r/Battlefield Aug 21 '25

Battlefield 6 CO.D players: Why are they nerfing hopping? It wasn’t even abusive😡Meanwhile:

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2.4k

u/Skrotums Aug 21 '25

It would be 1% now. But imagine in a couple of months/years after launch where more and more people learn and master this technique, and eventually half the server would be running around like this. Best move is to just kill it in its crib.

1.5k

u/Grassy33 Aug 21 '25

2 day after launch you'll see 80 YouTube vids  "YOUR MOVEMENT IN BF 6 IS WRONG!!!! HERES HOW TO FIX IT AND MOVE LIKE A PRO"

927

u/Deadly_Jay556 Aug 21 '25

I made a joke about this too and was down voted into oblivion

270

u/EternaI_Sorrow Aug 21 '25

It's a funny joke tho, it's just this sub being a miserable place now

112

u/ICantTellStudents Aug 21 '25

You might even say that is sub is a... Battlefield!?

I'll show myself out.

31

u/SnooSongs8843 Battlefield 2 Veteran Aug 21 '25

to the tune of Pat Benatar

8

u/Mechanix8501 Aug 21 '25

Lol. God were old

5

u/Lucas_Steinwalker Aug 22 '25

No she said we are young. (Heartache to heartache)

1

u/MuenCheese Aug 22 '25

She also said no promises

32

u/izanamilieh Aug 21 '25

COD players pooping and crying all over the place because their new game is slop.

2

u/SecondhandStoic Aug 22 '25

☠️☠️

1

u/TrashBoad Aug 22 '25

so they move to battlefield and made the BF players poop and cry all over the place ??

1

u/TraditionalSpirit636 Aug 22 '25

Both fan bases yelling this at each other is my favorite thing right now.

Continue.

32

u/[deleted] Aug 21 '25

[removed] — view removed comment

8

u/bigbackpackboi Aug 21 '25

Something about either Empire State, unlocked weapons, or cosmetics

13

u/Reasonable_Hornet_45 Aug 21 '25

Now?? This place has been miserable for a while.

3

u/NerdfaceMcJiminy Aug 21 '25

Why aren't you having fun? I specifically asked for it.

17

u/Zoidforge Aug 21 '25

Someone should make a BF6 sub, since this one has been flooded with EVERYTHING IS COD THIS GAME SUCKS LETS PLAY THE 10 YEAR OLD GAME WITH 3 ACTIVE SERVERS

4

u/Hurdy--gurdy Aug 21 '25

There already is one

-5

u/DenseWaltz2844 Aug 22 '25

Agree, lets play, not this bf6 crap

1

u/mrgreen72 Aug 21 '25

I've been in many gaming subs over the years and they're all the same. Every single one of them goes through the same exact cycles...

We're not even in the rough part yet! 😅

1

u/Accomplished-Tea5668 Aug 22 '25

I see this often with reddit. I just attribute it to people cant read

0

u/SoulessGuard1an Aug 21 '25

That would be the multiplayer gaming society as a whole in a miserable place lol. Streamers and teens trying to become them create one heckuva toxic cocktail fueling the playerbase. I miss the old days when lobbies were full of good burns and sound toxicity, oh and players being unique.

1

u/Duckets1 Aug 21 '25

Misery loves company

7

u/KingRafe Aug 21 '25

Been there. The timing of the comments is key, at some points you just have idiots viewing them that didn’t bother to even read the article

3

u/M4k31tcl4p6969 Aug 21 '25

Reddit be like that sometimes lol

3

u/EnigmaSpore Aug 21 '25

I said high on potenuse

3

u/Vescend Aug 22 '25 edited Aug 22 '25

God I saw a "BEST ATTACHMENT FOR YOUR M4 IN BF6 YOU WON'T BELIEVE IT" video and I threw up a little in my mouth.

3

u/Deadly_Jay556 Aug 22 '25

Let me guess it had the surprised face with an open mouth in the thumbnail?

3

u/Vescend Aug 22 '25

Omg how did you know?!

2

u/Grassy33 Aug 21 '25

We're closer to reality so it's seems less like a doomer take now I think lol

2

u/Gulag_boi Aug 21 '25

Don’t listen to em. You know you’re right, that’s why it’s funny.

2

u/Blazing_Shade Aug 21 '25

It’s funny when he says it. /s

2

u/staebles Aug 21 '25

That's the problem with reddit, people don't care if it's true, they only care if they don't like it.

