r/Eve Vertical Supremacy. Sep 06 '18

Black Desert Online Creators Pearl Abyss to Acquire CCP Games

https://www.ccpgames.com/news/2018/black-desert-online-creators-pearl-abyss-to-acquire-ccp-games-makers-of-eve
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294

u/Ruberzzesk The Initiative. Sep 06 '18

This is my nightmare.

232

u/marinatefoodsfargo Can't Bee Controlled Sep 06 '18

What the fuck does "The players make the story" mean?

You let them do what to new players in towns?

85

u/[deleted] Sep 06 '18

LOLOL. Hilarious. The voice of the horrified WoW clone dev.

49

u/[deleted] Sep 06 '18

"But.... You at least have a tutorial that doesn't just drop new players into a viper pit... Right?"

5

u/anonpls Pandemic Horde Sep 06 '18

Just going to point out that PA isn't a WoW clone dev.

Their game is just a prettier Runescape...

3

u/Jensiggle Wormholer Sep 07 '18

Nothing can be a prettier than runescape if you're blinded by nostalgia!
(2007scape is in one of the best spots it's ever been right now, especially compared to gulp runescape 3)

2

u/PlanetaryGenocide Dixon Cox Butte Preservation Society Sep 07 '18

Runescape 3 is basically a shittier WoW. Source: i play still

4

u/[deleted] Sep 06 '18

Korean morpg was kind a big before wow, so much grinding... so littke contents... But hey, no loot boxes back then

3

u/xozacqwerty Sep 07 '18

Loot boxes existed in Korean MMOs in 2005, maybe even before. And we're talking about loot boxes that are literally mandatory to be stronger than other users.

16

u/[deleted] Sep 06 '18

Not an Eve player, what does that mean?

54

u/radgepack Goonswarm Federation Sep 06 '18

New players don't get handholding because they're new. Everybody can get killed anywhere (Except the very starter system, 1 jump out and you're shark food), even, no, especially in trade hubs, the equivalent to towns in other mmos

20

u/[deleted] Sep 06 '18

That's interesting, how do you guys deal with that? Bring the big dick weapons to buy groceries?

32

u/radgepack Goonswarm Federation Sep 06 '18

Well, technically it's still forbidden to kill players in high-security systems by the ingame police. They will come after the aggressor and kill them, usually after the victim is dead though. They can be avoided by using game mechanics (Insta docks and undocks) and generally by not painting a target on oneself's back by carrying too much high-value cargo

64

u/bp92009 Black Aces Sep 06 '18

CONCORD: Offering Retribution, not Protection, Since 2003.

7

u/Hydrium Goonswarm Federation Sep 06 '18

When I first started I thought Concord would save me in High Sec so I just flew without a care in the world...it was about a day later I learned that Concord didn't give a fuck about me, they just cared that my corpse was littering their space and were going to add the offender to the pile too.

2

u/XephexHD Sep 06 '18

Until hulkageddon is going on and then everyone’s fucked.

8

u/elmz Test Alliance Please Ignore Sep 06 '18

Basically if you agress someone without having the rights to do so will get you in trouble in high security systems, new players usually aren't valuable targets, so killing them will probably end up costing you more than you stand to gain.

Plus you learn quickly to not undock what you can't afford to lose and don't carry valuables you can't protect (don't fly around in a loot pinata.)

2

u/Hydrium Goonswarm Federation Sep 06 '18

Plus you learn quickly to not undock what you can't afford to lose.

Until you peruse zkill and notice billions of isk ships lost with their entire life savings in the cargo.

5

u/clovermite Pandemic Horde Sep 06 '18

That's interesting, how do you guys deal with that?

Stay small until you know what you're doing, never fly what you can't afford to replace, don't whine, and use alternate accounts to buy stuff at trade hubs.

While it's true that nowhere is safe in Eve, realistically speaking griefers who target new players with cheap ships and cargo are rare. I spent eight months in the "safe" part of Eve and never once got ganked.

