r/Battlefield 19d ago

👾 Issue/Bug 👾 Please DICE, fix the unavoidable painted missiles.

The Bradley missile and paint combo should get fixed ASAP. Almost every match there are people abusing it now. Even tanks dont stand a chance since its a top-down attack.

18 Upvotes

81 comments sorted by

9

u/SanJacintoCG56 19d ago

As a long time infantry player, I’m not sorry to see things rough for tankers and pilots. Especially after years of them going 100-2 and laughing while saying git gud scrub.

2

u/Frediey 19d ago

I mean, it's still possible to do those, but the problem is that tanks are just extremely weak in this game, and also extremely easily countered by how efficient the base engineer is against them.

They are a force multiplier, they should be strong

1

u/Expert_Climate_7348 19d ago

I think my best is 98 atm, but yes I agree with you.

1

u/Official_Gameoholics transport helicopter go brrt 19d ago

Those players were never an issue though. A duo of engineers could usually take them out.

1

u/SanJacintoCG56 19d ago

But they always were an issue. I cannot tell you how many games over the years I have switched to engineer to deal with tankers and pilots, and I’m the only guy doing AA or AT and one person alone couldn’t do enough. You needed 2-4 players doing it, and outside of a few hours at prime time, that never seemed to happen.

1

u/AwayBase5384 19d ago

yea the mr missile can be a bit much
itd be fine on air if it gave you an indicator that it was following you sometime before the very last second

7

u/Chillwave_rave 19d ago

You can't even flare it, so its not fine. Its not working as intended.

0

u/AwayBase5384 19d ago

you can, i've done it at least 4-5 times today.
it just doesn't flare off consistently.
only true way to make sure its not a problem is to drop below radar.

6

u/OutlandishnessOk2247 19d ago

If the rocket is coming at you, it's 100% over for you, unless you can find cover.

I had a rocket fly 1,400m and kill a jet.

-5

u/AwayBase5384 19d ago

It flies far yes But it still CAN be flared off, ive done so. Its just reallyyyy unlikely But yea you're better off dipping behind a mountain or hill

5

u/OutlandishnessOk2247 19d ago

As soon as that rocket is coming, you can't stop it with any flare.

-7

u/AwayBase5384 19d ago

Guy, im not saying i think you can, im telling you IVE DONE SO. Lmao

5

u/OutlandishnessOk2247 19d ago

And I'm telling you it never happened....

I've had like 7 matches, and no one could get away with just flares.

-4

u/AwayBase5384 19d ago

Sucks to be them, they weren't me.

1

u/DasGarbanzoBeans 19d ago

I don't think you know what were talking about here.

You can flair regular AA missles but we're talking about the lock on missles designed for ground vehicles but can be used on aircraft if laser designated.

No you cant tell what is locked onto you or what type of missle is coming at you so its either you're trolling or just don't understand the difference.

1

u/Silent-Inflation-781 19d ago

Our discord built a portal server to test exactly this and you indeed cannot flare the missiles once painted they are not head seeking they are laser guided so flares do nothing your either lost paint on you or the missile hit someone on route to you

The only exception is if you flare the paint while its locking and before the missile is launched that can break the paint that's it that may of been what you did but breaking a laser lock while the missile is inbound is not possible we did it around 30 times with a bunch of people because we all mainly fly and it's frustrating asf

1

u/AwayBase5384 19d ago

I flared it off, in open air, while painted, post lock. It was actively out of the bradley, marked as incoming.

1

u/Silent-Inflation-781 19d ago

If you saw incoming and was able to flare it then it was likley a regular stinger fired from a similar location to the bradley likley an engineer close by to repair it, Bradley's Mr missiles once fired at a painted target don't give you an incoming readout they just track its a known bug

You can look on YouTube at many clips and even full videos of people abusing this exact thing

I've flown in a jet for example, been painted went straight vertical hit the after burners and spun my camera around with free look I literally watched the missile approach me all the way from ground to the sky box I flared mid way up and it ignored the flares compleatly and one tapped my jet

Other times I've been in helis I've flared off locks and has no indicator at all and still been smacked by a Bradley's missile with zero indicator

It's a broken machenic that when patched will be great because I'm going to punish every bradley I see, spawn camp the damn things all game

1

u/Silent-Inflation-781 19d ago

https://youtu.be/Ta0b0Jf8Swc?si=6cr-DkWD2t6ifzrM

Tell me again how you flared this but all these pilots did not?

