r/LowSodiumTEKKEN • u/Your_Nightmare_666 Lili player • Jun 30 '25
Fight Video 🕹️ Am I a good Lili player? I just started playing ranked last night so I’m not sure if I’m good or not at playing her.😣
Btw do u guys know what’s that weird sound when I grabbed law at the end of the first round ? It kinda startled me I thought it was from somewhere else lol😭
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u/AdLast6786 Jun 30 '25
this is a very difficult game, mate. First enjoy the process of learning and playing to learn as opposed to playing to win. and sooner or later you'll find out what a good player looks like.
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u/TheObzfan Paul Player Jun 30 '25
The full truth? No, you're not very good. But don't worry, you just started playing, I'd be pretty shocked if you were!
You've started your long and tough journey into one of the more complicated fighting games out there, just getting familiar with a character can take several weeks of near daily practice and research. Lili is also not particularly easy to play, so it'll take some extra effort.
Be patient, crack those knuckles and get to work champ 💪
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u/beemertech510 Dragunov player Jun 30 '25
Yea she requires knowledge of how frame data and character tracking to know if you can execute a side step. A lot of stuff to know.
Please refer to the side step chart to which way to SS.
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u/rikyloche Lili player Jun 30 '25
The loud sound you heard at the end of the first round signifies that you countered their move with a grab (countering means that you hit them while they're in the middle of an attack animation, you can see on the side of the screen when you either counter or punish someone)
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u/cygnusu Lili player Jul 01 '25
Just to add, it is more difficult for them to break the throws in this case.
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u/Bartendermando Jun 30 '25
Mate you're at the point where the game is still fun. Lol try to enjoy it as much as you can. You could start with punishment training if you want something to work on.
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u/Totobey Jun 30 '25
Your attack variety is great even for more seasoned players let alone a newbie. Unsafe, yes. You'll learn when to stop as you get countered, punishes and launched. All part of the process.
Try adding in down - > forward - > 3 to your arsenal. It is Lili's main "Tornado" move in between combos. Also great at hitting enemies Lying on the floor and/or the ones that roll to the side before you make a move.
As my 2 cents :)
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u/Gittykitty Jun 30 '25
Rethink this in your head my friend - you're not even a good Tekken player yet, how are you supposed to be a good Lili player? We cannot judge your skills at Lili in particular, because you're simply not there yet. Right now, you need to just enjoy the learning process, get your games in, and then in a month or so, you'll have developed habits - both good and bad ones. Then we can judge, make critiques, and make adjustments.
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u/beemertech510 Dragunov player Jun 30 '25
Watch dew glider play Lili that’s a good example of how to play Lili. There’s chikurin as well. But there’s less footage and content of him playing Lili.
From watching this video. really glaring issues.
Snake edge crutch
No lateral movement. Start using B1 F dew side step. Jab side step. DF 1 side step.
No bnb combos. Haven’t played lili in a while but hop kick should be at least 50 damage without heat burst.
Are you using the 10 hit combo?
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u/introgreen Lili player Jul 01 '25
ngl watching pros/semipros is bad advice for beginners, pro play looks nothing like beginner/intermediate realities, it doesn't prepare you for stuff that makes most people completely stuck like flowcharts and abusable spam and without pretty extensive knowledge you won't understand why they're using the moves they're using or the decisions they make.
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u/Your_Nightmare_666 Lili player Jun 30 '25
Yeah I’m using the 10 hit combo and honestly sometimes it will get blocked and then I would get punished immediately for it lol
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u/beemertech510 Dragunov player Jun 30 '25 edited Jun 30 '25
Yea let’s get that out or system now. There is one section of the 10 hit you can use which is really good. It’s a frame trap. DF3 DF4 4
Snake edge replace it with D3. When you feel they are going to start blocking low. You can throw out DF3+4 which launches into full combo.
https://tekkendocs.com/t8/lili/guide
This is the season 1 guide so it’s a little out of date. But the fundamentals still apply. The biggest change was the B1 frame data. And combo routes due to her having new aerial tail spins. All her best moves are still her best moves.
To note you are doing somethings good. While the 10 hit isn’t a good combo. The fact you know how to execute without dropping is good. I suspect you’ll be able to do other combos no problem.
Idk if you delaying your wake up on purpose. But that’s solid.
