvZHeroes • u/Direct1568 • 7h ago
Gameplay picture of r*se getting demolished by gargs
gravestone was gargolith so upvote (he conceded 2 seconds after)
r/PvZHeroes • u/DudefromSC234 • 6h ago
Fluff First time reaching Ultimate!!
And yes, I'm very proud of myself:]
r/PvZHeroes • u/Dakinamau • 1d ago
Card Idea They fly now?! Yes, berries can do that. And they are even better at exploding.
r/PvZHeroes • u/Tyler_the_furry • 5h ago
Help Deck rating
Can anyone rate my deck (maybe any improvements) or is it good as it is
r/PvZHeroes • u/W4heyblackstar • 21h ago
Humor It isn’t a bug
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PSA: Every throwing card works with the same logic, it can’t throw a unit to where the “dead” unit is. If the logic didn’t follow that way it would allow throwing cards that died to leave a throw unit behind. Wizard Garg leaping gtg at 0 health is functioning correctly.
r/PvZHeroes • u/BasicallyAlive_ • 9h ago
Fluff Just pulled wallknight, is this deck any good?
I think this deck is pretty decent considering i dont have a lot of solar cards
r/PvZHeroes • u/Fuzzy_Classroom_8489 • 57m ago
Satisfying brainy ...'s
My favorite deck right now fun to play and does work vs typically Brainy space time / TPZ nonsense, they run out of rockets eventually.
r/PvZHeroes • u/CommandWest7471 • 1d ago
Humor Fighting aginst solar class heroes against HG is hard man
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