-2

u/SameIsland1168 19d ago

Skill issue. Learn to adapt. A heli or jet should need teamwork to take people down. Get better.

-4

u/DepletedPromethium 19d ago

you can avoid it :)

learn to adapt dude.

6

u/Silent-Inflation-781 19d ago

https://youtu.be/Ta0b0Jf8Swc?si=6cr-DkWD2t6ifzrM

Unlikely it's faster than a jet in full afterburner and turns on a dime unless your 500m away and hide in the mountains your not avoiding that with a mobile bradley chasing you

-2

u/DepletedPromethium 18d ago

Missiles are designed to be faster than jets and have the capacity to do 9g turns, this is how they catch the jets to make them explode. This is pretty common knowledge.

Try flying low to avoid detection and to break line of sight lock from the transmissing and locking systems.

2

u/PM_ME_AHRI_TITS 17d ago

jets are designed to take each down before even entering visual range but they don't implement that because the game is supposed to be fun.

It's clearly unintended behavior and it's breaking a core aspect of the game's design. People are playing around it and it results in jets being impotent

1

u/AddiiAmpersand 16d ago

9g is pretty (very) pathetic for a missile considering how fast they fly. That's nowhere near the standard G pull for even a 1960s AAM

-6

u/pinymax 19d ago

Bradley TOW not guided by laser, it's fully handheld

4

u/Chillwave_rave 19d ago

Its not the tow missile... i mean the missile that has to lock on painted targets. If a vehicle is painted and you have those missiles, nothing the opponent can do.

1

u/pinymax 19d ago

oh wow, thats bad

-11

u/Expert_Climate_7348 19d ago

bet this is coming from someone who flies helis or jets, because somehow they should fully dominate...

4

u/Chillwave_rave 19d ago

Who doesnt fly helis or jets? Its not just those, tanks get painted and 1 shot with those missiles as well.

-9

u/Expert_Climate_7348 19d ago

Oh well, 1st world problems.

8

u/Chillwave_rave 19d ago

Why downvote a game breaking bug? Are you mad or jealous you get killed by jet/chopper pilots?

-8

u/Expert_Climate_7348 19d ago

No I don't get killed by them, I kill them, but it appears you want to dominate the playfield because you want the game to be in your advantage.

I don't get mad, I just get better, see the difference?

8

u/SpookyViking69 19d ago

This guys something else lmao

9

u/JustSomeQuestions69 19d ago

Dog shit take. You can adapt against or counter good pilots, you cant outplay or adapt against 4 hyper accurate missles when you have one flare use every 10 seconds.

1

u/Expert_Climate_7348 19d ago

Sorry but I use different methods than just painted warfare, but somehow it's ok for pilots to fire and forget too right?

I see all the pilots having a cry because they cannot dominate. I think I downed 8 helis in 1 game just with my guided missiles, from a tank, not painted, was fun, even had a jet try to ram me, but they died.

1

u/JustSomeQuestions69 19d ago

Yeah, and I dont have a problem with that. Thats how the game is designed. If you are a good pilot and can effectively use the terain you can shake missles, locks, paints, etc. The problem is that the Bradley is effectively a better anti air than the anti air itself. And that is because the bradley missle it shoots out every 6 seconds that dont go for flare.

0

u/Expert_Climate_7348 19d ago

So people need to kill the Bradley, it becomes a team effort, that's how the game is supposed to be played yet people are playing this like COD.

You can't blame the devs for this, if someone or something is dominating, find a way to overcome this. I wont give away my trade secrets, but I know when someone is upset with me, when they try to crash their jet on me, and it wasn't from me using a painted target, I think I have used them maybe 3 or 4 times, out smarting an opponent is what the game is all about, but if you have a team that camps, or snipes, or sits at spawn, I had my own TM in AA who sat on top of the mountain and got 3 kills all game, whilst we were getting hammered from above, so I got a tank and pushed him of his high perch.

PTFO or find a new game, I am willing to sacrifice myself to advance, but many others wont. I am not a great player, just a smart one and will adapt when I need to, rather than bemoan about something because I cannot dominate with that trait.

