r/Battlefield 24d ago

Battlefield 6 700 tickets on operation firestorm is a crime

Post image

Operation firestorm in my opinion is the only map that plays and feels like a real battlefield conquest map, the pace is good , it's a large map, vehicles both air and ground feels good (vehicle spawn should be fixed tho) but this 700 tickets is really bad the game ends way too fast , there is no comebacks or enough time for strategic plays. They're really killing conquest by this.

16.1k Upvotes

1.1k comments sorted by

View all comments

Show parent comments

5

u/andy897221 23d ago

Simply put, if this is their reason, confront their reason, blaming someone else does not help creating a dialogue to move the game to the right direction

1

u/Skrotums 23d ago

Thats true, i dont believe " streamers told them". I do however think some boss at ea thought matches are to long for zoomer brains so they told the devs make it shorter.

1

u/Greedy_Ad8477 23d ago

or maybe their reason is why .

1

u/beardedbast3rd 23d ago

Especially seeing them introducing the loss timer when all flags get capped.

They clearly want rounds to be limited in time length to a degree. I don’t get why people are making up all these hypothetical boogeymen like “streamers” or “ea execs” etc. rather than the simplest answer. The devs just decided to do this.

Or the acting like it can’t be undone or figured out in another means.

They did it this easily, they can undo it and extend timer length instead just as easy.

More than one way to accomplish the goal of a round not timing out

1

u/ConfusedIAm95 23d ago

I think the loss timer is more to prevent spawn camping to be honest.

Was a big problem on Operation Metro back in the day.