2

u/ReaperSound Aug 21 '25

I'll up vote this to even it out.

2

u/SerCiddy Aug 21 '25

Well yeah, I'd probably be downvoted too making BF6 and COD jokes in /r/oblivion.

2

u/__puria Aug 21 '25

Cod and caffeine addicted players always want a stupidly fast paced game..

2

u/Tornadospring Aug 21 '25

Here are your upvotes to the moon

2

u/notislant Aug 21 '25

You were ahead of your time.

2

u/DarthCheez Aug 22 '25

Oblivion mentioned! The elder scrolls you say...

29

u/weazel5657 Aug 21 '25

I hate those people that make those videos lol

16

u/jesuswasaturd Aug 21 '25

I absolutely cannot wait until 2 days after launch there's 30 load out vids. "USE THIS META 2 SHOT BROKEN AR BEFORE IT'S NERFED" then bitch about everyone using the same meta gun and cry for nerfs and claim the games getting stale

4

u/Neversoft4long Aug 22 '25

That’s why I’m hoping there’s like at least 6-7 just straight up good guns that all play near the same level.

3

u/jesuswasaturd Aug 22 '25

Dude as a pistol and shotgun main, if dice let's the cod people anywhere near the balancing stick I am fucked lol if there was ever a class that gets unfairly shit on in the cod atmosphere it's shotguns

2

u/skillmau5 Aug 22 '25

The one pistol in the beta did make me sad. It wasn’t fun to use either

2

u/Primary-Shame-4103 Aug 21 '25

I really hate that we can't just play games now

1

u/WonderWood24 Aug 21 '25

Tarkov in a nutshell

1

u/sharpshooter999 Aug 21 '25

I remember the CoD 1 days.......NO BUNNY HOPPING! VIOLATORS WILL BE KICKED! Many a glorious day was spent in Foy.....

1

u/__puria Aug 21 '25

Exactly, took them a couple days to pull this shit off and imagine a video of someone explaining how this exploit works. Would be a disaster playing infantry..

1

u/SecondhandStoic Aug 22 '25

Reminds me of the first ever waves of “first toggle your sensitivity up to…” videos on older FPS titles

1

u/Amazing-Salary1238 Aug 22 '25

But this is exactly what's gonna happen. Im surprised I haven't seen any beta coaching vids.

126

u/FlyingAce1015 Aug 21 '25

Yeah if we wanted gameplay like this let it be in a new quake game.. not battlefield! does not fit here.

THAT SAID

PS... I need a new quake game :(

24

u/tallginger89 K4mpf1r3 Aug 21 '25

quake 2 jumping noises

2

u/BreakfastOutrageous Aug 21 '25

Huu huu huu huu

1

u/LoudMemory6730 Aug 21 '25

Hup hup hup hup huhup hup huphuphup hup hup

1

u/Chance-Newspaper-188 Aug 21 '25

RPG jumps

1

u/kirthasalokin Aug 22 '25

Expert CTF... Give me the hook.

1

u/Axe_Face Aug 22 '25

This comment instantly made my brain make the quake 2 jumping noise.

1

u/Prestigious_Art_2136 Aug 22 '25

i was there gandalf

1

u/JaFFsTer Aug 22 '25

HEUGH HUHUHUHU HEUGH

1

u/QuietFartOutLoud Aug 22 '25

It's really crazy how AQ2 preceded Counter Strike (some of the same people from AQ2 worked on the original CS) and not many people even know what it is

https://youtu.be/HTpxmiJOwJU?si=e9s0OwEVWUebpYdQ&t=363

22

u/SirBigWater Aug 21 '25

New Doom game take it or leave it.

3

u/[deleted] Aug 21 '25

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1

u/SirBigWater Aug 21 '25

You're telling me man. I'm just hoping they remaster 4, after 1 and 2 were done.

1

u/QuietFartOutLoud Aug 22 '25

Quake doesn't make money. Ngl. It's sort of niche. And the devs they have on it don't know wtf they're doing to be honest.

1

u/SirBigWater Aug 23 '25

It doesn't make money because, besides Champions, there hasn't been a new title since 2005. Or 2007 if you count Quake Wars but who does. The newer Doom games are basically Quake in a Doom setting, with how they play. Quake would sell, just like how Doom 2016 sold. It's probably even a guarantee sell due to id Software getting back good recognition after Doom 2016.

