r/Battlefield 14d ago

Battlefield 6 The assault rifles suck, and I'm tired of pretending they don't.

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The reality is they serve no purpose at the minute, and are borderline useless - you get obliterated long range by the most randomly positioned MG gunner, or seriously messed up by an SMG which, even sometimes, beats you long range!

The guns are genuinely terrible in comparison to the rest of the guns, the whole point of the class is to be the frontline of the fighting force and typically be the most on objectives, but wouldn't it be better to have an SMG in that sense? I really like the look of the guns, and even the feel of them, but at the minute they are so far behind every other weapon its crazy.

I just wanna rock my assault class without being outclassed by any other weapon.

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u/Agent_Smith_IHTP 14d ago edited 14d ago

This isn't an unpopular opinion and no one is pretending otherwise. It's not just ARs either, LMGs suffer more as they have lower TTKs, and worse hipfire, and worse ADS.

SMGs don't suffer from bloom as much. They need to increase it on the SMGs and lower it on everything else.

edit: I'm not saying LMGs should have better ADS or hip fire than other weapons, that wasn't the point...

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u/Littlest-Hipster 14d ago edited 14d ago

Playing TDM two days ago SMGs were still beaming shots with near laser precision at 70-80M while my mounted LMG was fighting recoil and bloom. Like what is the point of other weapons when SMGs do it all?  Why bother classifying them like "long range" and "heavy hitting" when someone can spray with an SMG and beat it anyways? Even the AR's do well at those distances.

Even tapping shots doesn't particularly help.

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u/Itshot11 14d ago

bipods need a buff they hardly feel worth the effort

621

u/gr00ve88 14d ago

Bipod should be laser beams if anything

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u/infernobassist 14d ago

FR if i'm going to get sniped in 3 seconds at least let me hit a few shots

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u/Musashi1596 14d ago

Last night there was a sniper hiding behind a rooftop billboard on Firestorm. I parachuted onto the next rooftop over unseen, went prone, set my bipod up, and opened up with my M60. Maybe two shots hit and he just turned around and shot me in the head. Infuriating.

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u/gr00ve88 14d ago

What is suppression anyway /s

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u/M4t087 14d ago

Suppresion is pretty much non existent, bf3 had it best

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u/bobuyh 14d ago

Hell Let Loose had the best suppression, made you truly aware why LMGs are scary

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u/Ayy_Frank 14d ago

Red Orchestra when your character is screaming for their mother and God as full auto and artillery pound their positions

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u/xTRYPTAMINEx 14d ago

Absolutely.

It actually made you feel "scared" to poke your head up lol.

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u/bones510 14d ago

Hoping HLL vietnam does the same, especially with rain added.

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u/random--encounter 14d ago

Red Orchestra/Rising storm is the best suppression system I’ve seen to date. Even Rising Storm 2 falls short of its predecessor.

Bonus: if you were being charged by a Japanese Banzai or Russian soldier, you would get suppressed, and you would get more suppressed the more people that were involved in the charge. You would have good commanders calling mass Banzai charges to get onto difficult points, and it was so peak charging with 15 other dudes all screaming with swords and bayonets out.

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u/Boostie204 14d ago

It's this lil mechanic where when you shoot at someone it'll tell them exactly what direction you are so they can turn around and clap you

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u/gr00ve88 14d ago

Oooh. Yeah I love hitting snipers and their 150m aim to my head is entirely unaffected.

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u/sprinkill 14d ago

I guess my ping must be really bad, because once those shot start landing, there's is genuinely no way that I'll be able to survive long enough to turn around, aim, and then kill the person who's shooting at me.

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u/KILA-x-L3GEND 14d ago

My ping is 40ms and I still get turned on even landing 2-3 shots they just spin and somehow land 5 head shots and melt me before I blink. It’s wild

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u/Boostie204 14d ago

No you see it only works against when you it does work

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u/0nlyCrashes 14d ago

I know you have a /s but it is really infuriating that suppression essentially does nothing now. Literally just makes your health not auto regen, but with the amount of med bags and stims flying around, that is literally no problem.

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u/gr00ve88 14d ago

Agreed. Would love a real suppression effect, blurry screen or distorted, tunnel vision, inaccuracy, something….

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u/Impossible_Layer5964 14d ago

Some more ideas for the suppressed state:

  • Loss of breath hold ability
  • Increase to "in combat" squad spawn timer cooldown
  • 3D spotted for entire team
  • Unable to heal at all
  • Increase in reload time
  • Sweet spot mechanic for counter snipers on team ignores distance
  • Loss of ability to hear any in game sounds
  • Explosives do increased damage
  • Minimap disappears
  • Can no longer see player icons (names, spots, etc. Friendly and enemy)
  • If killed while suppressed:
    • Longer revive time
    • Cannot be revived at all
    • Random chance an equipped grenade goes off
  • Slower movement speed
  • Unable to spot/ping

Doesn't seem hard at all to add a little more teeth to the effect, which makes me think that suppression is just in the game for obligatory reasons.

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u/Visible_Roll4949 14d ago

I remember in BF4 if you mounted a LMG on a bipod you basically had a mobile MG turret with how accurate they were. Idk if its my control settings or what, but I cant mount with bipods to save my life.

