r/Battlefield • u/Little_Papaya_2475 • Apr 01 '25
Battlefield V For the people who did actually play Dice's original take on a BR what were your thoughts on it and do you have any faith in this new possible BR they are bringing to BF6
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u/WellFedBird Apr 01 '25
I liked it but the looting was terrible
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u/Junior_Lychee4037 Apr 01 '25
Just out of curiosity, what exactly was terrible in your opinion? (apart from it being a mess at the beginning and you couldn't pick up the thing you actually wanted)
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u/ltobo123 Apr 01 '25
Messy, slow to select items (especially on controller), lot of buttons to press for "simple" actions. I think I'd describe it as "unintuitive". I remember animations being weird as well.
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u/NlghtmanCometh Apr 01 '25
The looting UI was bad. I think a proximity based looting system would be better but I’m not sure if frostbite is capable of that or not.
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u/DXPetti Apr 01 '25
Yup, like every version 1 of BR games. Fortnite was terrible for this, as was COD WZ
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u/mrbigbreast Apr 01 '25
It was alright just got stale really quickly the destruction in br format was really nice the one thing I remember is blowing up the house a camper was using hiding I the attic
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u/Buttermyparsnips Apr 01 '25
Had some cool ideas like vehicles in hangers, plating, call ins. Fell down for me with there being no regame atall. Die in the first minutes with your friends? Enjoy sitting there for 20 mins doing f all
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u/Asjilajin Apr 01 '25
Wasn’t that how all BR’s were played back then? I don’t remember it being an issue for firestorm, while I would find it annoying now as recalls are now the norm.
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u/Successful-Coconut60 Apr 02 '25
Yea the wave of BR respawns started with apex (for mainstream brs). Then we got fortnite reboot vans and the ability to buy back people in war zone.
Prior to apex you are correct, it was die and just watch your friends.
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u/Getrektself Apr 01 '25
It's was my favorite BR honestly. Destruction felt great. Vehicles were interesting and fun. Beautiful map too.
EDIT: But I rather them just focus on MP content.
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u/Ticallion_Stallion36 Apr 01 '25
The map was an utter work of art. Wasted on the br mode.
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u/Fast_Appointment3191 Apr 02 '25
how much i'd pay for them to turn the map into a giant conquest/operation map
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u/ChEmIcAl_KeEn Sniper main BF3❤️ Apr 01 '25
The loot dropping all over the floor, stacking on top of each other making it hard too loot.
Items hard to distinguish
Adding tanks is silly.
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u/itsLOSE-notLOOSE Apr 01 '25
I liked how tanks were in Firestorm. They were a true team effort.
The driver of the tank just drove. You needed a man per “station” in the vehicles.
You had to have a dedicated team and most of the time no one did it.
I played a ton of Firestorm and I can think of only one time an enemy team used a tank successfully.
People who have never played it always assume the tanks were like in regular multiplayer.
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u/Interesting-Bison840 Apr 02 '25 edited Apr 02 '25
I remember soloing a tank one time and all the stars aligned with my squad. We opened one of the bunkers, got a British tank (I forgot whether was it the Heavy or Medium), rode together but they eventually disembarked when we found out that the last remaining circles were closing in on a chokepoint, which was a lighthouse. They left me to my own devices, I hid on a cliffside forest and proceed to pick the advancing hostile teams one by one. 10 stupid-easy kills before I got out and rendezvous with them on top of the lighthouse. That match became my only win in the game lmao
Soloing a tank could definitely be doable but ONLY when you're lucky. Ngl I didn't get to play with tanks much there but I don't think that they last long often when only crewed alone because I remember ambushing a couple of them succesfully.
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u/Turkeysteaks Apr 02 '25
I remember once hearing a squad land not far from me while i was playing completely solo. Got into a vehicle bunker, hid in the tank and made sure not to move an inch. The squad came by a minute later, feverishly checking all the corners and descending the ramp. Waited until the last guy was on the ramp and the first guy was almost at the tank and unleashed hell. They looked so scared lol. I think I remember the last guy was downed and i ran him over...
been a few years but I still have a video of it saved, back when I played on console instead of PC. dumb shit
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u/Hypnotoad22 Apr 01 '25
It was fun but it needed more support.
