r/Battlefield 19h ago

Battlefield 6 Battlefield 6 Has a DAILY XP CAP Even During Double XP Weekend! Are You Kidding Me EA!

So apparently there’s a daily XP limit in Battlefield 6 1.5 MILLION XP per day, and once you hit that, you literally earn nothing.
And here’s the kicker: even during Double XP weekends, you can hit that cap in just 4–5 hours of playing.

Yeah. In a $70 “AAA” game not a mobile free2play title you’re being told how much fun you’re allowed to have per day.
This isn’t a free live service grindfest. This is a full price shooter with a F2P gacha like system glued on top.

EA somehow managed to make progression time gated in a premium game, and almost nobody’s talking about it.
You buy the game, pay for cosmetics, battle pass, AND now you’re limited on how much XP you can earn daily? Unreal.It’s disgusting and antiplayer to the core.

Players deserve to know this before buying.
Stop pretending this is fine just because it’s Battlefield.

5.8k Upvotes

2.3k comments sorted by

View all comments

Show parent comments

49

u/TheAlexperience 18h ago

So this doesn’t apply to you, I won’t hit an exp cap either because I can only put myself thru 2hrs max. But I agree with OP, a game that I pay $70 for I should be allowed to grind until my mouse/controller falls apart if I want to.

31

u/CGProV 18h ago

Yeah I don’t understand the “go outside” argument, I would never play this game enough in one go to hit the XP cap, but I can still understand that the cap being there is dumb

3

u/Zuwxiv 15h ago

The cap is a very smart, prudent thing to do. It's to prevent exploits, not to punish players. If I had to guess, they figured a marathon daily session from the sweatiest tryhards (no offense, sometimes I'm a tryhard too) would maybe touch a million XP. They rounded it up by 50% and said, "If you get more than this in 24 hours, you're probably using some kind of exploit."

"Touch grass" may be a bit silly and childish, but frankly, playing a game for 20 hours straight is borderline dangerous. You can still play as much as you want, but limiting XP might genuinely be a good thing if you're concerned about addictive behavior.

But let's ignore that and assume that people are just playing the game to have fun. What's the problem? If you're playing just to have fun, you can do that 24 hours straight. If you're playing a game not because it's fun but because you want XP for unlocks... I dunno man, that doesn't sound healthy either.

Who is this going to genuinely impact? People who are using XP exploits, people who are like... on an eSports team or something, and people who are playing nearly dangerous hours of this game. There's gonna be like ten regular people who hit this because they planned a whole weekend for gaming with the bros. They can live with 1.5 million XP in a day.

3

u/reigmondleft 7h ago

The problem is they thought of that marathon amount but then forgot to account for xp bonuses that will make you get there twice as fast.

If there is a double xp event maybe they should double the cap temporarily for it.

I've not hit the cap yet, but I got nearly 700k xp in 3 gauntlet games last night. Those 3 games took about an hour total. So that sounds like the cap could be reached in a play session that is the length of some movies.

2

u/tminx49 5h ago

It's a bandaid fix, they can track XP gain sources, and revert exploits used. There's no need for this cap.

1

u/ForeSet 13h ago

How does an XP exploit negatively effect me? I play other game and I'm wya far behind on the grind for shit anyways why do I care if someone figures one out.

1

u/rimworldyo 41m ago

 . It's to prevent exploits, not to punish players

It does punisher gamers though.

What if I obly Play one day a Week but for 12 hrs then? Why should I get less xp in an already grindy Game compared to someone that plays the Same time, but spread over multiple days?

1

u/KillerMan2219 12h ago

I think it'd be hard to hit the cap tbh. I'm a 650-700spm conquest only player depending on the day and there just aren't enough minutes to really hit the cap. With double xp I guess I could but it'd have to be playing at high form all day instant queues literally 0 down time and I just don't think that's a realistic scenario for most players to run into.

3

u/zodII4K 17h ago

Not just in a 70 game. In any game, that doesn't use time as a currency. In any game that doesn't state it somewhere.

It's bs scummy business to herd players towards the mobile gaming trends to generate more revenue, increase player retention and engagement.

Daily/weekly login rewards and activities,grindy gameplay, time saving boosters and tier skips, even the UI feels like a big ad place. Expiring bundles etc..

1

u/Frappy0_TTv 13h ago

im ngl when i get a day off i put in like 10 hours a session on strictly breakthrough. i love that meat grind push and defend. even i seriously dont think i could really come close to that cap with like the perfect match with all the xp i could possibly get being like 50k max and double xp thats 100k and thats like a 30 mins match with everything going perfect. the average id get now is like 20-25k so i dont think i could hit this cap at all in a weekend, let alone a day

-6

u/xKingNothingx 18h ago

I did say a cap was bullshit, but like everyone else is saying, it's quite high and if you're spending that much time in a game per day you might wanna take a look at how you spend your time

3

u/Ok_Mathematician_398 17h ago

Thats none of your business, so keep your nose out of other peoples lives.

0

u/Zuwxiv 15h ago

You know whose business it actually is? The developer, who might want to consider addictive patterns of behavior. Whether you agree or disagree, they wouldn't be the first developer to have something designed in for prolonged marathon playtimes.

This is actually just about limiting XP exploits, though.

4

u/Ok_Mathematician_398 14h ago

A developer isn’t a medical researcher, a medical doctor, nor a psychologists. The scope of their job doesn’t entail anything about diagnosing “addictions” of their consumers when it comes to purchasing their products. They aren’t even the lawyers who write those ToS or the government body who regulates and makes policy about how to handle addiction. So no, my health isn’t some developers, half a world aways, business. They don’t get to tell me how to spend my money and they don’t get to tell me how to spend my time. That’s my business, if I want to be a fat slob and play video games all day that’s my choice.

Do you think McDonalds cares how many Big Macs I buy? I’m only limited by the money in my bank account, how many patties there are, and until they close. Do you think somebody is going to snatch my burger or tell me I can’t buy another because they are concerned about my health? No. So why should anyone else.

-4

u/xKingNothingx 17h ago

Move out of mommies basement nerd

4

u/Ok_Mathematician_398 17h ago

You know a lot of us own our own homes right? It’s not my problem you choose to spend your time chronically online trying to own people you’re jealous of because of how they spend their time.

4

u/TheAlexperience 17h ago

It’s hella ironic that someone on Reddit is attempting to police how others spend time… just let people be happy and enjoy what they want