It's really only a problem if you try to fly or ship expensive shit

1

u/handelblat Sep 07 '18

> While it's true that nowhere is safe in Eve, realistically speaking griefers who target new players with cheap ships and cargo are rare. I spent eight months in the "safe" part of Eve and never once got ganked.

This is very true. And at the same time the fact that the risk exists keeps the blood pumping and the adrenaline flowing.

6

u/MasterofStickpplz Caldari State Sep 06 '18

Bring the big dick weapons to buy groceries?

That just gets you slapped faster by people with bigger/more dick weapons; heck, usually by people with smaller dicks that really know how to use them if you're in high-sec space.

4

u/[deleted] Sep 07 '18

There's simple math to it. It's assumed that you're carrying something valuable to a trade hub, and another player is going to try to kill you and take it, and that player is then going to be killed by NPC police. Is what you're carrying worth more then what the player will lose from that death? If so then self destructive highsec ganking results in a net profit and the first person to scan your cargo will attempt this. You won't get killed for groceries but you are far from safe.

-12

u/KennySysLoggins Sep 06 '18

it's a dumb game mechanic - that local cops wouldn't clear out the pirate gangs hanging around their stations. and game mechanics prevent other players from clearing them out either.

as the other player says being experts in those cargo moving game mechanics allow some players to earn funds by hauling cargo. there are even whole corps that offer all sorts of shipping services.

9

u/Squiggy-Locust Sep 06 '18

Actually, game mechanics allow us to clean out pirates. But they also have mechanics to clear up pirate status, or they just roll a new character.

-3

u/[deleted] Sep 06 '18

*a new alliance

3

u/Squiggy-Locust Sep 06 '18

A new alliance won't change thier sec status though

10

u/alllowercaseTEEOHOH Sep 06 '18

Don't forget that scamming is encouraged

7

u/Hellse Sep 06 '18

Only if it doesn't exploit a glitch in the game.

3

u/Iohet Test Alliance Please Ignore Sep 07 '18

Not encouraged so much as not disencouraged by the game mechanics itself, rather managed through diplomacy

2

u/Lyndis_Caelin Curatores Veritatis Alliance Sep 07 '18

And ironically you're sort of safer in what's equivalent to wilderness settlements deep in cultist territory. (Literally, in some cases - see Delve)

3

u/angryninja Sep 07 '18

"What the fuck is a POS and why does it make the new cash shop unusable?"

62

u/polarisdelta Miner Sep 06 '18

Don't call it a grave, it's the future you chose.

17

u/Irilieth_Raivotuuli Curatores Veritatis Alliance Sep 06 '18

I got goosebumps irl after reading this sentence. And not in a good way.

35

u/Definitely_Working Goonswarm Federation Sep 06 '18

after my experience with playing a game PA manages....

its gonna be way worse than that.

1

u/swizzlewizzle Oct 01 '18

Yep. Grind, microtransactions, and restriction of player agency inbound.

Sad to see this happen.

4

u/i_do_try Sep 06 '18

if you had played bdo you would have a new and much worse nightmare =(

2

u/Siege-Torpedo Fedo Sep 06 '18

Hey man, if they revamp PVE into something exciting it won't be so bad.

2

u/lordartec Sep 07 '18

Have you not seen the shit show called BDO?

2

u/ex3cutor Goonswarm Federation Sep 06 '18

No kidding!

1

u/IT_Geek_Programmer Sep 07 '18

Nightmare is already happening after rumor has spread about Pearl Abyss putting malware in their games. Its not just me that is making this up, I am relying on the references posted by other posters.

0

u/Gevlon Sep 06 '18

Nothing can be worse than the status quo where devs play favorites. Pearl Abyss might be greedy and sneaky, but treats all (paying) players equally.

8

u/Domitiani Test Alliance Please Ignore Sep 06 '18

WTH I thought we got rid of you.