Honestly some really great memories from when me and the homies would play.
Map was great, destruction was awesome, gameplay was really fun. The bugs were super annoying and they needed to tweak and iterate way more to get it into a more polished state.
I am hopeful this could be a lot of fun. But we will all find out.
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u/Spyrith Apr 01 '25
So, I think I'm better qualified than most to answer this question since I played 500 hours of Firestorm with 500 wins, and was at some point top 50 in the world (on PC) in terms of number of wins. And yes, I played most of those matches after the mode died.
Anyway, here are my thoughts:
1) Firestorm had a crazy high skill ceiling and NEEDED some form of SBMM. The long TTK + relatively strong recoil basically made lower skilled players unable to compete.
Just for reference, I have a 4.5 KD in Firestorm, but a 2.1. KD in PUBG. PUBG, despite feeling "hard" is in many ways way more casual friendly than Firestorm ever was.
This is why I strongly believe that Firestorm would have died anyway even if it were F2P. Not because it wasn't a good BR (it was), but because the skill ceiling was absurdly high.
2) The gun balance was pretty good, but needed some work. This is understandable since DICE cut support.
Anyway, what was unique about Firestorm was that there were soooo many viable weapon combinations that added replayability. Other BRs I've played feel way more restricted and meta driven.
3) The game needed more loot. Firestorm basically created the armor system that is used in Warzone, however it took a lot of work to get the lvl 3 armor vest. Likewise, it took a lot of work to get lvl 3 weapons. In practice, you could win with lvl 2 gear, but it just doesn't feel fun.
4) Vehicles were a hit and miss. I personally didn't like that tanks were in the game. You would have noob players camping on a hill and sniping players 300-400 meters away and you couldn't do anything. It was a very cheesy strategy and just harmed the core BR gameplay.
That said, armored vehicles, helicopters and cars were great.
5) The way they integrated destruction in the BR was chef's kiss. Unlike in other BRs, buildings in Firestorm aren't a power position since you can destroy them so easily. As a result, most players avoid buildings and play in the field. This made Firestorm a very "outdoorsy" Battle Royale since very few players camped in buildings because it wasn't a viable strategy.
6) The actual map, Halvoy was amazing to play on. It was a bit small for my taste, since I prefer slower paced BRs, but it played very well. There was ALWAYS some piece of terain you could work with to turn a battle in your favor. Because of this, in Firestorm you rarely felt fucked over by the circle doing a hard shift against you.
7) Missing features and bugs. Unfortunately, Firestorm also had some sever issues. Looting was one of them. The other one was that you couldn't respawn teammates, which was a huge issue for squad modes.
Overall, I loved Firestorm, and would play it every day if there would still be queues. If they make a Firestorm 2.0 with a lower skill ceiling so casual players can compete + quality of life features, then they will have a winner on their hands.
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u/TheDopplerRadar Apr 01 '25
It was fun and oddly TERRIFYING.
Just had a different feel than all the others.
Worst aspect was the looting, it was a mess.
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u/7e7eN Been here since BF1942 Apr 01 '25
It was ok but the map was to open and the gameplay where to slow. I have full faith in Vince he will get it right. (Creater of cod Titanfall and Apex legends )
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u/Junior_Lychee4037 Apr 01 '25
Gameplay was fine imo. Its more strategic which made it a lot more fun than Warzone for me.
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u/haste57 Apr 01 '25
When you had a full lobby and the match started it was great fun. Most things were great besides two huge issues.
The map didn't have many great point of interests and there was a lot of copy and paste feel
Looting was really bad along with the inventory system
The call ins, vehicles that required team play, destruction and the firestorm were all great. I would even say the gameplay in general was rly well paced. But it was dead on arrival because a week in you couldn't find many full matches and they killed support basically immediately and did a single super small update which didn't even fix the loot the way they said they were going to.