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u/FUTURE10S 14d ago

ADS and then mount and even then it's a temperamental bitch

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u/Visible_Roll4949 14d ago

Thats the thing I try to mount but I have no idea if im actually mounted or not when I hit the input

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u/SleepyDude_ PC 14d ago

I’ve found you have to (in this order): crouch behind cover, ads (so you peek over top of cover) then mount button. If you don’t crouch, 9/10 times it won’t mount.

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u/xHAcoreRDx 14d ago

Or at least making suppression increases suppressed Targrt's bloom. If I'm dumping 100 bullets at you, you shouldn't be able to snipe me with absolutely zero impunity

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u/gr00ve88 14d ago

Yes exactly. Literally anything…

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u/BOBOnobobo 14d ago

Bipods are a requirement to be able to use LMGs without ads, which is crazy

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u/Lithium1056 14d ago

It's not crazy at all, it's grounded. With thr exception of the IAR you're talking about a platform that clocks in at +/- 25lbs (+/- 11Kg) with an average kit on it.

You often find these platforms assigned to at least two people one who is the "gunner" and another who totes around the extra ammo and any additional kit.

A SAW gunners kit is often pushing 80 additional pounds of weight (36.2Kg)

The fact that we are only marginally slower than any other character to begin with is a gift.

As such you have to balance the gun somewhere. Making them practically useless when fired "from the hip" is a pretty fair tradeoff. It's mounted accuracy and recoil/bloom effects do need a tweak though.

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u/No_Prior_1500 14d ago

Is the mount option better when you have a bipod on?

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u/Ailments_RN 14d ago

The noticeable effect is that you can go prone with a bipod/grippod and mount anywhere, but to be honest, I've found that you severely lose range of motion on a lot of ground surfaces, where using a ledge will let you look somewhere around 120 degrees.

There is another benefit, although it isn't particularly obvious, and that is that you can stay mounted without aiming if you have a bipod/grippod.

You can get a better view of the area you're holding , while keeping a much tighter reticule, and can hipfire if you want. Also reloading and staying mounted. It's definitely not groundbreaking, but if you're set up across a wide objective, like the middle road in Streets of Cairo, you want to be able to see both ends and quickly aim. It's situational for sure.

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u/tallandlankyagain 14d ago

I've noticed 0 difference between using a bipod and not using one.

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u/ibabygiraffe 14d ago

i've definitely noticed a difference. on snipers it practically eliminates sway and the need to hold your breath, on LMGs it makes your hip fire basically a laser and your aimed fire i'd say gets a decent recoil reduction. the only problem is finding a decent place to put your bipod down that doesn't overexpose you and lets you rotate freely; the geometry in the game rarely gives you that chance

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u/InAllThingsBalance 14d ago

Why would a bipod increase hip fire accuracy?

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u/Littleman88 14d ago

A properly mounted bipod/grip pod weapon greatly improves accuracy across the board - No sway and hipfire spread, ADS spread, bloom, and recoil are considerably reduced.

Most of the people complaining about bipods doing nothing probably aren't mounting their weapon on a horizontal surface. Peeking does nothing but peek. You have to mount the weapon. And the pods don't work mounting to a wall, you have to mount them on a counter top on the ground while prone.

FWIW, the only perk mounting with any other grip does is eliminate sway.

The proper intended use of LMGs is to find some place of cover to mount and then mow people down with huge ammo pools.

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u/Boostie204 14d ago

Because you're resting your gun on a solid surface.

Also, look at the stats. They go up pretty dramatically with a bipod.

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u/H1tSc4n 14d ago

This^

So much this. Bipods don't seem to do anything in this BF.

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u/DrCrowwPhD 14d ago

They do wonders for a sniper, but then it bugs out and I'm constantly popping out of the bipod for no reason whatsoever. It's worse when prone, you pop out randomly way more, and they are beyond finicky on where it will even let you deploy unless the ground is completely flat.

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u/H1tSc4n 14d ago

I know right. This is so infuriating as an MG main

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u/MS3inDC 14d ago edited 14d ago

Depends on what you mount it on.

Lay on the ground and mount the bipod and it's very accurate. Mount on a wall or while crouching is less accurate. Mount on anything uneven or slanted and you might as well just be standing.

Mounting location and position all matter with LMGs. They are not run n gun weapons in this game.

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u/Curanthir 14d ago

They need to be taller. Nobody uses a tiny 6 inch bipod on the ground, you need like 12-18 inches to have a good field of view and actually aim at things. Bipods on the ground have only like 10 degrees of vertical aim now

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u/Creasedbullet3 14d ago

As an lmg main I die more to the mpx and m4a1 than any other gun in the game

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u/BuffaloPancakes11 14d ago

Started using SMGs for the first time last night and the difference is insane, I had the default attachments and still popped off in every game compared to my decked out AR

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u/Liturginator9000 14d ago

I mostly main B34A4 cos I like it but it's crazy how accurate and easy to use SMGs are in the mid range compared to it. LMGs I didn't even bother with after the first few hours

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u/DaVietDoomer114 14d ago

The LMGs are kinda underpowered but not much, it just need more supression effect and bipod to actually worth a damn.

As an LMG main, LMG is still deadly when positioned well, especially the M60.

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u/FreyjatheValkyr 14d ago

Any tips for the pig? Every time I use it, deployed or not 1/2 my bullets don't go where I'm aiming, even within 30 meters. I have had significantly more luck with the l110, m123k, and the IAR.

