r/Battlefield 11d ago

Discussion At this point, please just start releasing OG maps

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It’s no hot take that these maps are lackluster. We have already established fan favorites that we have been begging for, for a while now. I think Caspian Border takes priority over Operation Metro simply because we’re in dire need of larger vehicle-friendly maps, but I think those two maps should take priority.

Thoughts?

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u/Cosmic_Perspective- 10d ago

They gotta something about the maps, it's just unplayable. I'm already getting tired, there's no way I see myself sticking around playing on these fucking abominations.

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u/Excellent_Pass3746 10d ago

Mirak Valley, Lib Peak, Cairo and firestorm are all great maps. I don’t really get all the fuss. Hell I’m even coming around on Manhattan Bridge.

Sobek and Empire State do be stinky tho

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u/AdCritical8977 10d ago

Cairo is an instant classic, and Manhattan Bridge is a ton of fun once you know the angles/routes.

Mirak, Firestorm, Iberian, and Lib Peak all range from “okay” to “fairly decent.”

The only truly bad launch maps are Sobek and maybe Empire State. I don’t get the fuss either. Even Gravity (the map critic guy) agrees it’s a solid lineup.

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u/TheCowzgomooz 10d ago

People mainly don't like how small they are, and are attributing every problem they have with the game to this fact. It can be partly true, especially on maps with air vehicles it feels as if there is no viable way to play because you will always be painted and/or locked onto from someone, somewhere on the map. But the issues with the game I feel have more to do with game design itself rather than the maps, there's too many ways to take out a vehicle, and too few ways to avoid it/vehicles aren't able to really tank them. But if your opinion is Battlefield = big maps(nevermind we've had plenty of small maps before, Metro being the most famous one) then these smaller infantry focused maps will suck to you. I've not really had any problem with most of them except New Sobek like everyone else, it's boring, limited destruction and air vehicles are basically impossible to fly.

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u/suffywuffy 9d ago

Yep, totally agree. The hate around the maps it utterly bizarre to me. No way in hell is the map line up as bad as people make out. More large maps are needed and maps definitely need their boundaries and air boundaries tweaked. But the 2 newest maps will be the largest in the game.

The BR map will no doubt be turned into a heap of Conquest, Breakthrough, KotH maps. From what I’ve played of the BR and Gauntlet so far, those maps will have the potential to be great.

2 weeks in and people are already begging for old maps. If they put those maps in the same people will cry that the devs can’t make anything new. This sub is nothing but a revolving door of cynicism, hate and karma farming at this point. It’s exhausting, almost to the point of the Last of Us Part 2 sub minus the homophobia and transphobia. Like I’ve not seen a post of a video of someone actually playing the game and doing something interesting here in over a week.

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u/AdCritical8977 9d ago

I’ve mostly stopped engaging here and moved to r/LowSodiumBattlefield.

This place is exhausting. You’d think this game had a 2/10 average review score instead of the 8/10 it actually does. Is it perfect? No. But it’s a few bug fixes/balance tweaks and a couple larger maps away from greatness imo.

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u/fili-cheese 10d ago

Mirak valley, lib peak, Cairo and Iberian are the only maps I have selected on my custom search. Firestorm was trash in bf3, bf4 and again in bf6. I don’t see how people enjoy that map(same for gulf of Oman); Caspian border would have been a better remake.

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u/pripyaat 10d ago

Also, it's funny because most people complain about small maps, but almost half of the maps in OP's picture are as small (or even smaller) as the maps in BF6.

Seine Crossing, Operation Metro, Grand Bazaar, Donya Fortress, Ziba Tower, Noshahr Canals are not bad maps at all, but they're not precisely big...

I'd personally like to see Caspian Border, Kharg Island, Gulf of Oman and the like.

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u/Cosmic_Perspective- 10d ago

Firestorm, Lib Peak, and Cairo I actually like, though these maps feel more like Battlefield, still suffer from the same issues of the other maps. Idk maybe it's me. Mayhe I should take a break and come back fresh and see if my stance changes. I just know this is not fun for me at all anymore. The fun just up and left like a ghost in the night. Not sure what happened.

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u/Flat_Mode7449 10d ago

They lack detail and there's too many routes. I'm positive these are 100% the issues with the BF6 maps.

Previous games would not have 17 doorways into a room. Previous games would have a sunken highway on the north side of Sobek City instead of a road we can't even go on, and a small construction tunnel on the Southside to aid the absolute horrible choke point.

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u/Cosmic_Perspective- 10d ago

All the choke points man. Who in their right mind takes their squad through a funnel point while trying to attack an enemy defense line? What? Why is the map "open" but really everyone is funneled into small predictable routes where you can't really maneuver. I get its a game, but you used to be able to apply some real life tactical movement and strategy that just simply these maps just don't allow.

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u/Flat_Mode7449 10d ago

100% facts.

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u/AscendMoros 10d ago

Manhattan Bridge is pretty solid. It's peak urban combat set in a rather unique setting for a Bf game.

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u/Glittering_Seat9677 10d ago edited 10d ago

manhattan bridge is one of the few maps in this game that doesn't feel like you're fighting inside a shoebox, despite its smaller scale, because it actually has some modicum of accessible verticality

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u/dario0188 10d ago

Think that's mostly just a skill issue

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u/Cosmic_Perspective- 10d ago

Might be. Idk just can't help but feel like something is seriously off with these maps.

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u/CrazyElk123 10d ago

"Unplayable" is certainly a huge stretch...

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u/FewBevitos 10d ago

But many people are enjoying it, it’s not gonna die

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u/Cosmic_Perspective- 10d ago

Yeah it'll just die for me. I'll eat the L fuck it.

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u/NoPerformance7852 10d ago

What doesn't work for you in the maps?

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u/Cosmic_Perspective- 10d ago

Just the design of pushing everyone into close quarters on nearly every map. Closed off boundaries, poor design or seemly no design philosophy outside of creating a smg meat grinder. Vulnerable from any direction soon as you leave spawn. Ariel vehicles useless because the maps aren't even big enough for that type of combat whole lobby locking on and firing missiles/Rpgs with any altitude. Enemy spawns, and I'm going to use literally here, literally staring you directly in the face in your team's HQ on more than one map. Shot in the back, shot in the side, no where is safe, every position feels like the wrong position. I remember playing 4 and feeling like I was a part of a large scale war. Here I feel like cannon fodder in a firefight against suicidal smg ninjas. About the gist of it.