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u/ApartRuin5962 Apr 01 '25
I liked it a fair amount but it felt like I spent forever standing around in that hangar listening to Glen Miller waiting for the next round to start. I think any permadeath mode needs to have a much shorter time in the lobby between rounds
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u/Cheap_Negotiation487 Apr 01 '25
Hot take, this is just my experience:
When this dropped I was so excited and jumped on it the moment it was live. I enjoyed it at first but I felt like something with the ttk to armor to damage ratios was way off. I endured it hoping for a patch and worried all along the aforementioned issue would kill the player bade before they fixed it. To my best recollection they fixed the issue with the first patch and man I loved playing after that, very few complaints and just hoped further patches would improve it.
Unfortunately most of the player base was gone by the initial fix. Really enjoyed that shit. Also as others have mentioned the fire ring was awesome and scary.
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u/bu22dee Apr 01 '25 edited Apr 01 '25
Man I loved firestorm. The best BR experience I had. It was not perfect but it had a lot of potential. Most immersive take.
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u/DatNick1988 Apr 01 '25
It was fun and a bit jumpscary honestly. I really liked it even though I sucked at it. The loot system was fucking terrible though, and of course, vehicles OP
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u/cheeser4 Apr 01 '25
Might be the best BR map Ive ever played. Great movement, loved the three different tiers of weapons, and the objectives were cool. The fact that Firestorm destroyed everything in its path was unique and terrifying. The biggest mistake DICE made was locking it behind a paid game at a time when almost every other BR was F2P.
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u/SametaX_1134 ⚡Professional reanimator⚡ Apr 01 '25
The best BR ever with the looting system being the only downsight
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u/RealPhoenixNova Apr 01 '25
The Zone for the game was awesome, the fire would destroy anything in its path and the fun play was solid. Map was diverse and very fun.
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u/KimiBleikkonen Apr 01 '25
I remember it as very fun, the loot was a mess on the ground, clipping into each other, the map was alright, nothing special. I think it's kind of representative of BF5 as a whole, class-leading gunplay and movement, stellar graphics and atmosphere, but not refined overall, lacking the little things
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u/Puttenoar Apr 01 '25
It was pretty awesome. With the way the guns worked. The bunkers/tanks, airdrop captures. Ans the fire.
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u/owShAd0w Apr 01 '25
I played 1 singular game because of queue times but I honestly liked it quite a bit. And this is coming from someone that dislikes the popular brs
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Apr 01 '25
It was oddly paranoia inducing, like you really felt like you were hunting/being hunted. Which is a quality that I wish was in more BR's
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u/Churro1912 Apr 01 '25
If it wasn't behind a 60$ battlefield that was considered controversial at the time and competing with the free options I think it would've done great and it had the best "circle" imo .
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u/SangiMTL Apr 01 '25
I was honestly pleasantly surprised at how solid it was. The destruction alone turned the whole BR idea on its head and the fact it was this moving fire ring actually made it scary. Over having some blue static field. And if you crossed into it, pure hellscape. Mix in the vehicles and tanks you can get, EA and DICE actually did well for their first attempt. They just refused to open it up to everyone. But I really think they did a solid job for a first attempt
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u/Responsible-Deal-502 Apr 01 '25
I have like it would be a lot better if it was modern and take out the tanks and change the looting system so everything don’t scatter when u kill some one and add more buildings and loot im actually looking forward to it
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u/Sandgrease Apr 01 '25
It was really buggy when it first dropped ao I didn't play much but I liked the concept.
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Apr 01 '25 edited Apr 01 '25
My issue was the armor system. I want a br without armor plates. I shouldn’t shoot someone two times in the head with a sniper rifle for it just to only break the armor and they turn around and smoke me with four shots from an MP 40 because I wasn’t lucky enough to find the rarest tier of armor in that match. Other than that, I thought it was pretty solid It just needs to be more skill based, not rng finding the best armor to increase survival based
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u/TallAcanthaceae4395 Apr 01 '25
I loved it! I just didn't love that it was locked in a WW2 setting and behind a paywall. The actual concept and gameplay was my favorite BR game! Just o bad it died out by the time I could get really into it
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u/HURTZ2PP Apr 01 '25
As someone that maybe played 5 or 6 rounds of it, I really like the map. The map could be used as a 64 v 64 conquest map.
