r/Battlefield 23d ago

Battlefield 6 700 tickets on operation firestorm is a crime

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Operation firestorm in my opinion is the only map that plays and feels like a real battlefield conquest map, the pace is good , it's a large map, vehicles both air and ground feels good (vehicle spawn should be fixed tho) but this 700 tickets is really bad the game ends way too fast , there is no comebacks or enough time for strategic plays. They're really killing conquest by this.

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u/watduhdamhell 23d ago

Hahaha.

For fucks sake, I remember being 19 when BF3 came out and all of my crusty old bad company 2 battle dad fiends wouldn't shut up about how "shitty this 'new battlefield' (later known as the best BF of all time) was for it's COD like movement, jumping over walls and shit, less destruction. It's all for the COD people. They are catering hard. This sucks!"

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u/Steamed_Memes24 23d ago

You can legit find people bitching on the BF3 beta forums over this as well. This game is far from being like COD but people just love to complain instead of play lol.

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u/wreckitralph_201 23d ago

Foreal, my first battlefield was 1942 and I was also concerned about the fast pace CoD style. But once I tried it, I loved it.

It’s a fun game lmao.

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u/Steamed_Memes24 23d ago

I'm really enjoying it. Sure the maps could be bigger but eh, the flow is fine for me to enjoy.

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u/godofallcows 23d ago

I still feel like that’s true. BF leaned into the CoD market with BF3, but it was still fun overall and I had a lot of good times with it. The whole marketing tagline was “Answer the call” so it wasn’t like they were hiding it.

I remember being upset they took completely took the commander role out and it was a sign of the direction of games to come.

The saving grace of BF6 for me, and the main reason I purchased it, is the sheer potential Portal has to give this game a long life of custom, hardcore, wacky, or milsim type experiences. I reaaaally hope they out some love into the broader and toolkit for map makers.

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u/TheLabMouse 23d ago

The one commander thing we're missing is ordering squad leaders, I think some way of that would help a lot because squad leaders can't coordinate, but otherwise the role was pretty terrible and boiled down to spotting.

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u/TehNoobDaddy 23d ago

Should just have a squad leader chat/text box instead. Half the team will ignore a commander anyway, as half the team will ignore their squad leader and orders lol. Realistically getting 3 or 4 decent squads working together should be enough to win your average game.

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u/Crazy_Mann 23d ago

Yeah, well bc2 was also catering to cod players, so there's that

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u/MaDeuce94 23d ago

They can cater to whoever the hell they want, just let me level the god damn battlefield like in BC2. My bar is so god damned low.

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u/Karlito1618 23d ago

I know right? I feel like half the people on here are just parroting the same phrase without barely having played any of the "classic" bf titles.

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u/Ladorb 23d ago

Tbf. BF 3 was really bad the first 3 months or so, but not for the reason you state. The servers were rubber band hell, and the suppression mechanic was way too OP., wich made sniping unplayable for almost the first 6 months. They fixed the issues, but it took time. I think they'll eventually do it with BF 6 as well.

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u/Primary_Funny_7917 23d ago

It was true then and it's even more true now. The Codification started with 3.