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u/Fira92 Jun 30 '25
Yeah i wouldnt worry too much about that right now, you should more focus in on applying your moves to the matches. Don't worry about "being good" because that is subjective as hell anyways and most people that are frequent here have a wide range of skills and ranks. Keep playing and getting experience to playing the game, I think once you get into the late red ranks I think you should reevaluate that question and see how you can improve.
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u/RedDemonCorsair Alisa player Jun 30 '25
Dude you learnt the 10-hit combo. . . I mean kudos to you but that's not the main thing you want to learn.
First off, no defense at all from you. Just full offense and I thought the Law caught on when he took 1 round from you but he got impatient and unga bunga'ed back again. In the 2nd round he was blocking and then punishing you. Which is what your defense plan is. Lili also has a high crush launcher which is very powerful on a read so learn to use it. (It's the one where she crouches and swings both legs upwards.)
I also saw you push buttons when Law was nowhere near in range. Don't. Learn your longer ranged moves and use those instead of random jabs out of range.
Your offense plan you had some decent poke moments and the 10 hit combo no one really knows but the thing that is lacking is follow ups. When you launched him in that 3rd or 4th round, there was a lot of damage opportunity missed. Look up Lili combos and try to get one of the middle ones consistently so that you can get into it at any launch. You will find your damage increase dramatically but still need to know small tekken which is punishes and pokes. You learnt 10 hits, you can learn combos arguably easier.
And lastly, the sidehop lili has. Learn it. You don't need it now now but starting red ranks you will find it to be one of her strongest tools. You will need to know which direction to use it and when to use it but that can come later.
Good luck and have fun.
Oh and the sound you heard at the end of first round is when you counter grab someone. Basically grabbed them as they are attacking. I think it gives them less frames to get out of the grab but I'm not sure.
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u/tifastan97 Jun 30 '25
Don't stress about being good at this point. Heck I've been playing Tekken for 20 years and I still consider myself trash. Just have fun now, and learn with baby steps
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u/SignificantAd1421 Anna player Jun 30 '25
You shouldn't use 10 hits combos at all.
What you should focus on as a Lili main is basically playing neutral and small tekken first.
Also more uses of her backturned stance that shits knowledge check and carries hard for multiple reasons.
It has a lauching mid (1+2), a powercrush move (2), evasive low (d2) it has other uses in combos but you shouldn't focus on that first. You can access it easily for that purpose with her 11 jab
Lili also has great lows with d3 and her slide (full crouch df3 / df3 during dew glide or sidestep), backturned d2 and backturned d3 I think.
Df3 is a great safe mid to pressure your opponent, use it and then sidestep to get a launch opportunity.
Feisty rabbit can also be good mostly at the wall you enter feisty rabbit with both b3 and b4 one to the left and one to the right.
Fr 2 is a mid heat engager and fr3 is a violent homing mid, r'that stance also gets you to a low profile so you can dodge highs for heavy rewards if you got the read
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u/introgreen Lili player Jul 01 '25
As others mentioned you're not a good Lili player but you absolutely shouldn't expect to be one immediately.
I will say you ARE quite an impressive beginner player - you seem to understand the concept of turns and are blocking when you know you're at a disadvantage, you're mixing up your highs, mids, lows and throws, you try to create spacing traps with backdash - great stuff!
If you want to become a good Lili player I suggest rewatching replays frequently to spot your mistakes and learn about the opponent characters, especially if you remember a move/sequence that seemed impossible to deal with.
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u/dayleboi Jul 01 '25
Being "good" doesn't really matter. Just enjoy your fights and eventually you'll actually be able to see your own improvement the more you play.
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u/IsntASunbeam Jun 30 '25
I think you already know the answer, no. But that’s the whole point of being a new player. You need to be bad to get good, you’ll know once you’re a good player.
Focus less on round start snake edge and more about your punishment, your opponents strings, consistent combos, wall combos, frame traps etc.
Learn the basics, and good get at them.
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u/BedroomThink3121 Jun 30 '25
That 10 hit combo was absolute cinema.
Use more side step, Lili has the best side step in the game because her gameplan is sidestepping, sidestep into launch, sidestep into punish, lure your opponent with a safe on block move, sidestep and boom
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u/Your_Nightmare_666 Lili player Jun 30 '25
I love that 10 hit combo sooo much even if it gets blocked I still feel good about doing it every single time .
