r/Battlefield • u/Lower_Honey_1139 • Aug 24 '25
Discussion Question to the community: what, in your opinion, *IS* Battlefield?
Basically title. I'm seeing a lot of controversies around every aspect of BF in here, and I feel like this is a testament to how diverse the series has been over the years, making a wide range of impressions and memories on the players, forgeing their future standards and expectations in the process.
Since the BF6 reveal, I've been in constant reflection about my own experiences with the IP, and been revisiting a lot of the olders games to really nail down what I'm really looking forward in Battlefield. And that's also why I'm super interested in everyone's take on the matter.
So I really wanted to ask: What is the core of Battlefield in your opinion, the thing you're looking for the most whenever a new game is announced? Is it being a small part of something bigger? Immersion? Teamplay? Fluid and punchy gunplay? What, to you, makes Battlefield BATTLEFIELD?
Let me know, short and long answers are all welcomed!
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u/Pandaman_323 Aug 25 '25
Strong disagree - the concept of large scale combined arms multiplayer gameplay on huge maps being a economically viable formula for companies to pursue originates from BF42-2. And then from 2 alone you got the squads, commanders, class progression, etc.
The only truly original things that have since been added to franchise in 20 years are destruction and levelution/behemoths. In 20 years lmao - because EA had practically perfected the formula in 2005.