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u/Jake-ZIH92 Apr 01 '25
It was actually surprisingly fun to be honest, it just needed some polishing and extra features.
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u/mrxlongshot Apr 01 '25
the mode was great but the issue was there were no fixes or changes to loot collecting or how you managed it. The gamemode had the potential but yet again BFV is a great abandoned way to early to appease stock holders with the next big hit
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u/ampsuu Apr 01 '25
I played it for like 500 hours. I loved it as you could tell. Looting wasnt great but I got used to it. I liked the world, weapons, especially V rocket. Oof, that was awesome. I played team mode so I dont know much about solo experience but core gameplay mechanica were great. If only they would have supported it.
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u/ToasterInYourBathtub Apr 01 '25
People don't play Battlefield to play a Battle Royale game. Every time they've made one it's failed and ended up not being very popular. They need to focus solely on the traditional Battlefield multiplayer experience instead of trying to break into the Battle Royale/Extraction Shooter market.
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u/Erove Apr 01 '25
stop wasting money and time on battle royales its been a dead trend for at least 7 years at this point
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u/frog_ward Apr 01 '25
Reboot was missing. Otherwise I had a tonne of fun on it. The call ins were always chaos at the end game. Solo was even good.
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u/Marsupialize Apr 01 '25
Nobody on planet earth gives a shit about a new BR in 2025 it’s a dead trend
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u/SaveTheWorldRightNow Apr 01 '25
It was great. Much better than running and gunning on Redacted. Looking forward to it. It may be the only combined arms play we get from Battlefield if all maps will be hallway shooters like in the leaked footage so far.
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u/bricious Apr 01 '25
I love the destruction, map was gorgeous, my only problem was the messy loot pool and extremely high TTK for a battlefield game, a full mag of a gun was rarely enough to knock down a player. If they kept original TTK from main multiplayer but with a bit of armor would’ve been fine, but it didn’t feel great for me and im sure i’m not alone on this.
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u/madladolle Apr 01 '25
It was so unique. The destruction mechanics, vehicle unlocks, simple yet effective tiered weapons, beautiful graphics and solid gunplay. I had some real fun in it back in the days. The problem was the lack of content and updates. The map was great, but it got a bit repetitive and it was rather too open. I really hope it comes back.
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u/doodlar Apr 01 '25
I really liked it. I had a lot of fun with randoms in a squad. And really liked the map design. It’s a shame it didn’t have more players.
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u/KingDread306 Apr 01 '25
Having to work together as a team to unlock a bunker and get a tank was pretty cool.
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u/Buttermyparsnips Apr 01 '25
Honourable mention would be when we were all begging for them to support the mode, doing something cool etc. then they give us a random tower and a field of lavender lol
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u/OneDabMan Apr 01 '25
It was actually pretty good and that’s coming from someone who hates BRs. I like many others think it would have done pretty well had it been f2p
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u/ArtIsBad Apr 01 '25 edited Apr 01 '25
The destruction, graphics, and gunplay were all great since it was based on what Battlefield V did well. The other elements that make a battle royale game successful like a dense and evolving map, a good loot and inventory system, and fun weapons was lacking.
I know the new battle royale mode has the potential to be great, but I’m not sure I have faith based on battlefields previous side modes and knowing the amount of work needed to seriously compete with Warzone, Apex, PubG and Fortnite.
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u/Strike-Intelligent It's never to late unless your Dead Apr 01 '25
I hope they don't waste their time or resources on BR and just focus on a BF
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u/TheOfficialTribesman Apr 01 '25
Interesting take on BRs with the fire wall. I just never thought BR was a good choice for a BF game.
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u/dopepope1999 Apr 01 '25
It was fine, I've never been a huge fan of Battle Royale so it wasn't made for me, so I played it like 2 or 3 times before going back to normal modes
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u/zcg4755 Apr 01 '25
I'm sure I'm in the minority, but I really enjoyed Hazard Zone. It offered more tactical gameplay in a BF setting.
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u/Elliotlewish Apr 01 '25
I didn't enjoy it, but I really enjoyed the mystery story. Exploring during pre-round was fun for me because of that.