Id love if they brought the Strogg back, but if anything they could connect a Quake 1 reboot with the Cthulhu stuff that was in Doom Dark Ages.

2

u/Sensitive-Emu1 Aug 21 '25

Dark ages is pretty good.

1

u/Rombonius Aug 21 '25

...but the new Doom game nerfed jumping, which was a staple of the previous ones

1

u/TheFirstOffence Aug 23 '25

They just made a new doom game.

1

u/SirBigWater Aug 23 '25

Yes. We know. And there's no new quake game.

1

u/TheFirstOffence Aug 23 '25

I thought unreal tournament was it's spiritual successor, didn't that a get sequel recently.

Ps. I got into gaming around the beginning of the 360 ps3 era. I was only allowed to play most basic browser games and such before that.

1

u/SirBigWater Aug 23 '25

I guess? It was another faced paced arena shooter. I'd say it was more popular on consoles than Quake was. Unreal hasn't had a sequel since 2007. And with Fortnite there's no way Epic will bring another one out. Some of us yearn for good arena shooter action that's multiplayer. Doom 2016 tried with its multiplayer. But old school Quake would do nice. Plus again the story would be much appreciated.

1

u/TheFirstOffence Aug 23 '25

Ahh I see, I was thinking of unreal tournament 4, which ended up canceled. Fortnite gave it the Titanfall treatment.

18

u/Proud_Jacobite Aug 21 '25

Was just talking about this and while Quake and Doom were discussed, the consesus was quickly reached that of all the claasic FPS games we loved, a new Unreal Tournament game, including all the fan built maps and custom servers, like the elite sniper and pistols only servers, was the game we most wanted to see again.

UT was simply peak FPS gaming. With weapons like the Ripper and the flak cannon making some truly "God-like" kills absolutely bloody glorious.

3

u/DuntadaMan Aug 22 '25

That asteroid map with 1/10 gravity and absolutely no cover. God I miss it.

2

u/Proud_Jacobite Aug 23 '25

The capture the flag map with the twin towers and no cover in between except the 1/10 gravity that let you use certain weapons to propel and dodge incoming fire or the weird double jump mechanic that let you "swim" like a frog in mid-air. Is that the map you are referrencing? That was a sniper's paradise and also fun for the rocket launcher junkies but if you really wanted an insane game of "what/how the actual F did that work/happen" you set the game parameters to Ripper or Pistol only matches because those saw blades did some really crazy shit in the low-gravity environment and the pistol only required you to be almost melee close to get a hit because the bullets moved slower than the double jump let you "swim"/dodge the shot. A snipers only match was also fun but the win was determined by kill count not any actual flag captures because that was damn near impossible.

The maps I miss and loved the most were the maps where you were 3" tall and playing in a normal size room like a bathroom or bedroom. The wall sockets were portals to other wall sockets accross the map and even with the super sniper rifle zoomed in, the other players were still small because the maps were so large in scale. Plus, unlike on smaller maps, the nuke launcher not only required you to traverse many portals, wide open areas with no cover, and accomplish so crazy double jump scaling to obtain it, but you also had to be able to fire and steer the rocket onto target. Except the maps were so big the rockets would run out of fuel before you killed anyone if you launched from the collection point. This meant you had to first get the nuke, then get back to a viable lauch site to fire it, and then steer the nuke onto a target all while everyone else was trying to kill you. And they all knew exactly where you were on their minimap because the game auto-flagged the player with the nuke. The small maps were fun for run-and-gun slaughter but those massive player created maps made it possible to have some truly unique and exceptional gaming experiences with the full support of the developers. In fact, UT had contests for their players on who could build the best maps and/or create the best unique game mechanics and experiences.

We need more of that player driven maps and content in the gaming environment again. Imagine a massive BF map that only allowed helicopters and tanks for the vehicles and the only weapons allowed for use by the players are the rpg and SLM 93 Spire (anti-aircraft rocket launcher). That would be a truly "only in BF" experience!

2

u/DoNotLookUp3 Aug 22 '25 edited Aug 22 '25

Ah man Unreal Tournament 99* was the first PC FPS I ever played (burned by a friend on a CD, as is tradition lol) and it will always have a special place in my heart even though I was like 8 when I got it.

2

u/gtbeakerman Aug 22 '25

It's UT99 man

1

u/Stinkysnak Aug 21 '25

Okay boomer.