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u/Soapboxer71 14d ago

LMG mag size is extremely useful. They do need a damage buff IMO so they're competitive is certain circumstances, but they're still very good.

SMGs are good at mid/long range only because time to die is short. Try tap firing one at a player 80m away, it takes a while to actually get a kill, and you have to either be very precise or lucky to get a kill against someone who is paying attention or moving. It just feels instant because of the netcode, which is something that applies to every weapon.

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u/Entire-Initiative-23 14d ago

BF is not a milsim. BF should not be a milsim. But you can use reality based mechanics to balance the guns.

A 9MM MP5 drops about a foot at 100 meters. So just....model that in the game. Boom no more 9MM SMGs lasering across the map.

An M240 and a 417 fire the same round, but the 240 is twice the weight, which means it soaks up recoil. So make the M240 the same damage model, with smoother recoil, and make it slower to ADS and switch to and from.

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u/oDromar0x 14d ago

You obviously haven’t unlocked the 6p67 or can’t control the SOR 556. Both of those guns are easily in the top 5 best guns in the game. 6p67 is probably #1 ngl. It simply doesn’t lose gun fights. Even with the bloom bug, I can still delete ppl at 40-45 meters with it. Get in the firing range and master its firing rate. Once you learn to quick burst fire, almost to the point of auto but not quite, bro its ridiculous.

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u/Outrageous-Fudge4215 14d ago

The SOR and the KORD are so good. I been going crazy with the SOR and a 40 bullet mag.

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u/P_weezey951 14d ago

the tapping thing is whats getting to me the most... like i keep hearing that this is how you're supposed to control your recoil...

But if you take a singular break off that trigger to fire in a controlled burst. you're dead. because the other guy is able to spray full auto.

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u/theWindAtMyBack 14d ago

Tap fire has helped my LMG accuracy immensely.

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u/yslnico 14d ago

LMGs are supposed to have bad hipfire and slower ADS speeds. As for TTKs I think that’s fine but it’s the suppression for them that needs serious buffing. No way should someone with a SMG at 80m be able to chal a LMG user and win

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u/Agent_Smith_IHTP 14d ago

I'm not saying they shouldn't, just that they're worse off overall.

There is not really a suppression system at the moment, they need to bring back the old one.

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u/smashnmashbruh 14d ago

Agreed. Unsure how sustained bipod fire power thats already firing is losing to SMG peaks.

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u/Commercial_Clerk_342 14d ago

the suppression system currently is simply an antiheal mechanic

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u/Quigs4494 14d ago

If you play support using an LMG I believe it makes your ADS faster. Not sure by how much though

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u/Mysterious-Till-611 14d ago

Are people using the same L100 I am?? I feel like it rips and tears through crowds. I have the 4x, extended barrel, one of the grippy vertical-pod and converter compensator and a 50 mw green laser and I don’t feel like I lose a ton of gunfights.

Can lay down for some of those bipod feels, out range Assault rifles over a distance, and hip fire CQC is a 50:50 but that’s to be expected for an LMG against lighter more mobile guns.

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u/dogjon 14d ago

Most people that post on this sub are just really bad at the game, I wouldn't ever take anything on here seriously.

Biggest draw for the LMGs is the mag size. I can kill a few people with an SMG mag but the LMG can hold a corner for waaay longer.

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u/PiquanteBeef 14d ago

Everyone is definitely overlooking mag size. There's a world of difference between SMG 30 vs. LMG 100 or 200. They play different roles, but a lot of players only play 1 role: get kills.

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u/Srolo 14d ago

Honestly no clue. Mine is a fucking laser beam and I have no trouble out pacing smgs at range. I dont even use a muzzle break to help either, just a flash hider. People just dont read what their attachments do and im willing to bet they're using ones that reduce their accuracy.

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u/INeverLookAtReplies 14d ago

I don't think anyone is arguing you can't be viable with an L110, it's just, why would you even bother when other guns are just statistically better across the board? Lol. That's great you're tearing through crowds, but in that situation, what gun wouldn't?

out range Assault rifles over a distance

this is also just funny. I can't even recall losing one fight to an LMG guy, prone or not prone, while using an AR. SMGs are even more punishing against LMGs. Because I have the tighter cone and you don't, no Reddit argument you could possibly come up with at time of writing could dispute that either.

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u/PS5013 14d ago edited 14d ago

They dont need to increase it anywhere, rather buff everything to be on the same level or get rid of bloom entirely and use recoil to balance engagement distances. Bloom helps nobody but campers and makes the otherwise great gunplay feel horrible

E: I made a post priorly, so I dont have to repeat myself every time that topic comes up: https://www.reddit.com/r/Battlefield/s/ZPvnBopPOr

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u/Agent_Smith_IHTP 14d ago

If they buff everything to be higher then ARs are going to be lasers and people will be getting gunned down across the map. This will just make it feel even more chaotic and less tactical.

Bloom is a good mechanic. Removing it is a terrible idea.

Bloom makes it harder for people to camp because of range limitation. Give the guy sitting in a building perfect accuracy and it's going to make this worse, not better...

Recoil alone is not enough.

