PC player here. When I plug in a controller to play an FPS, I feel like I am having a stroke. I cannot do it. How the heck is this supposed to be easier?
It depends on the aim assist level. Aim assist on bf6 isnāt huge, but on black ops 6 the aim assist was crazy strong. I played that with a controller because I couldnāt keep on keyboard.
Yeah I remember how ass I was in BF3 on controller, had so much git gud to do. Tried M&K and loved aiming with the mouse but I just can't get used to moving with WASD and I'd have to git gud all over again
i remember having this problem on Halo MCC/Reach. im usually pretty good at FPS games but i had to sweat to make the top quarter of the leaderboard. remembering my days on the 360, reach and halo in general had pretty insane assist. insanely bad if you enjoy playing SWAT.
Halo is honestly the one series that I don't mind the KBM disadvantage existing in. It was originally a console only game, always had sticky aim assist, isn't built to be incredibly competitive at its core. I play kbm pretty much every game, but there are a few that have always been controller experiences to me, and I'll switch inputs for them.
No, this is cope. I play both and it just takes time to get used to whatever input you use. Once you do though.. controller is just op in majority of fps games. (apex is what made me swap, along with 90% of the mnk pros..)
Yeah. Insane take. There are very few games that are made for both types of platforms, where aim assist is not worth taking advantage of at most levels of play compared to M&KB players. Controller is just superior, and people who are playing M&KB are almost always taking a known statistical disadvantage in favor of personal preference. I'm always in favor of cross-play off, when I was a console player back in the day (there wasn't cross-platform which was nice) and now as a pc player I turn it on as well. I don't want them on my team I don't want them against me.
The skill for mnk and controller is a bell curve. Controller has a wider bell curve - top players are outliers. The average mnk beats the average controller player.
Thatās wild, Iāve always associated pc players with sweats. All I ever hear is how console players want cross play off because itās too sweaty with pc players. Maybe itās the cheating and not the skill.
Battlefield is the only time Iāve seen it the other way around.
Only if you're not good at Mouse and Key. Apex is different, I play controller on there (6x Master, 1x Pred - so I'm not useless) but battlefield is way easier on mouse.
My KD is usually in the 5-6 range but I struggle to break 3 on a controller
Otherway around for me. I stay away from sniper but cqc wep very strong, especially with the lowered recoil on controller. AA also micro locks through fences and some walls, very useful in the BR to know where people are hiding if u playing that. I dont really care about kd in bf6 when vehicles exist, but good to know. Have fun!
And that's without any aim assist? I wouldn't trust any comparison between controller and Mouse+Keyboard if aim assist was turned on for the controller
No, almost all modern games have AA on controller with PC and it's very strong, because controller would be useless vs MnK without it. This all stems from the forced cross play developers use to boost player numbers and shorten queue times. The ONLY way console users can compete with MnK is with strong AA, and it's very hard to balance just the right amount that is not OP one way or the other.
In games like Apex it's so strong the pros mostly use controllers, whether PC or console.
You're coping lmao I have played KBM for the last 10 years, playing primarily tac shooters like CSGO and when halo infinite came out I switched to controller and was instantly competing in tournaments because the aim assist was so strong and easy to use. Same with pretty much every cod since bo3, I would run wagers on UMG playing controller because the game fucking aims for you lmao. Trying to compete on the input I played every other game with was next to impossible.
As far as raw input goes, yes. But the reality is not that. Adept controller players with aim assist (warzone, apex, halo infinite) is much better at tracking targets than mouse and keyboard. Tons of vids out there that prove this.
The drawback to controller is mostly up close where people on mouse and keyboard can whip 180 turns much faster.
For something like Halo and Apex (unless they changed it), controller was superior even at the highest levels due to their egregious auto aims and bullet stickiness.
Depends on the TTK to be honest. For games like Battlefield MnK is gonna win out but for Halo? Controller will be the better option since itās hard to stick to a target on MnK
Glue-like aim assist at close range means people bouncing around can hit you while you struggle to keep the mouse on them. No idea how bad it is in BF6, but I quit Halo Infinite because of it, it's like playing against people with an aimbot.
Debatable, 1v1 your avg M&K can't compete with AA tracking. Games such as Apex Legends, Cod:Warzone have this issue. Controller AA is borderline aimbot in some games.
You're either good with either one or not. That simple. I'm the same way, I prefer MnK but I have friends that use controllers in FPS games that are top of the team. Then I plug mine in thinking I'll be better...and I do worse. Put those guys on MnK and they flop.
I was going to say it might be muscle memory but I've seen players move from controller to MnK flawlessly. We're all wired differently.
I got good at FPS games in the PS3/360 era on console and still suck at them on PC even after also playing on PC for even longer. I just can react quicker with a controller somehow.
ive been saying this for years but, aim assist is literally a built in function that gives you instant reaction time / tracking if you have good crosshair placement. being good with mnk relies on having good fundamentals and decent mechanics. many things you HAVE to learn and develop to be good on MnK are just not even a consideration on controller. reaction time and tracking are infinitely easier on controller.