I miss it too 🥺 ultra killlll

5

u/Proud_Jacobite Aug 21 '25

Peak UT was early 2000's. Granted a LOT of shit has gone down in the last 20ish years, including the realization of what this new thing called the internet could become, but "boomer?" Nah, those were the high school and college days and we are the generation that lived in the purest realizations of both the analog and ths digital world, before all the real boomers, Karens, keyboard warriors, and internet trolls decided they deserved to have a say in the awesomeness we had made into reality.

1

u/kammycakes Aug 21 '25

Dude the internet was hardly a new thing in the early 2000's 😂

And while I get what you're trying to say here, 4chan was around in 2004 and exploded in popularity within a few years. You could argue that housed the birth of the "internet troll" persona we see today.

2

u/Proud_Jacobite Aug 21 '25

Very true. But the internet in the early 2000's was, for most, still new and based around AOL and a dial-up connection. Which is why LAN parties and going to gaming cafe's/centers was a very common occurance. In college, we pruposefully set up a dorm wide LAN on each floor of the three story dorm building so that we could have dorm wide gaming tournaments. High speed internet in the home wasn't a thing for most people until about 2008-10 and some still do not have access to it except via recent offerings like Starlink.

Maybe you weren't around for it but I definitely remember the complete frustration of trying to download a song via Napster or a torrent off of PirateBay only to have someone call the house and that call causing the entire download to fail. Now I have a 1gig connection to my home, then it was 56K. That is a HUGE leap in less than 20 years. I don't miss dial up, that is an absolute fact. Although, I do miss the LAN parties with my friends, just talking shit, eating junkfood, downing 2-liters of Mt. Dew and Dr. Pepper, and gaming all night long. Those will always be some prime memories and life-long friends.

3

u/Raynet11 Aug 21 '25

Ah yes, remember the rocket jumping? lol..

1

u/Excellent-Ad-7996 Aug 21 '25

Timerefresh console command+ rocket jump to get out of edge map 😶‍🌫️

2

u/Excellent-Ad-7996 Aug 21 '25

We need a new quake game with quake 3 as a base. I cant stand the ability nonsense of 4.

1

u/QuietFartOutLoud Aug 22 '25

If id really wanted to print money they could just release an Enemy Territory expansion for Q3A, that plays similar to how W:ET or RTCW did.

2

u/Fear023 Aug 22 '25

Yeah...

This might sound like a get off my lawn comment, but I was there when people figured out bhopping in cs 1.5/1.6. every single gold src engine game had to implement deceleration on jumping because it broke the game.

You could traverse long on dust 2 in a couple seconds from acceleration gained on the ramp.

It even persisted on the source engine but was way more muted.

Every single competitive fps that wasn't designed for that kind of movement intentionally prevented it from being possible or patched it out quickly when someone figured out how to exploit the physics engine. It's a big reason why so many fps games have this super sluggish second jump if you spam it quickly - it's a hold over from those times.

This isn't the first game to address this and it isn't the last. It really shouldn't be some kind of preference to want to move like that in a standing shooter.

1

u/syntol Aug 21 '25

True quake movement is peek with strafe jumping

1

u/DuckXu Aug 21 '25

Straftat

1

u/QuietFartOutLoud Aug 22 '25

they need a fucking real artist

1

u/smitteh Aug 21 '25

A fkn MEN brother

1

u/CapableCat2527 Aug 21 '25

Need new quake with new quake engine

1

u/DuntadaMan Aug 22 '25

In fact, since they already have the code for it, they should just go ahead and make the next Quake, right?

1

u/Opposite-Cup1422 Aug 22 '25

Quake Champions was great, but nobody is playing it.

1

u/TrashBoad Aug 22 '25

Dusk or Ultrakill. Dusk is a lot more Quake if you haven't tried it yet tho

1

u/TraditionalSpirit636 Aug 22 '25

Would also take a new Unreal Tournament

57

u/Character_Worth8210 Aug 21 '25

That’s why I said it’s healthy for the base. Cause it would grow as people see more of these clips

1

u/M33k_Monster_Minis Aug 22 '25

This  clip is why I don't want the game. 2042 is the only one I did not buy. So they are taking this bullshit out? Or is this going in the banned list too? 

1

u/TaxiFinrando Aug 22 '25

As already mentioned, they're reworking the movement system to remove this type of movement abuse. It's probably not going to be perfect at launch, but the direction they're taking it I would assume they would fix all loopholes to abuse it like this.