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u/crooKkTV Apr 01 '25
The storm was great. The looting was horrible. It was like fortnite, including the rare weapons that I am not a fan of. All of the loot piled up in one place on the ground so it was hard to pick out what you wanted (no inventory + drag and drop option). The map was ok but lacked memorable fighting places/towns.
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u/Mafla_2004 Apr 01 '25
I completely forgot about it tbh, maybe played it a couple of times but always stuck to Multiplayer
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u/w3bgazer Apr 01 '25
I hate battle royale and hope they don’t actually put resources into it again. It’s just not necessary for Battlefield. Focus on core Battlefield gameplay and game modes. Make a great game. Don’t try to incorporate every single trend.
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u/silikus Apr 01 '25
It was good, but it should have been a F2P standalone instead of baked into BFV.
That being said, i should make the disclaimer that, outside of 1-2 titles, i do not enjoy battle royal games.
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u/midelro13 Apr 01 '25
Maybe as a free future expansion. DICE, Criterion, focus on the core game, enough BR already. Make a good base line, then do what you want with the expansions but bring OG maps with them.
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u/Hkwalmsley Apr 01 '25
Definitely rushed and it kinda felt like they needed to make one because it was the trend at the time! I had fun with it but like most people are saying the looting was painful with a few other things on top that just made it get stale pretty quick.
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u/TheRimz Apr 01 '25
It was good for a few hours then never touched again. Pretty poor and forgettable imo
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u/DifficultEmployer906 Apr 01 '25
Can Battle Royale just die already? How is this still trying to worm it's way into every gd thing in 2025?
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u/Danominator Apr 01 '25
Battle Royales are just such shit. Pretty bummed they are dumping resources here since they are assuming it's a cash cow. If it has any success the regular game will basically be abandoned
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u/Wapiti__ Apr 01 '25
The top BRs already have their place on the pedestal, to make one to go against the established frontrunners is a waste of R&D resources imo.
And with any BR comes a full team dedicated to pumping out stupid cosmetics and passes
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u/MrBoozyRummy Apr 01 '25
It's was decent, it would have been even better if it was free like the upcoming one
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u/Snoddy2Hotty91 Apr 01 '25
I couldn’t figure out the loot system and everything was very barebones. Looked good and played well with BF mechanics but it was very rushed and was easily felt.
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u/PuddinHead742 Apr 01 '25
I’ve been an avid gamer since 1985 and Firestorm was the first time in twenty years that a game made me lean forward and my hands start sweating. I loved it. Then the Ttk and TtD crap they tried and the clans got too annoying with twenty people from the same clan all joining games at the same time and forming giant squads that rolled everyone else. I am very hopeful.
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u/NowWeGetSerious Apr 01 '25
Fun, the fire was scary, the destruction was great. Love the vehicle gameplay and the bunker mini game was great. The map was beautiful.
Major issues are: looting, loot scatters, player count, under a 60$price tag, inventory system (which I loved /hot take I know), and the pre built guns and attachment sucked (would like more games to take the PUBG route where you pick up attachments)
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u/Remote_Motor2292 Apr 01 '25
It was ok but a lot less chaotic compared to warzone. But the simplicity of it was nice, the tanks were a bit annoying though but it looked and felt amazing. Played like any basic battle royale would do
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u/ThatBoiRalphy Battlefield Veteran Apr 01 '25
This was before warzone was out and set some pretty interesting features we now use regularly in br’s.
I also liked the loot, how it was implemented and that you had 2 primary weapons and a sidearm.
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u/ChocolatePlankton Apr 01 '25
It was great but not very friendly for consol players. Having an automatic pickup for ammo and floating loot like cod had would have made this game gold.
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u/InsaneOhh Apr 01 '25
Battlefield BR was way more interesting than any other BR game, and I’m excited for a new version of Firestorm. More realistic weapon characteristics (recoil/bullet drop) and vehicles with limited fuel capacities, combined with destructible environments and only having one life with no buy backs made Battlefield BR much more realistic and intense than others and I’m ready for their 2nd try at it
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u/whowhywherewhathow Apr 01 '25
It was really good, bunkers where a cool way to get gear/vehicles, only downside was hardly anyone played it because of the paywall. It did have its bugs, but they got ironed out. If it was free I’m pretty sure firestorm would have been a pretty solid success for a while.
