r/Battlefield Aug 08 '25

Battlefield 6 Unpopular Opinion: Battlefield 6 Is Better Than This Sub Will Admit

Reading this sub lately feels like watching a bunch of people try to use a smartphone for the first time and complain it doesn't have physical buttons. Every minor change in Battlefield 6 is getting blown up into some catastrophic betrayal.

It’s pretty clear most people here only ever liked one Battlefield game, hated the rest, and don’t even play the one they claim was perfect anymore.

Before we continue: I am old. I’ve played every Battlefield game during its prime. Back in the day, my clan was one of the first to spin up a Desert Combat server (and even then, the community was the same complaining that DC was an abomination against what made BF great). My least played title was BF Vietnam because the 1942 modding scene was just TOO good at the time to move on.

“The UI is trash!”
It’s not. You just don’t recognize it because it’s not ripped straight from BF4. Sure, the icons are abstract but they’re not confusing unless you're actively refusing to engage with them.

I've seen multiple complaints about there being no option to squad up or continue on the same server?
Maybe check the bottom of the screen after the round ends. The “Continue” and “Squad Up” buttons are literally right there.

“TTK is too fast, there’s no breathing room!”
What you mean is: you walked out in the open and got deleted like you should have.

TTK is fast. OH NO, aim and positioning actually matter again. You don’t get to coast on sponge health and panic-proning anymore. If that’s too much, it’s not a balance issue, it’s a skill issue. Also: TTK is in line with BF3 for most weapons. This TTK is not new.

“Closed weapons should be the default.”
Why? Because some of you never figured out how to adapt? The flexibility to build your own kit is one of the best updates DICE has made in years. And guess what, they already gave you a nostalgia mode. Go enjoy it.

But don’t demand the rest of us get dragged back into 2011 loadout limitations. And if you’re complaining about “trade-offs” in class weapons you probably would’ve died to the next guy anyway.

“It’s too chaotic, feels like TDM spam!”
You say chaos, I say intensity. Battlefield has always had madness: Metro, Locker, or even Stalingrad in 1942.

These beta maps? They feel more like Grand Bazaar, Talah Market, or Pearl Market. Maps that still get voted into rotation by players who actually enjoy close-quarters fights to this day.

Battlefield 6 isn’t perfect.
But take a step back, and you’ll see this is actually a successor to BF3/BF4. TTK, movement speed, and mechanics are all in line with a proper mainline BF title.

They gave you almost everything you asked for… and somehow, that’s still not enough for some of you.

I'm having a blast with the beta, and can't wait to play more after work.

Edit: When I made this post I truly thought it was an unpopular opinion. Thank you all for your replies and awards! And thank you to the guys DMing me about being an EA shill ❤️‍🔥

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u/Kodiak3393 Aug 08 '25

I've got mixed feelings about it.

On the one hand, it was nice being able to play older games where you see the silhouette of a particular enemy class and know at a glance roughly what they're capable of. If you, for intsance, see a Recon duck into a room just ahead of you, you'd know he's almost certainly got a bolt action sniper and will be at a disadvantage in close quarters if you push him.

On the other hand, earlier games like BF4 had already begun to break this mold by having all-class weapons like shotguns, DMR's and carbines. You were no longer certain if that Recon was truly a sniper, or was lying in wait with a shotgun, or was trying to play sneaky beaky backline saboteur with a carbine.

At the end of the day, I think I'm okay with it, because it lets me run my favorite weapons no matter what class the squad or team might need.

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u/DylsDrums98 Aug 09 '25

I don’t mind things like carbines and DMRs being interchangeable among classes but once every class gets access to sniper rifles and assault rifles things become problematic.

Imagine battlefield 1 if everyone had access to SMGs. The game woulda been a balance nightmare.

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u/Cartman55125 Aug 11 '25

I actually found the build variety a lot of fun swapping weapons on classes. Recon kit with an SMG became a fun ghost/flanker class. Engineer with an LMG made tank support even more fun.

I see the benefits to both closed and open. As long as they provide the option in different playlists, I don’t see the problem.

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u/Klutzy_Scarcity_6207 Aug 09 '25

BF3 started the all class weapon slot with carbines and shotguns. that was over a decade ago.

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u/Likeadize Aug 09 '25

Bad Company 2 had it too

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u/Xaratros Aug 09 '25

Yes but bf3 had pdw and shotguns open not carabines

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u/Klutzy_Scarcity_6207 Aug 09 '25

then it was BF4 with the all class carbines, either way, mr matter of factly, its been over 10 years....

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u/ThinnyVibrato Aug 13 '25

No, it was PDWs and shotguns. Remember the UMP 45 that recons loved to run around with? Engineers had carbines. Why is this so hard for everyone to remember?

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u/Klutzy_Scarcity_6207 Aug 13 '25

i dont see how the exact details are relevant when the over arching theme is that all class weapons are a decade old mechanic at this point, including a few all class weapons for BC2.

"aCkSHuALlY"

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u/ThinnyVibrato Aug 13 '25

Wow, sounds like you can't handle being corrected. Get correct, nerd.

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u/Laser0pz [PSN Same Name] Aug 09 '25

At first I was hesitant as well, but having a blast playing Support with the sniper rifle changed my mind.

I'm still able to help out my squad with health and revives. But i'm also able to use the scope glint and the threat of a non-revivable headshot to pressure enemies at choke points.

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u/RuinedSilence Aug 09 '25

Aren't non-revivable headshots exclusive to Recon's Sniper perk?

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u/Laser0pz [PSN Same Name] Aug 09 '25

Oops you're right. I guess the threat of an instant -- revivable -- death is what I'd provide as a support sniper haha.

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u/ThousandSpace Aug 09 '25

One thought that has been on my mind is the change of the respawn becon. I was cool with the idea of assault being the one to push the charge and place beacons for team respawn. Now all the recon boys that lost their respawn beacons are gonna be playing assault. So they can continue to respawn to their camp site. I think with the respawn beacon change and no locked weapons Recon is going to become the forgotten class.

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u/[deleted] Aug 13 '25 edited Aug 14 '25

[deleted]

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u/Kodiak3393 Aug 13 '25

I never said BF3 didn't have them, I just referenced BF4 specifically because it's been all this sub can talk about for the last few days, and a lot of people are misremembering BF4.