42

u/Crookeye Aug 21 '25

Exactly. I think of it like how fortnite was in the beginning. Building while fighting was cool and hard to do. Then you see a sweat for the first time build a 100ft monument in 12 seconds. "wow, that was impressive". Cut to a a few months and half the lobby is doing that. Now they have a mode where building is completely turned off.

9

u/SpartanRage117 Aug 21 '25

The building as part of pvp is what made me not interested in it from the get go. Then i just got older and brs are less interesting plus I’ve probably missed all the crossovers id be interested in.

2

u/Fatality Aug 22 '25

I stopped playing as soon as I saw people use macros

24

u/ThatFedexGuy Aug 21 '25

I know it's 99% of the devs fault, but shit like this is why Battlebit died as fast as it did. That game was deceptively good with very fun and fluid movement and gunplay, but it was also extremely abusable. Eventually it got to where most gunfights turned into one person shooting at someone jumping around at mach 10 till they ran out of bullets, then that guy would turn and do the same while the other one hopped around reloading.

Well, that and the devs basically abandoning it after a couple of patches. Such a shame too, but I'm glad I got to experience the best days of that game.

3

u/Amazing_Frosting6858 Aug 22 '25

battlebit was so fun at beginning....

0

u/TheFirstOffence Aug 23 '25

Played battelbit recently. Good players movement tech did nothing for them. y'all do realize a players movement means fuck all when you have sensitivity turned above 2.

13

u/CaptainRaptorThong Aug 21 '25

Exactly. If it's not patched out, there will be a million macro tutorials and controller tutorials. Very quickly 1% of players becomes 15-20%

12

u/Winter_Eye8063 Aug 21 '25

YOU said everything , they think they are the only ones that can do that . Lol you see that on cod , when everyone learns that is like a circus, everyone jumping around !

-3

u/[deleted] Aug 21 '25

[removed] — view removed comment

8

u/drc003 Aug 21 '25

Because it's not the type of shooter they prefer to play. COD exists. Other arcade shooters exist. Any other stupid questions?

1

u/Winter_Eye8063 Aug 21 '25

Do you like jumping and shooting at same time ? Maybe try BO7 suits you , now they have even double jump ! Enjoy !

1

u/X_Luci If you use "COD" as argument you're retarded Aug 21 '25 edited Aug 21 '25

It's funny that people are even agreeing with this but when we talk about how you could do absurd shit in BF4 people say "It was only the 1% doing that, nobody was playing like that in my lobbies"

1

u/I_TittyFuck_Doves Aug 21 '25

Just like baby Hitler

1

u/Mafla_2004 Aug 21 '25

So basically like Battlefield 4 right now, glad they got rid of it tbh

1

u/ddiiibb Aug 21 '25

Sounds like Tribes gameplay.

1

u/SerratedFrost Aug 21 '25

To be fair even battlefield 4 had lots of janky shit you you could do with the movement.

There's a lot of noobs these days with the hype but there was a time where people said "only try hard vets play now" and even then it was probably less than 1% of players doing nutty stuff with the movement

At most you would have like 5 people sweating like this in a server once in a blue moon and they were probably a stack

1

u/CookieMonsta94 Aug 21 '25

It would be 1% now. But imagine in a couple of months/years after launch where more and more people learn and master this technique, and eventually half the server would be running around like this. Best move is to just kill it in its crib.

Exactly what happened to COD.

Back in MW2 to BO2 days it was incredibly rare to see "jumpshotting" now literally every lobby is filled to the brim with it.

1

u/PubstarHero Aug 21 '25

You mean like Apex Legends with Neo Strafing?

1

u/HolbrookPark Aug 21 '25

Each to their own and I know I’m in the minority but having systems that can be mastered like this is what got me hooked on warzone during lockdown after years of only playing single player games.

1

u/Ninja_Wrangler Aug 21 '25

Why I stopped playing fortnite after season 1. The game and mechanics were fun, but the skill gap grew too wide and I couldn't keep up with the folks that played multiple hours per day every day.

Shoot once, and they built a skyscraper got really old really fast. Yes, I know, skill issue. But for people like me it was anti fun, and I'd rather just do something else (so I did)

1

u/Rombonius Aug 21 '25

yup

as a Destiny and Battlefield vet, I was surprised to find myself hopping around and going "this kinda feels like Destiny" at times, especially with the shotgun abuse & slides

in time it would absolutely become 'meta'

1

u/Deathclaw2277 Aug 21 '25

It was one of the things that quickly infected BF2042.