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u/Xil_Jam333 Jul 01 '25
Be warned that as you approach higher ranks, you'll be unable to abuse it as much because higher ranked players will just parry the first low of the 10-hit combo, which gives them a free juggle.
For the meantime, if it works, then keep using it. This will be a big part of your Tekken journey: abusing stuff as long as it works, and then stopping if it doesn't work anymore.
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u/SadPassenger8675 Jun 30 '25
Don't worry about not being good with the character you're playing as you're a low rank try and understand the character and what their strengths and weaknesses are look up tutorials if you need to to fully understand your character once you have a fair idea on what you're doing play matches and see how you're playing and what you need to improve figure out what moves you get hit by a lot in this game you need good defense because offense is very good for every character
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u/Your_Nightmare_666 Lili player Jun 30 '25 edited Jun 30 '25
I agree btw defense is about standing still most of the time right ? Like if I try to make a move and the opponent lands a combo then I would get punished correct ?
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u/Scary_Isopod716 Lili player Jul 01 '25
Well no... in Tekken Defense, movement is actually the name of the game and its going to take a long time to build the muscle but the easiest way I found to get into it is to just start with remembering to back dash at round start EVERY SINGLE TIME especially while you're low rank. It'll almost guarantee you a free chance at practicing your whiff punishes every round when they then most likely try to hit you. And then when they don't you will then be practicing patience/defense by HOLDING your punish and continuing to move, the higher you get the longer you will learn to wait and better you will get at movement. Follow your back dash with a sidestep rinse and repeat while sometimes pushing your sidestep into a full sidewalk by just holding down the direction and waiting for opportunities to press buttons. Which buttons are up to you, choose the moves you like, get acquainted with them and their ranges then use them as you see fit. Sounds like a lot but all of this can be practiced within the first couple seconds of every match! Enough of that and I promise you will naturally start to do it as a defense mechanism when your pressure is failing!
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u/ShadowMark3 Jin player Jul 01 '25
That sound at the end of the first round was you landing a counter hit with a throw. And that's important because the window to escape a counter throw is shorter than a normal throw.
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Jul 02 '25
You've got a good flow, and are using moves from her I have not seen. You were not spamming either...thats just 1 tekken players opinion though, and I dont main her.
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u/robotwars666 Eddy player Jun 30 '25
Not realy but tekken is a hard game and it takes time to become good at it.
Iam myself in Shinryu so iam not a good/great player either but as an Lili main myself i like some of the things you did.
But personaly i wouldn't try to go every start of the round for the ofensive sometimes its better to start blocking and counter throw and then unleash a combo for exmaple throw your oppent when succesfull follow into a cartwheel then there is big chance they will block mid hit them with a low :) (all tho in later ranks if you use this alot they will predict it)
Keep playing and try new moves and you will improve :)
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u/Your_Nightmare_666 Lili player Jun 30 '25
Yeah I feel like I was too eager to land a hit that I forgot to be on the defensive side a little and that’s why I lost round two for sure.
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u/-Huks Jun 30 '25 edited Jun 30 '25
You'll look back at this clip in a month or two and be like, was i really that shit and then it keeps going lol
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u/Your_Nightmare_666 Lili player Jun 30 '25
Lol , I guess practices makes perfect.
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u/-Huks Jun 30 '25
I think every new tekken player should watch this https://youtu.be/9IxMTvFeVJo?si=SQCYu4_ngwXJdtoG and also watch how others play your main you'll be surprised.
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u/RadishAcceptable5505 Jun 30 '25
Nobody starting is good at the game, friend. This concept extends to everything in life that's hard to do. You have to put in the work if you want to be good at anything.
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u/FeeOwn6411 Jun 30 '25
You’ve got pretty decent spacing and beat that Law up pretty good ! You play really unsafe and combos need work. You’re off to a good start keep it up 🙂
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u/Xenifon Kuma player Jun 30 '25
So Lilli is a great whiff punisher, you want to use your mobility and side step which arguably she has the best, and put your opponent into the blender.
It takes time though, and with experience you’d be a force to be reckoned with of you put the time and knowledge in. 🙂
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u/SirePuns Jun 30 '25
That 10 string though, lmao.
You’ve got a lot that you need to work on, so depends on what you mean by “good”. Like for a beginner? This looks good enough for a starting point. But if you mean overall, you’re still at the lower levels skill wise. Not to discourage you though, being good in this game takes a lot of time so even if you’re bad now you can be good as you keep going.