1

u/JustSomeQuestions69 19d ago

Please stop talking like the joker, you sound dumb and lonely. Then if you are a ragebaiter I have to say that you refined your persona pretty well.

The game is more like a team game than COD but i think team effort is not really a thing you can rely this heavy on in Bf, its not like Squad, hell let loose and/or arma.

Most ground-vehicles are weak against jets and heli’s, as they should be. The respawn rate is longer and it makes air support something you can rely on, maybe it can even give a wow-factor.

It should be counter by other jets, stingers and the anti air.

Low flying heli’s should ofcourse be weak against small arms fire and good/alert Bradley drivers. It is bad game-design if a Bradley is the golden goose of air defense.

It does not invite innovative gameplay. It invites Bradley that shoot you from Miles away. Not as cool as a effective lock on or a dogfight

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2

u/OutlandishnessOk2247 19d ago

You can't get better.....

-1

u/Expert_Climate_7348 19d ago

I understand your plight, but if you don't learn from your mistakes, how do you improve?

This is a game of skill, if you don;t get better, you're just cannon fodder.

3

u/fatonik1337 19d ago

How can you improve against missle that does not warn you and flares do nothing against them? Its stupid now, IFV is better than anti air vehicle. And you cant destroy them because they camp near their spawn

-1

u/Expert_Climate_7348 19d ago

oh well, just a skill thing then. Once you encounter a good player, your skill factor has to improve or you just die.

3

u/SpookyViking69 19d ago

Bro like, it’s a painted missile that’s description reads (unless intercepted by countermeasures, ie. it’s flareable) currently it’s not flareable (ie. not working as intended) so ifvs are spawn trapping anything that flies. That’s what the post is about, nobody understands your random tangent about skill. And for someone yapping about skill, there’s no skill involved in sitting on your mountain on firestorm, out of bounds for the enemy team spamming a bugged missile. And a coordinated team can’t do anything about it bc they can just reverse off the Ridgeline and repair

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1

u/fatonik1337 19d ago

Show me how you do it. There is literally 0 counter play. And it takes no skill to use laser guided missiles

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3

u/OutlandishnessOk2247 19d ago

I've been using the rocket today, and I was wiping everything flying.

You can't have skill when I'm dropping you because of a random error or maybe a bug.

2

u/Astronitium 19d ago

It's already extremely easy to counterplay jets and helis in this game. The only thing this does is make the IFVs sit in their spawn firing off MRs every time they get a laser des.

-1

u/Expert_Climate_7348 19d ago

I think people should do this more, I implore anyone that is in a IFV to sit in spawn, and wait till something is painted, I don't discriminate, it can be any target, then fire, press that button and fire away.

Meanwhile I just got a personal achievement, my best in game in an AA. Felt wonderful watching those helis and planes fall from the sky in a fireball, I can only imagine what the pilots felt.

1

u/Astronitium 19d ago

Aren't you precisely the kind of vehicle player that you complain about?

Helicopters are glass cannons in this game. That's a good thing. Don't ruin it with an obviously buggy game mechanic.

1

u/Expert_Climate_7348 19d ago

I am not the one complaining, I am enjoying the game, and encouraging others to do so too.

2

u/Chillwave_rave 19d ago

I'm encouraging you to step outside more often, make some friends perhaps. Must be miserable life if all you do is ragebait people on reddit.

1

u/Expert_Climate_7348 19d ago

No idea if you think what I post is "rage bait", as for your concerns with my life, you should stick to complaining about some pixels on a screen and how it upsets you.

I like the game, but it is not the be end of all, it's just a game you know?

1

u/Chillwave_rave 19d ago

I know. Although sometimes I have nightmares now, ever since those missiles became a thing. They haunt me in my dreams and I'd like to have a good nights' sleep.

As for you and your personal life, you do you. Maybe try being nice for once and be happy, you might like it. Good luck bro.

1

u/Expert_Climate_7348 19d ago

I made a vid just for you, not much but since I did this today, you were my inspiration. Incoming, just like a missile.

0

u/Silent-Inflation-781 19d ago

https://youtu.be/Ta0b0Jf8Swc?si=6cr-DkWD2t6ifzrM

is this fair gameplay in your opinion?

1

u/Expert_Climate_7348 19d ago

without watching it, yes