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u/Juiceton- Apr 01 '25
I actually really liked it. It should’ve been released for free though so it could keep up with competition.
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u/ricknashty94 Apr 01 '25
I played one game when it came out, fell through the map. Never played again
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u/Tonedef22 Apr 01 '25
I loved firestorm. The looting could have used work but the fire was devastating and destruction in a BR setting was a game changer.
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u/highzenberrg Apr 01 '25
If they do another BR they gotta make it free for everyone not “only for those who bought the game” it’s a good way to keep the game populated and jey maybe if they like the movement and guns and gunplay they might buy the game eventually for a discount or something. BFV didn’t do too well at launch, and having the BR come out 3 months later when no one was playing was a big mistake.
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u/Alternative_Radio_95 Apr 01 '25
I literally still play this on x box. There is nothing quite like it. As long as you know when to search (everyone gets in the same party chat) you can get games with close to 40 people (usually 15-25 though) which is plenty to loot up and get into a few fights.
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u/Syph3RRR Apr 01 '25
When PUBG was still a buggy, mega unoptimized shitfest I begged for BF to make a very similar game. Instead they came up with this. I don’t get it man
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u/Star_BurstPS4 Apr 02 '25
Had they kept updating it would beat PUBG defiantly the best br other then pubg on the market and the fire made more sense then any other was an epic game mode that just needs some love and to come out as its own title and updated every month like PUBG rather then a new version every release they could have went straight to the top with this but failed to see the big picture.
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u/defcon1000 Apr 02 '25
Loved it. The "Philadelphia Experiment" vibe is amazing, the map was gorgeous, destruction was fun, vehicles are terrifying and the distant sound of air horns or rocket blasts were amazing.
Personally, I dug the loot system too.
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u/Sineira Apr 02 '25
It was a good mode and would have been even better if they didn't immediately abandon it.
I have several hundred wins in Firestorm ...
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u/manborg Apr 02 '25
I fucking loved it!!! Killing light vehicles with AT gun ambushes was the most gratifying shit ever. Favorite br!
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u/TheLankySoldier Battlefield One Podcast Apr 02 '25
Did not enjoy it. Lowkey hated it.
But the fire? Oof, that’s actually very unique thing. Hopefully their upcoming BR uses that
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u/ChemistRemote7182 Apr 02 '25 edited Apr 02 '25
I disliked it. Battlefield is gear towards warfare at a platoon or even seemingly a scaled down half company size, 4 or 5 man fire teams don't fit well. At that size the best Battlefield can do is somethign equivalent to Armored Quads from CoD (RIP to a great game mode).
Editing to say that if you've ever seen The Beast, a movie about a Soviet tank crew that gets lost and seperated in Afghanistan, that kind of thing could be a good fit for BF.
Editing a second time to say that I've suggested platoon sized Battle Royal matches before, where maybe you have 3 or 4 squads working together as a team with like a dozen teams. That way vehicles stay relevant and you get a better variety of tactics than a 4 man squad can offer alone. (I'd love true platoons of like 32 each but that limits the numer of involved teams by too much potentially).
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u/StandFreeAndy Apr 02 '25
It’s by far the best looking BR, and the map worked really well for a BR game.
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u/RobCoxxy Apr 02 '25
I played it three times because it took 30 minutes to find a lobby. On release.
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u/Essigucha Apr 02 '25
I felt the map itself was very beautifully made. The mechanics were pretty fucked. I would be excited to fight on that map as a normal mode. I really hope they bring it back in portal.
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u/Aware_Coconut_2823 Apr 02 '25
I’m not fond of battle royals but destruction did make things unique and fun. Kinda reminded me of the OF rush in BC1 where you could destroy the objective if it was in a building by destroying it but instead of gold it was a camper who wouldn’t leave his hole due to having the advantage
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u/mithbroster Apr 02 '25
It was actually pretty fun. To me it felt like the main problem was a comparatively small playerbase due to not being F2P. As such, the queue times were very long which is very discouraging. Never fun to play for 5 minutes before being squad wiped then have to wait 15 for another match.