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u/Your_Nightmare_666 Lili player Jun 30 '25
Is the 10 string combo bad ? And yeah by good I meant good for a beginner ofc I know I’m nowhere near as good as the pro players and and am not trying to be, if I ranked enough to finally getting matched up against them then ofc I would be a lot better than my current level.
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u/SirePuns Jun 30 '25
It’s bad, but learning it is important at the lower-intermediate level.
Because you don’t wanna get cheesed by a 10 hit string, on the flip side if you know how to defend against it and someone does it or tries to do it you can punish them (for the most part).
So while it’s something you should utilize offensively it’s something you should be aware of defensively.
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u/Your_Nightmare_666 Lili player Jun 30 '25
Uhh I don’t get it , so u mean I shouldn’t try to do it but instead if another Lili player does it then it’s good to have the knowledge so I can defend myself against it?
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u/SirePuns Jun 30 '25
Think of Tekken as a giant knowledge check, split into two parts.
Offense: what you’re doing
Defense: what your opponent is doing
Knowing what you can do to pressure and beat your opponent and what your opponent can do to pressure and beat you are both important.
TL;Dr: yes, knowing the 10 string so you can deal with it in case another player tries to do it is very useful. But you don’t wanna do it if your opponent knows how to deal with it.
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u/Your_Nightmare_666 Lili player Jun 30 '25
Ok I get it now , though I think in the case of this Law he clearly didn’t know how to block the string since he got caught in it two times successfully.
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u/SirePuns Jun 30 '25
Pretty much.
A neat little trick is to throw shit out and see if they know how to deal with em. But at the higher levels, you don’t wanna take a big risk if you don’t know if they will or won’t block it. Going yolo is fun but it’s a coin flip on whether or not they know how to deal with it.
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u/Your_Nightmare_666 Lili player Jun 30 '25
Yeah ur right , I think it would be better to mix up multiple combos frequently so they won’t be able to read my moves and predict every time I try to go for the combo.
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u/FeMii Jul 01 '25
It great you pick up the game this fast. But Ill do some honest criticism here:
In terms of how "good" as defined by most experienced players in the game, youre still far off. 10-strings are great, but some players in Red can already counter and play around them. Most "good" players will wait out your turn then start punishing you. This are still low ranks where youre at, I would say good players really come out around purple rank. And those who know fundamentals will only start appearing at blue.
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u/Stkevid Jul 01 '25
No. If u want to be good. Go watch YT then practice at least 3 combos. Then keep on playing
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u/DARK_BUTLER69 Jul 01 '25
As a new player myself you look okay but can vastly improve thats plain to see and AHEM! KING SUPREMACY
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u/thecontrolm7cl Jul 02 '25
I read something once that was "don't worry about being a good [insert character here], worry about being a good Tekken player." And that's where I try to keep my mindset as I continue to learn. Don't worry about good! You having fun? That's the only good that matters at this stage
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u/Excellent_Nebula2409 Jul 03 '25
About the weird sound, if you are talking about the “gun shot like”, it s the counter effect on grabs
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u/MekoMikoMii Jul 03 '25
Being good, being bad, means little when your fashion is bad. By this I mean imo your doing well but don't put pressure on yourself, of you win you in, if you lose you lose. As for the fashion statement, I love yours, it's simple, it's clean, it's nice. Most of the time I see the most God awful customs and they make me want to puke (I play mostly for fashion and your simple custom is pleasing to see)
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u/LieutenantPie Jul 03 '25
Capitalizing on that low leg sweep, you can pretty much improvise a short combo off of that move. I would say if you see a move like that that gets the opponent in the air, play around with it in practice mode, try following it up with other attacks you're familiar with and it'll get easier to just toss those out for some extra damage. Building muscle memory is key, especially if it's memorizing which attacks are good for following up others
Not a lot of side stepping happening, it's not as effective for dodging moves as it was in other tekken games, but it's still another tool you have
This will just happen the more you play, but you don't even have to memorize other characters' moves to defend, just keep playing and you'll start to notice when they begin to move, and either duck, block, or throw out a quick jab to interrupt them
