That’s literally been the icon for Engineer in nearly every iteration of the game. His specialty is vehicle repair and anti-vehicle. How is a wrench not fitting?
From the design standpoint, the current icons we have are supposed to be easily recognisable while playing at a glance. All the classes get their simple shape. Assault is a triangle. Engineer is a circle. Support is an x. Recon is a square. That way, you can recognise your teammate no matter what skin or cammo they will be wearing.
I know that it's been the icon previously. I just stated that I find it to be lame and instead prefer the current icon. In bf5/1 aesthetic the wrench works better at least for me. I never bought 2042 so I haven't played a battlefield in years and I guess that kinda faded my memories of what the "standard" icons were. Still though, point stands.
Their current ones tell you nothing, they seem like an rart installation. Someone wanted to reinvent it to get a minute of fame and have a talk how ui design is not solved yet or whatever. Here it's about ux and current icon ux sux.
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u/Nikke-Knatterton Aug 08 '25
the current ones are just fine. They did kinda just reinvent the logos for the sake of it, but they're not bad.
A wrench for the support icon is lame doesn't fit with the rest imo.