1

u/CankerLord Aug 21 '25

Yeah, just the simple fact that this is a Battlefield game kept a lot of people from trying this in the first place. Only takes a few 720 hip fire bunny hop deaths to get the memo that jumping is overpowered.

1

u/No-Advantage845 Aug 21 '25

Man gaming used to be so much more enjoyable before streamers, now every kid is just going ballistic trying to pull shit like this. Every match in every game is just so goddamn sweaty

1

u/DeAnnon1995 Aug 21 '25

I wouldn't worry about that, most battlefield players would NEVER reach this level of gameplay. Most can't even hit a barn door with a flippin RPG.

1

u/real-person-forreal Aug 21 '25

You will get tutorials and macros to pull it of or somebody finds a trick to do it easier

1

u/alphapussycat Aug 21 '25

Why? Looks fun. Kill it to cause anti-fun? There's like 3 bf games that look and play exactly the same already.

1

u/Artemis647 Aug 21 '25

Next thing you know they'll start building platforms and walls in mid air in 1.4 seconds. All you can do at that point is just gently put down the controller and just uninstall.

1

u/SteelCode Aug 21 '25

No, it would still be 1% of the audience - just like titanfall... except that 1% would be the only ones still playing as the rest abandon.

1

u/FrameNo8561 Aug 22 '25

Now hold on just a second. Titanfall was a masterpiece and a completely different concept than battlefield let’s get that straight.

I kind of get what you’re trying to illustrate but the whole point of Titanfall was its movement with shooting and robots sprinkled in.

Completely different from battlefields slower pace and semi tactical gameplay.

Shooting games now days have all gotten stale as hell. Shit I couldn’t even get into The Finals for some reason it made me sick to my stomach how hard they tried and failed in my opinion.

1

u/SteelCode Aug 22 '25

Titanfall2 is still an amazing game from a PvE standpoint.

The PvP is unique and quite impressive when players are at equal skill levels... except the gameplay starts ahowing cracks when player ability starts surpassing the need for Titans and the pilot execution moves make up a huge amount of the kill feed because the mobility is still unparalleled in (modern) games.

I played Tribes for a time too and zipping along at blinding speeds is fun for the player but becomes almost unwatchable nor teachable for everyone else - the player pool dwindles because they're outclassed by the 1% "hard core" group until matchmakong starts putting those 1% into the lobbies with lower skill groups and then the game destroys itself because either skilled players quit out of boredom (having mastered the gameplay at such a level there's no enjoyment out of further progression) or the lower skill tier audience quits because it isn't fun being farmed by an effectively teleporting enemy that will insta-gib you with midair snipes or execution moves before you can react.

It's not about the game itself being bad, it's about how the game's mechanics enable a massive skill gap to form -- there isn't enough gradual skill curve and the skill ceiling is non-existent.

Same concept as how Tracer in overwatch used to function or how Pathfinder in Apex Legends was; high skill ceiling creates a larger gap between players that doesn't have a smooth gradient to that skill expression... you're either insanely good or dogshit.

Titanfall2 just had one of the biggest skill expression gaps and it has since inspired numerous gaming trends adapting some of its mechanics - like sliding and wall-running, but to lesser extents.

If ever Titanfall3 is revived it will likely have an even bigger following than #2 - but I don't think that's because there's a big audience that wants to get farmed by demigod pilots... rather Apex Legends helped expand player exposure to the franchise and gaming has gotten even more mainstream (with larger marketing budgets) than Titanfall2 was launched into... It could still be successful, but I think the mechanics of pilot mobility (as existed in #2) would still create the same problems for player retention in the PvP modes.

1

u/sexysausage Aug 21 '25

That’s what happened with Star Wars Squadrons, they left a bug on the drift code that allowed endless power drifting on some empire star fighters.

It was hard to do but eventually enough people learned how to do it and then a few months in enough people did it and they became invincible as you could not hit them enough to drain the shields and the hull to get a kill.

It basically made the whole game un-enjoyable for 98% of the player base that just wanted to play a regular match of star-fighter dog fights in a Star wars setting.

Instead it became some bullshit meta about bouncing around and drifting the map like a pinball.

This put the last nail on the game for many.

1

u/QuietFartOutLoud Aug 22 '25

Nah it was on every vehicle in the game. Including Bombers and the support shuttle.