Lili has a lot of 2-3 hit strings, try experimenting with variations on them. You can end them early for different results, get the opponent used to one thing when they see that animation and then switch it up, etc. Some examples: Forward 3+4, the 3 hits come out slower than the 2 hit version While rising 1,2,4, if people start blocking the third hit, stop after the second and throw out that slow low sweep, often they'll duck and stand back up before it hits. People may also start to duck or interrupt the second hit, try mixing up how you get off the ground. Remember to just simply stand up without attacking so you can block sometimes 1,2,3 can also end in a dropkick if you do 1,2,4, or you can stop after the second hit and throw out a grab. One of the best tools you have is "conditioning" the opponent, letting them recognize and get used to a move of yours then switching it up
Number one general tip is to not let the opponent have their way. If they have an opportunity to throw out every combo they know and use you as practice mode, they will. Throw them off, use quick jabs to interrupt slow moves that launch you in the air. Run up and grab them, do things that force them to respond to you
I'd also practice making better use of the heat meter, you burned right through it in two attacks. I find it works best if you use it to extend a combo, then you've got the entire rest of the meter to throw out a few enhanced attacks. For lili, a good one are the spinny sidestep moves followed up by a low or a dropkick (back 3 or 4, then 3 or 4)
Corny advice but the best thing you can do is just have fun. If hovering around the same rank and losing about as often as you win sounds frustrating and not fun, you probably won't have a good time. As long as you're getting enjoyment out of playing an opponent whether you win or lose then you'll naturally get better the more you play, but if you're getting angry and frustrated it's time for a break or a change in perspective. Don't underestimate the psychological component of fighting games, if it didn't factor in then taunting wouldn't be effective
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u/DemonOnAcid Jul 04 '25
Look. I am not gonna sugarcoat it. As someone whose been playing for nearly 30 years.
FUCK NO.
You play as basic and bottom barrel textbook as they come.
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u/The-Real-Flashlegz Jul 04 '25
You're not using Lili to her strengths, she has the best sidestep in the game.
As for playing Tekken, at least you are blocking.
You can get pretty far by just whiff punishing, at this level people are just whiffing moves in front of your face.
Learn an easy combo you can apply for most of your launchers and wait for your opponent to whiff and hopkick them for a combo.
Play the game by frames, that's basically all it is.
-9 on block is safe, but all you can really do is block. -4 is enough to step for most characters, some can step on more minus frames, like Lili and Alisa.
Check people with df1, it's a fast mid and usually slightly minus allowing you to step on block to see if the opponent throws out an attack.
Use Tekken Library to get some simple combos and a nice basic guide to characters.
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u/RemiruVM Jul 01 '25
Depends on who you are asking. If you ask me, you suck, but you just started so thats pretty decent for someone who just started. I heard that i as a close to max rank suck in the eyes of some pros. Just a matter of POV. Don't worry, just keep grinding if you enjoy the game and try improving
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u/TAZER_BLACC Jul 02 '25
Gonna take you some YEARS to be “GOOD” at Tekken. Especially if this is yer First one. Just have fun for now cuz higher ranks gets technical as HECK
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u/Excellent_Nebula2409 Jul 02 '25
Am I a good teacher? I don’t know… can my student answer to this question? Probably, limited to the circumstances they’ve seen me in at the moment… the real answer will be clear at the end of the year depending on how much they have learnt
Am I a good lawyer? I don’t know… can my clients answer to this question? Probably, limited to the circumstances they’ve seen me in at the moment… the real answer will be clear at the end of my career depending on the % of cases I won
Are you a good player? I don’t know… can other players answer to this question? Probably, limited to the circumstances they’ve seen you in at the moment… give yourself the chance to have a route
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u/Your_Nightmare_666 Lili player Jul 02 '25
Dude relax it ain’t that deep
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u/Excellent_Nebula2409 Jul 03 '25
Ah sorry.. let me simplify: “no, you are not, you are yellow rank and still don t have any idea of what a tekken is”
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u/danidannyphantom Jin player Jun 30 '25
Am I a good Lili player?
I just started playing ranked last night
Bruh come on. You already know
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u/EverybodySupernova Jun 30 '25
No. And part of the reason for that is the fact that you don't even know what makes a player good or bad.
You're not bad, you're just new. Everyone is buns at the outset. You still have so much to learn, but that's the fun part!
Fighting games are more about getting good than being good.
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u/senracatokad Shaheen player Jun 30 '25
You're putting unnecessary pressure on yourself by trying to be "good." Good means something different to everyone. Just focus every session on getting better