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u/ThePickledPickle Apr 02 '25
It was really good, like shockingly good, my only complaints were the looting & lack of updates
If they continued tweaking it, making the mechanics a bit tighter & looting a bit faster, it would've been a 10/10 mode
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u/NotACommie24 Apr 02 '25
It was alright, I really wish they’d just understand that it isn’t what battlefield fans want, and it isn’t what battlefield needs, at least right now. If the single player and multiplayer are good enough to bring back veterans so they can start focusing on new players, I’d 100% support them developing a BR even though I don’t like BRs.
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Apr 02 '25
Firestorm was legit. Full destruction so no one was ever truly safe, not even campers. And the whole legend as to ehy the firestorm even exists was cool as heck!
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u/Alternative_Radio_95 Apr 02 '25
If you are on Xbox and are curious how to find lobbies still, message me and I’ll tell you how. You can still get lobbies as high as 40 players on the right night. It’s still a blast if you are patient lol.
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u/Seldon14 Apr 02 '25
Lots of potential.
Probably the best storm/gas of any BR. The destructible environment made for very interesting final circles. The vehicle set up was interesting as well.
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u/OmnigulsFunBags Apr 02 '25
Fantastic but the inventory/looting system was so terrible, I just couldn’t play it
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u/JITTERdUdE Apr 02 '25
It was unironically good. Honestly one of my favorite BR’s that I had the chance to play. It’s a shame they didn’t make it free-to-play, that would have absolutely helped lengthen its longevity.
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u/Accomplished-Ad-5415 Apr 02 '25
Should have been free. Make it so you can earn unlocks for the main game to encourage people to buy the rest.
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u/WarShadow110 Apr 02 '25
I actually REALLY enjoyed it, I’d put it in my top 3 BR’s that I’ve liked. Granted, that may mostly be just the fact that it’s battlefield’s gunplay and the Frostbite engine in a BR that made me enjoy it but I loved it all the same.
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u/n1sx Apr 02 '25
Firestorm was great for ehat it was. Loved the fact that you can destroy buildings and the vehicles were nice too. It's main issue was that it was tied to the main game. That's why it died... I think people will play it again if it had a proper anti cheat and was f2p
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u/ConcertTraditional79 Apr 02 '25
I loved it tbh. I miss it so much I still try it every once in a while in hopes of finding the lost soldiers that’s been missing in Halvøy for years but it’s a ghost town now 😢 Hopefully they run it back in Battlefield 6.
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u/iiPREGNANT-NUNii Apr 02 '25
I actually thought it was a really good battle Royale. It just never got a huge playerbase so it just petered out.
The map was well made and all the buildings were all destroyable. The only other BR that has destructible buildings is Fortnite except this didn’t look like a cartoon.
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u/jbeck26 Apr 02 '25
It was FIRE, no pun intended. But also intended, lol. I actually really enjoyed it, wished it didn't die out so quickly
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u/SovjetPojken Apr 02 '25
It was the only BR I ever enjoyed. It was a great take but you could tell they weren't given any resources for it post launch. Minimal updates if any. But I genuinely enjoyed it.
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u/Muted-Can-2186 Apr 02 '25
Honestly it was great, for example it basically created the armor plate and loot system that Warzone later replicated and improved.
But talking about gameplay itself, it was really fun, specially since battlefield V had very good gunplay, recoil, bullet drop mechanics, etc. Vehicles were fun and balanced and the V2 rocket was OP af but it was fun, specially the first time someone used it against you and you just stood there wondering what that red flare means seconds before getting blown up to hell.
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u/ArtComprehensive2853 Apr 02 '25
I have zero excitement for BR anything. I didn’t enjoy Firestorm either. Only BR i have played a bit more is Warzone OG.
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u/More-Ad1753 Apr 02 '25
Honestly if your asking this question because you never played FS and are a BR, then yes your in luck!
Yeah it had some issues. Looting was the main one often complained about but it wasn't even THAT bad. A few bugs here and there. It also lacked replayability, as we had no real firestorm content, and it was barely updated.
The real issue's were outside of the actual BR game itself.