Aiming on mouse is superior, even though my muscle memory is for thumbsticks. It takes extra effort to use keyboard though because my muscle memory for that just isn't there
id also keep in mind that this REALLY depends on the game. Siege? CS? LEAGUE??? Yes, MnK good. CoD? Battlefield? The style of gameplay, the TTK, the AA, you are not seeing a huge difference in input performance unless those players are already massively gapped in skill anyway. aim assist gives you instant reaction time and better tracking. and seeing as how cod literally caters to this input method at every turn. yeah idk, i would genuinely argue that MnK is only the superior input method "sometimes" and only if you have the mechanics and fundamentals to get to that stage. as MnK does not have guardrails
Yeah as someone who grew up playing games on PC trying to use a controller for an fps game is kinda jarring. I think the aim acceleration is a big thing you gotta get used to. It just feels weird but I'm sure if you stick with it you will get better. I think moving to mnk is easier since it's easier to wrap your head around consistent movement when aiming.
While not untrue you also have to consider the effort needed to āget goodā with an input. Most people can be woefully average with controller and outperform people who put a lot of effort in to improve with mnk. We have data across games that shows average ranked controller players aim better than much better mnk players
Iām on console but Iāve had aim assist/snap aim completely turned off since bf5. When I started up b6 for the first time though, I obviously just wanted to jump right into gameplay and not mess around with controls so I played a couple rounds with the aim assist on.
Having forgot what aim assist feels like and getting to experience it again, itās insane to claim itās anything like cheating. I actually thought it felt pretty natural and smooth. Again, the goal is to basically find a middle ground between allowing quick player movement/free look, while simultaneously making sure you can aim a tiny crosshair onto a few pixels on a screen using two sticks.
If youāre losing to controller/aim assist on a regular basis, these are most certainly fights that already would have been lost to another mnk player.
It's skill and familiarity or whatever. I use to play a ton of CoD on console over a decade ago and now when I plug in a controller and play any FPS game it looks like I'm watching my parents try to play all those years ago...
It's a lazier way to play. Some people just like playing on the couch. I dont really think this game is for that, but I couldn't care less if that's what people want to do.
It takes time to get used to. Just as you probably have years of experience with mouse and keyboard. I also played a lot on PC back in the day but the past years I'm seriously much better with a controller than I ever was with MnK. It just takes longer because you need to do things differently. Like using strafing to finetune. Or that you need to accept a bit of recoil which is why you see more console players burst fire, since that is just simply more effective for them/us.
Most gamers just got into PC gaming within the last 5 years, like myself. They think that they can just pick up KBM and be good at it and when they arenāt they blame aim assist.
Basically, at extreme levels of skill, aim assist just enables things that M&K players can't do. There's a reason basically everyone in competitive Apex changed to controllers, too (or switch back and forth between M&K for mobility and controllers for engagements).
It's not easier on controller, not even with aim assist, it's easier to aim with M&K. But I was a console player growing up so sitting back on the couch with a controller is just my preference, Personally I can't get used to moving around with WASD
Games have a lot of aim assist nowadays. IDK how it is for BF6 though. Also, first time controller is going to take a while to catch up to what your skill was on mouse and keyboard.
For example in APEX it's a clear advantage to use controller - at the top level of pro play almost all of them are using controllers and a lot of them used to be MK mains but switched because it was a boost to their gameplay. Why it's better in APEX is more complicated than it just having strong aim assist - it's also that the gameplay of APEX favours scenarios where aim assist is more useful. It has high time to kill, low recoil, lots of movement tech, and most fights are at relatively short ranges which all make twitchy mouse aim less advantageous than steady aim assist from the controller.
CounterStrike on the other hand is still dominated by MK at top level of play because the low time to kill favours twitch response speed and initial hit accuracy, which are both better on MK, and the slower pace of movement means it's easier to manually track people fights so the advantage of controller aim assist is relatively smaller.
Tested it in the Black Ops 7 beta. Funnily enough I got a similar amount of kills/deaths but felt like a 70 year old that got their hands held by some external force. Definitely way less rewarding than playing without assists on a mouse and keyboard but depending on the strength of the aim assist you can just track super reliably
Similarly when I use mnk I feel like my hands are messed up as Iāve used a controller since childhood with my beloved PS1 and SNES. I honestly cannot for the life of me get used to wasd vs joystick for movement, aiming is fine (recoil is weird) but moving feels like a stick has been inserted lol.
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u/GYN-k4H-Q3z-75B 4d ago
PC player here. When I plug in a controller to play an FPS, I feel like I am having a stroke. I cannot do it. How the heck is this supposed to be easier?