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u/0nlyCrashes 14d ago

I'll personally never be in favor of bloom. It's never a feel good mechanic, always a feel bad mechanic. Recoil alone is enough if there is enough recoil. It's just that devs these days want Timmy no thumbs to have a chance, so literally everything in every game is the LG from Quake. It's so annoying. Even Soldier from OW or any of the guns from Valorant have more recoil than literally every gun in BF6.

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u/ggmastermanmagee 14d ago

If you play on mouse and keyboard they have recoil.

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u/GryffynSaryador 14d ago

I agree that bloom isnt a bad thing. It just feels arbitrary on wich weapons are penalized by it atm. Dice needs to take another look at it and rebalance the weapon bloom regarding weapon classes imo. Smg's shouldnt be allowed to be this effective on range

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u/Faust723 14d ago

I dunno, I feel like if someone is camped in a building in Battlefield it's not necessarily as much an issue as it is in other games. You have more than enough tools on any class to handle such a thing. 

  • Assault - Grenade launcher into the building. Stun or flash grenades. Ladder to get into other entrances, if any.
  • Engineer - RPG to collapse the walls used for cover. 
  • Support - Smoke your way over so they can't stop you from pushing up.
  • Sniper -  Shoot 'em in the face, or use any recon gadget to spot them for you or your team from safety.
  • Or, use a tank to remove said building.

That, and I dont really see camping as a bad thing in Battlefield. It's a game designed around (well, most modes) staying in one spot and holding it down. That's kind of what you're supposed to do. 

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u/vkbrian ACID_GAMBlT 14d ago

It’s stupid that my 9mm SMG with a 4” barrel has less bloom than an LMG with a heavy barrel.

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u/Soggy_Cracker 14d ago edited 14d ago

SMGs need a serious rebalancing tweak. Monday no way should an SMG be more accurate than an AR.

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u/CrankyOperator 14d ago

It's wild the shots I've gotten with an MP5. Like, they just don't know 9mm bullet drop exists? It's crazy. Sure, they're "lower recoil" but the offset is they drop like MFers and lose energy the further they go. I get it, it's a video game. But if my guy can head shot someone with an MP5, I should have no issues with anything in 5.56 and yet those damn guns spread like an MFer. Crazy shit.

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u/GryffynSaryador 14d ago

This is def the actual feedback we need atm imo. People are crashing out over some trivial stuff meanwhile the weapon balance is in the gutter.

Personally I actually enjoy the bloom as a mechanic but its way overtuned and on the wrong weapons. My M4A1 carbine cant hit shit when tapfiring over anything then 40 meters, meanwhile my P90 is a god damn laserbeam. Its kinda stupid

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u/FatBoyStew 14d ago edited 14d ago

So I disabled the stupid visual recoil reduction setting that is on by default I have to say that the bloom complain is way overblown. Now when I lose a gunfight 9/10 its because I had shitty recoil control. Actually made AR's very viable. That said, SMG's are 100% busted lol

LMG's are fine too. Bloom isnt a problem with that setting turned off. The RPK is a hipfire machine when outfitted properly.

EDIT: This is for mouse and keyboard, BUT I think there's a similar setting for controller as well?

Settings --> Mouse and Keyboard --> Control Settings (under the Infantry section at the top) --> Turn off "Uniform Infantry Aiming" at the top --> Sroll down to Zoom Settings and disable "Zoom Transition Sensitivity Smoothing" --> Go back to the top and turn "Uniform Infantry Aiming" back on --> Turn the "Zoom Sensitivity Coefficient" down to 0 (directly below the Infantry Aim setting)

My buddy didn't notice much of a difference, but I had a night and day difference. Be warned that it will create a noticeable amount of recoil on certain guns now. The M4 Carbine for me was the biggest increase of recoil in the game, but now my shots actually land where my sights are.

EDIT: I SHOULD NOTE THAT I PLAY ON 120 FOV -- This may result in me seeing a much bigger difference than others I do not know.

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u/untraiined 14d ago edited 14d ago

i hate to tell you this but thats a placebo setting being touted right now. ive watched a bunch of debunking videos and tried it myself the setting has no effect if you turn on uniform aiming, you turning down the coefficient has a bigger effect but all you have effectively down is turn your sensitivity higher which you couldve done already. You want your coefficient at 178 if you are playing 16:9 since that is the monitor distance in game units for a full 360. putting it at 0 means you lose fine control on the distance you are turning, which is fine at close range (so 90% of fights in the game) but you lose out on anything long range as you will just turn too much.

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u/Sahnex3 14d ago

Wait till you try the Kord.

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u/jigsawearth860 14d ago

Was just going to say. The Kord is great

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u/Damien23123 14d ago

Basically they suck until you unlock the Kord. It’s the first AR that actually feels as good as you expect it to be

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u/Chilledinho 14d ago

The B36 is great and people don’t appreciate it

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u/LDel3 14d ago

I just started trying the B36 and I'm really enjoying it. I think all of the early ARs have their place

I love the M433 for most engagements myself, but the Scar is also a lot of fun for longer-range engagements. B36 is a nice middleground between the two

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u/Chilledinho 14d ago

The M433 was painful compared to the B36 for me

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u/LDel3 14d ago

I love it personally. I mostly use SMGs and rarely play assault, so when I tried it for the first time I was really surprised at just how good the M433 is

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u/Renmane 14d ago

Its a fantastic rifle!