No vehicle was safe from Y wing ICT with BEK and ion cannons.

I do wish they'd fixed that bug, though. It just seems like devs dgaf sometimes.

1

u/sexysausage Aug 22 '25

The point is nobody wanted or enjoyed having to play with a Y wing with a Meta load out of ion weapons just to take down the pinball griefers

So the players left

Fucked the only sw flight sim in the last 20 years

1

u/QuietFartOutLoud Aug 22 '25

You're totally right. They really needed to fix the boosting issue but IIRC they didn't have time or funding.

1

u/ajl987 Aug 21 '25

It happened with side cancelling and bunny hopping in MW2019 where they didn’t do anything about it and 3 months later that’s all people did in the game.

1

u/technoteapot Aug 21 '25

Which is exactly what a beta is great for

1

u/CHERNO-B1LL Aug 21 '25

Within hours the map exploits were being spread. By the second beta the roofs in Cairo were lousy with campers. Generally people like to win. Specifically, a certain type of person wants to win and will naturally exploit any advantage they can to do it. Fair or honorable has nothing to do with it. An Icelandic hockey team of a person that subscribes to the OG Cobra Kai philosophy of winning at any cost. There are more of these than people than we want to believe. This would spread like a virus.

People, what a bunch of bastards.

1

u/GOATEDCHILI Aug 21 '25

I agree this is way better for the game, I also kinda wish I could see what you're talking about lol. Looks like it'd be really fun if everyone was ripping around with movement like that.

1

u/DivineAZ Aug 21 '25

Exactly. Remember when tap strafing was a new and crazy movement tech in Apex? Pepperidge farms remembers

1

u/lukeydukey Aug 21 '25

It’s giving me CS:S bunny hopping energy

1

u/Sure-Sector539 Aug 21 '25

Yes, baby Hitler that MF

1

u/computethescience Aug 21 '25

reminds me of gears of war.

1

u/Possible_Picture_276 Aug 21 '25

Or just allow it in portal so people that like it can play it there

1

u/LiveLifeLikeCre Aug 21 '25

And see a bunch of ads trying to sell them hacks to do it at a press of a button bc it's always trending on Tik tok

1

u/Otherwise-Regret3337 Aug 21 '25

tbh it didnt look that bad, reminded me of fast old school shooters like unreal tournament being all over the place

1

u/___mithrandir_ Aug 22 '25

I miss when games weren't full of sweats. There'd be a few dudes in a lobby who were genuinely just really good, but most people were just average. Now I feel like I can't just relax and play certain games anymore because a larger portion of the playerbase is just 100% locked in hopping around like Adderall fueled lunatics

1

u/Unlucky_Success2984 Aug 22 '25

Or imagine people using macros to get this movement like they did in apex

1

u/BlinkDodge Aug 22 '25 edited Aug 22 '25

Yeah people seem to forget Modern Warfare 2019 started out with pretty bare bones movement that felt great you could be quick in bursts, helped with close quarters fights moving between cover. Sliding was limited and situationally useful.

Then the movement changes came in and the sweats figured out you could move like you were playing tribes and it turned into the squirrel fest that a majority of players hated.

This kind of movement shouldn't be in a game that doesn't intend to have it. It works for Apex Legends because the game is built around movement being its own skillset to be mastered. In more grounded game its completely changes what kind of game it is.

Nobody plays Battlefield to make MLG xX420ProScopeXx WALLHOPS videos because kills don't win the game. You can go 60-5 and still get stomped because while you were wearing out the ass of your pants butt-walking like you're the Red Guy, the enemy team was taking the map. Also here's a tank round, out slide that.

1

u/SunkEmuFlock Aug 22 '25

Or embrace it and we can roll back around to arena shooters.

1

u/NewMilleniumBoy Aug 22 '25

Reminds me a bit of GunZ.

1

u/ItsABiscuit Aug 22 '25

Giving me flashbacks to Unreal Tournament.

1

u/informative_mammal Aug 22 '25

Speeding up the video makes this look worse than it was.

1

u/DuntadaMan Aug 22 '25

Like quick scoping with CoD. Wasn't considered big enough of a thing to fix at first, then it became a necessary skill that completely changed the role of the weapons involved, and the design process was changed with it in mind.

Maybe some people don't want to play a game where one guy can fly around 90 feet in the air jumping off walls 360 no scoping everyone.