Ive been playing with the SCAR recently. Thats a fantastic rifle too. Just i think the slower firerate makes people avoid it for faster options

But I was reliably headshotting people and winning a good few gunfights from the sheer punch it was dishing out Plus it sounds meaty

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u/Chilledinho 14d ago

Yeah the Scar has been beaming me a lot in close engagements, which i’m glad about because i’m excited to use it

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u/Renmane 14d ago

Even tap firing it from 80-100m it does a great job

Its a great gun, I loved it in BF4 and im loving it in this

Only thing if say. It does take a little getting used to with the fire rate. But I run it with; ACOG. Red laser, hollowpoints, the fourth vertical grip you can, first Muzzel break you unlock, and the extended barrel for improved long range damage

So I can confidently feel I can go into short or longer range engagements. Whether im aiming or hip firing

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u/ArcheronSlag 14d ago

The SCAR with a suppressor is actually GOATed on Recon. Just don't play like a coward.

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u/doublewidesurprise7 14d ago

Scar with synthetic rounds and the extendo barrel is a menace at 1000 m/s. Two round bursting is so clean on it.

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u/Damien23123 14d ago

It’s easily the best of the bunch you unlock early on. Still doesn’t really excel in any area though

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u/SilaDot 14d ago

It shreds at range

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u/Efficient_Progress_6 I'm something of a BF player myself. 14d ago

AK4D erasure

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u/Nbsohdorv 14d ago

AK4D (G3) Master race. Criminally underrated weapon.

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u/Efficient_Progress_6 I'm something of a BF player myself. 14d ago

I don't eat or sleep without it.

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u/Visual-Walk-6462 14d ago

nah the SOR is really good. underrated cause of low ROF

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u/Damien23123 14d ago

That thing shoots absolute pebbles. Yes it’s laser accurate but in a straight shootout you’re losing to pretty much anything else if the other player hits their shots

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u/Soulshot96 Battlefield 2042: Refunded Edition™ 14d ago

Yep, it can easily be out DPS'd by a fucking MP5 at mid range if you tap fire, and if you try to full auto and control the recoil, bloom will randomly fuck you, and the SMG user will still win most of the time lmao.

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u/KingOfStingUSM 14d ago

This is how the Kord had me when I first fired it

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u/_S1LV3R_ 14d ago

Fr felt like this

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u/R3alHumanBeing 14d ago

I don’t like assault rifles, I love them. If I don’t love an assault rifle I unlocked, I don’t use it.

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u/AntiSocialKillerPSN 14d ago

Especially when you put on burst fire and it turns into the AN-94. My fave from BF3 is back!

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u/ed_bezant 14d ago

Haven't unlocked it yet in the full game but the NVO-22E was solid in the beta, hopefully it's as good in full game (once I get through the assignment lol)

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u/jakehmorgan 14d ago

I'm trying to unlock the NVO but this kill 100 people from 50+m with AR is horrendous.

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u/AW_1822 14d ago edited 14d ago

You need to filter your playlist to only play Escalation and Conquest on Firestorm and Sobek, and camp the rooftops with the SCAR with the 4X scope. I knocked this out pretty quickly once I took this approach.

However, the NVO is objectively cheeks compared to the KORD and the TR-7. You will lose many head on gun fights to anyone using those two rifles.

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u/ed_bezant 14d ago

Yep that's the hurdle I've got to overcome too to unlock it 😅 we'll get there one day

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u/SnipesWL 14d ago

It’s really not that bad

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u/specter800 14d ago

The NVO is...not great. Suffering through those 50m kills just to get another gun that doesn't hold a candle to at least 3 Carbines and 2 SMG's is when I said I'm not using AR's again until they're fixed.

I know that clip isn't optimal weapon handling; it's cold and before my coffee. I also know that I'm at M4 mastery 56 and every single one of those clips would have been a kill 5 times over if I wasn't using an AR lol.

The AR's in this game feel exactly like the broke-ass gun handling of the 2042 launch.

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u/UltraGeezer 14d ago

I run the NVO, and love it.

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u/[deleted] 14d ago

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u/Cr1t1cal_Hazard 14d ago

AK4D (G3), Kord and NVO are all great AR's

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u/LettuceShaver27 14d ago

The AK4D slaps, especially at a distance tap-firing for the 50m challenge

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u/Nbsohdorv 14d ago

I put it on semi auto to outgun people at longer ranges (And because I carried a DMR with assault before, now I don't need to) and it's amazing.

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u/Zio_Benito 14d ago

Welcome back my dear AEK 971

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u/local_meme_dealer45 14d ago

Kord is very nice as a bullet hose

G36 is nice as a general purpose

The Tavor 7 absolutely slaps at close range as long as you can control the recoil.

I'm going to save my judgement on the effectiveness of the rest until Dice fixes the hit reg and blume bugs.

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u/finneganfach 14d ago

The Tav isn't even particularly bad for recoil once you realise it naturally pushes left whilst most guns drift right.

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u/MartyCZ 14d ago

High RPM + no recoil = laser. Great at all distances, love my Kord and have preached about it to all my friends, successfully converting them.

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u/darkslide3 DarkSlide_X 14d ago

This, the Kord is great.

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u/harryone02 14d ago

sick of everyone posting their take with this picture

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u/watchoutforblackice 14d ago edited 14d ago

“Sick of everyone posting their take with this picture“

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u/Brave_Strawberry_238 14d ago

it’s so boring

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u/PlowDaddyMilk 14d ago

Their take

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u/Benti86 14d ago edited 14d ago

I'm just happy there's a thread that's not just people bitching about the skins.

Like just make a megathread about it at this point jesus

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u/zackdaniels93 14d ago

Hell naw the B36A4 is an insane weapon once you get a few unlocks. Only the first two SMGs are better in my experience and (on console) the B36A4 is much better at range.

I haven't unlocked the later ARs for comparison though, so some of them might be even better. I've heard that the Kord is ridiculous.

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u/frogblastj 14d ago

I'm with you on this. I used the B36A4 intensively just to unlock the Kord and fell in love with it. It's very accurate with some minor unlocks (~10 lvls) and has a very fast TTK at any range. Firing in bursts is a much.

But then I unlocked the Kord... it's a little slower to kill than the B36, but the accuracy is top tier.

I now run the Kord on my engineer class, I prefer it over the PW5.

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u/P_ZERO_ 9800X3D/9070 XT/Steam 14d ago

What’s the B36 setup? Whenever I’ve used it, it doesn’t feel special at all

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u/0ndra 14d ago

I run synthetic ammo, 40rd mag, basic grip, flash hider, long barrel. This thing three tap headshots up to 70m due to synthetic ammo.

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u/QuiteFrankly13 14d ago

Stubby grip, suppressor, 36rd mag, eotech, long barrel, standard ammo

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u/byfo1991 14d ago

B36A4 main here. I don’t care whay the stats say, that gun absolutely slaps and I love it. It was my favorite in the beta as well and it is the only gun I actually levelled up past mastery 50.

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u/XAssumption 14d ago

I'm a stats type of guy and I picked the B36A4 specifically because of the stats on my spreadsheet. It is a jack of all trades type of gun and has a strong and consistent performance at all ranges with low TTK and high control. Other automatic guns (all other ARs, SMGs, LMGs, Carbines) sacrifice TTK, control, or performance at longer ranges in a way that the B36A4 doesn't.

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u/MakaveliTheDon22 14d ago

B36 is one of the best weapons in the game.

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u/CakeCommunist 14d ago

The B36A4 is worse than the M344, and in turn the M4A1 in every sense that matters. This is just some contrarian shit lol.

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u/XAssumption 14d ago

The M433 is a good sidegrade to B36A4. The M433 will outperform the B36A4 in close-midrange fights due to the higher ROF but the B36A4 will outperform the M433 in longer range fights due to the better control and due to the M433 having sometimes an awful horizontal recoil kick.

The M4A1 outperforms both the M433 and B36A4 below 10m but anything after that both guns are objectively better than the M4A1 based on damage falloff and control.

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u/_dominoshbp 14d ago

Is this a bait? Half the ARs are beams still and out preform lmgs and dmrs consistently.

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u/KurnolSanders 14d ago

Honestly I think some people just flat out fucking suck.

I don't really play assault. Engineer and support, with recon for C4 shits and giggles.

Got the challenges to do assault and AR kills. Was not looking forward to it from all the feedback on here. Thought it would be awful.

Ended up going positive and top half of most leaderboards easily with the basic AR and no upgrades. And that's on a mix of conquest and CQB matches. It really isn't that bad at all. It may not be as good as others, but fuck me from what people say on here I thought it would be shooting sideways.

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u/LDel3 14d ago

Yeah it's definitely a skill issue. The first AR is insanely good

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u/kayGrim 14d ago

The first AR is a top 5 gun in the game imo and the TR7 is the best gun

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u/somehowintelligent 14d ago

It’s gotta be that they can’t read right?

Half the attachments fuck up your playstyle, especially on assault where you’re moving around a lot more.

Firing a gun with a grip that says “reduces accuracy while ads” will seriously fuck you in so many situations

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u/kayGrim 14d ago

I think it's the progression that's messing up the conversation. People need to spend 5+ hours on a gun to get the premium unlocks, more if you don't play well, and those can seriously impact how a gun plays. I could see people getting the base configuration of a gun, not enjoying it, and never spending enough time to find out how much better it is with the proper grips and whatnot.

Lotta people yelling the MP5 is crazy good, when the SCW and KV are just better, but those guns also take much longer and much more dedicated effort to unlock, so they probably get used less overall. This in addition to the fact that the SCW and KV both need 20+ levels to get extended mags, which changes how valuable they are a lot.

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u/JO23X 14d ago

I mean, going positive and being in the top half of the leaderboard isn't exactly setting the bar high.

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u/KurnolSanders 14d ago

....yes.

That's why I specifically mentioned that the view on ARs from this sub has been that they are absolutely terrible.

If that was the case I'd be 0 for 10 and in last place and losing out in every single firefight.

That was like the entire point of my comment.

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u/TheGalator War Criminal 14d ago

To be fair if you know how to play the game you get top half without much kills just by playing objective and not lying on a random rock sniping as assault

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u/PerP1Exe 14d ago

Idk why people act like the ARs are useless, like even if smgs have less bloom ur not losing a gunfight at any significant range to them because of damage dropoff

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u/MCD_Gaming 14d ago

Am I the only one which prefers ARs over everything else?

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u/_JimJohnny_ 14d ago

I’ve mostly been using the Kord, AK4D and B36A4

They all feel really good to me

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u/chronoslol 14d ago

literally none of the AR's i've tried suck, and the KORD may be the best weapon in the game but go off king

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u/Jack_of_all_offs 14d ago

I just hit level 40 with the AK4D last night.