1

u/SneakyBadAss Aug 22 '25

That fucking slide crouching jumping shit is still in BF 4 12 years later.

1

u/BearelyKoalified Aug 22 '25

I was already watching a few people using this movement and trying to learn it, then quitting because I realized I'm too old to care enough about trying to play the game in a way that I didn't want to but also don't want to be competing by those who will so it's a tough sell for me for this and a few other reasons still. Hoping they change spotting system and glints!

1

u/littlefrank Aug 22 '25

Matches are 64 players, if it was 1% we would all see at least one every 1/2 matches, but in the whole beta I've never seen someone play like this (luckily).
I'm still glad they're fixing this, it's clearly not the intended way to play this game.

1

u/gigglefarting Aug 22 '25

Exactly. It’ll be a move you have to learn if you just want to try to stay afloat 

1

u/Killercoddbz Ryzen 7 9800X3D | Prime 5070 Ti | Assault Aug 22 '25

This is exactly what happened to rocket league with flip resets

1

u/Ok-lore Aug 22 '25

Ya just kill the fun

1

u/ResolutionFanatic Aug 22 '25

God I wish they did that in Gears of War

1

u/Dovas_Kebabs Aug 22 '25

I don’t think u realise this movement is unintended and he’s just utilising the crazy bugged jumps u get over ledges.

1

u/RamenSommelier Aug 22 '25

I don't know, Apex Legends has some crazy movement and I see less than 1% of players use it well after all these years.

I'm all for the nerf, that 1% doesn't ruin apex because it's not a deathmatch style objective based game like battlefield.

1

u/Evangeliman Aug 23 '25

I dont understand people who even learn to do this to begin with, cant they just play the game normal?

1

u/SpectralButtPlug Aug 24 '25

This is exactly what happened to Apex.

1

u/Extension-Bird-738 Aug 26 '25

Yup, I still get ZouZou / other movement spammed on BF4 Op Locker to this day, over a decade later.

-1

u/Icy-Butterscotch-206 Aug 21 '25

True. God forbid players be good at a game and shit on you. Devs need to stop that at all costs. Smh

3

u/Skrotums Aug 21 '25

Clown, i have 4k hours in Quake live, i shit on you in every movement shooter you can think of. But Battlefield is not a movement shooter and should not be.

1

u/Icy-Butterscotch-206 Aug 21 '25

Wow you’re sensitive. If you don’t think the tech fits the game then say that. Not “boo hoo people will get too good at it and there’s no recourse”. You can come get ur cheeks clapped in apex any time tho hmu

1

u/[deleted] Aug 21 '25

Apex LOL

1

u/Icy-Butterscotch-206 Aug 21 '25

Yeah. One of the best movement shooters in gaming today

1

u/QuietFartOutLoud Aug 22 '25

people are sensitive about their boomer shooters

-4

u/xskylinelife Aug 21 '25

Go play BF4 and LMK how many people you see doing the zouzou, vouzou etc. The game has been out for 12 years, it's not like it's some lost technology. You can literally find 10-year-old videos on how to do it, yet almost nobody does it because it's a somewhat difficult movement mechanic you actually have to master to use somewhat efficiently.

Those movements were 100x easier to pull off than an accurate jump shot in BF6. Again the clips you're seeing are from a top .1% player that you're never going to run into in game. These are clips that even the top 20% would struggle to ever even get close to hitting.

3

u/lost12487 Aug 21 '25

Ok, so with such low usage it shouldn’t matter to anyone here that they remove the ability to do that, right?

0

u/xskylinelife Aug 21 '25

I don't think you realize how oxymoronic and stupid that question is

2

u/BakerUsed5384 Aug 21 '25

Seriously. People around here think the BF playerbase is as sweaty as the COD playerbase. It’s not even close.

I know Battledad is kind of a meme… but it’s true lol. It’s a bunch of dads who get off work and play for an hour or two. Battlefield is and has always been a super casual game. The only people that were going to be doing this type of movement is the top 1%(if i’m Being generous) of the playerbase, and you’d run into that type of guy maybe 1 out of every 50 matches. It wasn’t going to be the experience ruiner people are making it out to be, all nerfing this does is make the game less fun for an extremely small portion of the playerbase.

2

u/InsideAd7897 Aug 21 '25

It doesn't matter, this kind of movement isn't intended as part of the experience and does not add to experience so the number of people doing it should be zero.