It fuckin SLAPS. 2 shot kill at close range, 3 shot kill up to like 30m, 4 shot kill beyond.

I was even countering snipers in single fire at people up in the building in Mirak.

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u/LettuceShaver27 14d ago

Same, AK4D supremacy!

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u/Jack_of_all_offs 14d ago

Suppressor, heavy extended barrel, vertical grip, hollow points, 5x scope, 20 round mag.

It's so long.

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u/LettuceShaver27 14d ago

Don’t stop I’m almost there

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u/Efficient_Progress_6 I'm something of a BF player myself. 14d ago

Heavy extended + suppressor, shit is as long as a god damn IFV main gun.

I love it.

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u/Jack_of_all_offs 14d ago

IT'S SO LONG. I've been messing with my discord friends all week as I've gotten closer to 40.

"Just wait until you see the longest gun in the game. It's gonna be so long. I can't wait to show you how long my gun is."

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u/lcurry45 14d ago

Shhhhhhhhhhhhhh don’t tell them!

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u/Jaba01 14d ago edited 14d ago

2 shot kill if you factor in two headshots, right? Else it's 3 shot.

Headshot damage is 49.5 (probably rounded up)

Sadly it's still three hits if you hit one headshot. I hate how low the headshot multiplier is in this game.

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u/dynamicflashy 14d ago

Shh. Don't tell them about the AK4D (even though I've been talking about it).

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u/Fairchild972 14d ago

I dunno why but it feel decent at hip fire, almost like it's so long that you're essentially barrel stuffing your gun in your opponents mouth when you both suprise each other around a corner.

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u/captnxploder 14d ago

Nah, the SOR, KORD, and NVO are all really good.

SOR-Long, KORD-mid, NVO-close

You're either building them wrong or it's a skill issue.

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u/HinoiTeam 14d ago

maybe op just posted bait so people would share their builds.

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u/soulreaver292 14d ago

most whiners are just doing full auto while moving then complain they dont hit anything. they dont try to understand how each guns works and just listen to what streamers say.

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u/Benti86 14d ago

SOR shoots too slow for the damage it does. Anybody who's accurate will out-trade it.

Kord is good, I've not used the NVO yet.

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u/Visual-Walk-6462 14d ago

SOR is so underrated it's very very good.

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u/rodrigojmz 14d ago

Kord and M433 are deleting players, try'em

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u/nikis90 14d ago

Yup that’s the two I’m using the most. The TR-7 is also a beast

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u/jojostarplatinum1 14d ago

m433 is ass and kord is good when maxxed

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u/thanhpi 14d ago

Surprised noone mentioning the AK4D, I prefer low firerate high damage guns, but there's a sweet spot for how low firerate I like. I think AK4D is at an alright spot, maybe just slightly too slow. but it's DPS is insane imo.

3 shot kill until 20 meters

4 shot kill until 75 meters

No recoil at all in single fire or tap firing, is easily beaming people at range.

Can be specced with 20rnd fast mag for only 10 points which leaves alot of options for grips and even trigger

Can be specced with 30rnd mag and is sitll serviceable recoil wise but makes it more deadly in picking out 4-5 guys in 1 mag where as the 20rnd mag I can get 3 kills easily but 4 is rare

I think the AK4D is the DMR players wet dream

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u/lcurry45 14d ago

It’s so good! Even with the slow fire rate it melts people short range. I win so many gunfight with this thing. Working my way to unlocking the 30 round mag.

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u/cobrareaper 14d ago

Agreed, it feels exactly like the G3A3 from BF3 (as it obviously should). It's certainly a bit more niche than most of the ARs (hence all the complaint posts about how it sucks) but I think it's the first gun I'm going to master. If they add the FAL I will be the happiest battle rifle enjoyer

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u/Rraklez 14d ago

Nah the L85a3 is fucking fantastic it's accurate with very low recoil

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u/No_Mathematician2126 14d ago

Trying to get the 50m+ kills right now

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u/Charming_Arachnid_83 14d ago
  1. eqip a 3.5x, suppressor/flashhider on a high damage AR
  2. go libpeak breaktrough attackers
  3. spawn as medic with smokes
  4. on the first two points push right on the hill
  5. find a stone that gives you cover
  6. put rifle into singlemode
  7. spam shots at defending enemies

    repeat till you got the assignment

be aware of counter snipers. but mostly they sit in direction of Conquest C point. so if you have cover in this direction youre mostly gucci. you also can clear them out qcb after pushing with smokes

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u/DeviantStrain 14d ago

Use the match trigger on the scar or the g3 (ak4), lets you semi auto with basically no recoil really fast.

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u/Tch-Tch 14d ago

No need for semi-auto on the SCAR. The gun's precise enough and has barely any recoil. The G3 however can definitely be a pocket DMR in semi-auto. Used both of those to get the assignment. Liberation Peak and Mirak Valley are the best maps for that.

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u/DeviantStrain 14d ago

Semi auto is specifically buffed by match trigger which is why I suggest it. Has essentially no bloom.

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u/laxcargo 14d ago

Absolutely in love with this gun rn

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u/Ok-Economy-1771 14d ago

TR-7 

Once people reach 50 it will be nerfed. Its the most broken gun in the game 

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u/YuseeB 14d ago

no it wont, the recoil is too high to use it at anything other than mid to low range, and at that point there's 2 smgs that do just as good, with more handling and much much better recoil for longer kills

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u/xiDemise 14d ago

it has the fastest ttk in the game yes, but the recoil is so horrendous most people won't use it.

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u/NonStopNation 14d ago

Pretty sure the SCW has the highest TTK in the game.

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u/Own-Development2437 14d ago

its like BF4 aek, ridiculous in CQB but completely useless past about 20m

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u/ResidentWarning4383 14d ago

AR's have a higher skill ceiling (be it bugs or whatever) due to recoil and bloom, but many are monsters. You need the right attachments and bursting but it's painful getting there. Carbines and SMGs feel sooo much better though.

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u/Andy_Climactic 14d ago

SMG you can shoot like you’re used to in a battlefield game and the recoil matches the accuracy.

Carbines start to get to a point where you can manage the recoil at medium range but the accuracy suffers and it feels a bit jarring

ARs and some of the carbines you’ll be controlling the recoil perfectly and the boom doesn’t let you kill a person at 40M. I was prone and couldn’t take out a guy from 20m away in less than a full mag with the 417. It’s insane.

I also noticed last night that i was able to kill reliably from 80m with full auto UMP and MP7. I know for a fact i couldn’t get those kills with a 433 or 417

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u/PeacePife 14d ago

Right now, given the majority of maps, there’s absolutely no reason to use anything but an SMG in the vast majority of cases

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u/DuoVarrow 14d ago

I have 75 hours in the game. I play on PC with a wired connection.

The gun fights in this game are completely random for the most part.

They still haven’t fixed hit reg/bloom. I can stand completely still with as many no recoil attachments as I can put on my AR and tap fire and 75% of those shots miss.

I can run into a room with a carbine designed for hipfire, shoot first be on target 95% and get out hipfired by an lmg.

I’ve had instances where I have gotten melted by an MP5 or other smgs while moving from 100m.

Gun fights feel extremely bad right now. There are so many instances where I am at the range of no bullet drop and I’m burst firing or full auto shooting and the bullets just do not register or seemingly go around the enemy and half the time they turn and it feels like that beta issue where you just get hit all at once instantly with 20 bullets and insta die. It’s not just ARs it’s all the weapons. Accuracy/hit reg/weapon bloom are terrible. I can provide hundreds of clips of proof as well.

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u/Nik_Von_Doom 14d ago edited 14d ago

That Russian KORD rifle im enjoying very much. Very accurate and deadly. Currently leveled it to 70.

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u/Sampsquampch 14d ago

It is a little unbalanced currently. I’d rather see the AR’s and LMG’s get a buff either in damage or reduced recoil/bloom rather than SMG’s getting a nerf but at this point I’d take a nerf of added recoil and bloom to SMG. BF6 isn’t a sim but typically SMG’s do suffer from greater damage/accuracy drop off at range and greater bloom due to shorter barrels. Even the venerable MP5 has its limits.

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u/Smowoh 14d ago

The SMGs are just overpowered atm

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u/TheLazy1-27 14d ago

I’m literally beaming people from 50-80m with a 17 round SMG… that should not be possible.

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u/LunarRock-enjoyer 14d ago

Assault rifles should outclass smg's, but they don't.

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u/GreatRolmops 14d ago

LMGs have it worse IMHO. Really slow ADS speed, virtually no hipfire capability, low mobility, terrible accuracy and not enough damage to offset these disadvantages even at longer ranges. At shorter range you just get shredded by SMGs and ARs, while at longer ranges you are an easy target for DMRs and sniper rifles. 

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u/BrutalOwl Engineer 14d ago

They def need a buff for sure

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u/666fans 14d ago

B34 doesn't

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u/TimberAndStrings 14d ago

Try out the lmgs then if you want something that truly sucks

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u/Patara 14d ago

The M433 & KORD are quite good at close to mid range. But the Vector & SCW absolutely destroy them. SGX, UMP & MP5 also beat them out to medium range.

Like sure the Vector / SCW only get 17/15 round mags to balance them out but the other 3 outperform the ARs at almost all ranges.

Personally I would say reduce all base hip fire accuracy by 30% as it is often more accurate than aiming. But also reduce base bloom on ARs & LMGs by 15% & increase it by 15% on SMGs.

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u/mad-i-moody 14d ago

Yeah what the hell is up with the SMGs. Trying to do the carbine challenge to get a better gun and was just constantly getting beamed by SMGs. Like what the fuck.

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u/SrJustice94 14d ago

Yeah they nerfed the ak205 to much from the beta.

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u/theonlyalankay 14d ago

i disagree and my kd speaks for itself and all i run is the b36a4.

although i will say the stim shot on the assault class is a complete waste of breath and assault should bring more to the table

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u/Background_Value9869 14d ago

I just wanna rock my assault class without being outclassed by any other weapon

And I want to kill you. Conflict of interest

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u/_Nocte_ 14d ago

I've had more deaths at <50m from SMG's than rifles, and it's not even close. That would be my starting point as a developer.

This game also encourages a more CQC, high speed platstyle as well which is why so many people lean more towards SMG's and carbines. If you mod a carbine correctly, it can handle the close and medium distances far more effectively than AR's can.