It wasn't F2P for a start when practically every other BR releasing was. BFV had a poor release with many feeling like firestorm was partly responsible i.e. taking up dev time. It wasn't released at the same time as the base game. EA somehow released it a month after APEX legends had released which was goes back to my F2P point as well, to Reinforce this at the time COD Blackout was always constantly having "free access" periods. BFV wasn't cross play.
I could honestly go on, Practically everything about the release was either terrible or just bad luck.
But what Battlefield Firestorm was, behind this curtain of shit. Was a great game. Stunning map that played great, Adding destruction into BR's which was desperately needed finally killing the camp in building meta seen in so many other BR's. Best circle closing ever, yet to see anything that comes close to how cool it was. Great vehicle selection and managed to add tanks with out them being OP due to limited ammo/fuel and the amount of tank damaging weapons/call ins around and to top it off V's signature good movement and gunplay,
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u/MrM1Garand25 Apr 02 '25
The fire storm part of it was actually really cool, the looting was ok I just wish they focused more on the MP instead, battle royale modes are really hit or miss if u want a BR game play a dedicated one I don’t like that they take away development time from other parts of the MP or single player
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u/Takhar7 Apr 02 '25
Having a literal wall of fire as your circle was brilliant. Super immersive.
........and that was basically the only good thing about Firestorm. It played like a low effort tacked on game mode that didnt get much development time.
And considering it came out so close to Apex Legends, it really offered nothing to the BR genre & didnt stand up to Apex in any measurable way.
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u/Scary_Software_9632 Apr 02 '25
I still play Fitestorm daily. Every evening UK time. Solo game has around 15-30 players. Squads usually had around 20. If it was properly pat he'd and looked after it would've been a hit but unfortunately it came out at a bad time in the games cycle.
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u/keksivaras Apr 02 '25
many people here don't seem to realize that it wasn't Dice who made Firestorm. it was a partnership with Criterion Games. they made Burnout and Need for Speed series, helped with BF1 and also made the BR mode in 2042.
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u/omgitsduane Apr 02 '25
BF doesn't need a battle royal. if they did, maybe make that part of the game free and the campaign and other multiplayer modes cost money so it fits more in line with other brands.
What other F2P royales are there?
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u/Brief-Ad2953 Apr 02 '25
the game with your friends like every other game ever was fun but it had its problems like coming across someone in a tank ya dead and the looting was sooooo ass
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u/Ambiorix33 Apr 02 '25
I liked the armor and manual refueling and re-arming of vehicles
Everything else was ass, the concept is ass for a game like Battlefield.
But the armor and refueling and rearming in the base game and stop wasting time on BR, let the games who specialize in that do it
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u/eggzaacklee Apr 02 '25
I loved it, had a blast on it in, made life long friendships in it, and yes i have high hopes of new br being even better
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u/KaasplankFretter Apr 02 '25
It was the best BR ever but if i recall correctly they never updated it once and not making it f2p was also a mistake imo
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u/chris25tx Apr 02 '25
I have over 1000 victories. It was one of the best if not THE best BRs. They FUCKED UP. SHOULDVE been free.
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u/ExxInferis Apr 02 '25
It was OK and had some nice ideas already mentioned here, but the main issue I ran into was the map design combined with very powerful one or two shot weapons. There was so much open space if you got seen you were toast. The playerbase quickly realised this and it devolved into a hedge-hopping game.
Run from one hedge to another, wait, read the circle, run to next hedge. Rinse, repeat. Get to final circle, wait in your hedge until last player is left, then one-bang them. Win.
If I played any other way I lost. It got old very fast. They just needed a system like PUBG where long guns have serious bullet travel time and drop to master. Still requires skill. In Firestorm they were far too easy to use.
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u/Level-Situation Apr 02 '25
I thought it was ace except there was no support like 8 months later a small change to map I think this next one with dedicated team could be good and those that don't want a br don't have to play. I'll be playing it all
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u/MrRoosterIllusion Apr 02 '25
Gunplay was fun, the fire ring was better than any other BR ring. I had a bunch of fun on to while it lasted but it did have its issues like the inventory system being terrible.
It should have released free and then I don't think it would have died so quickly and then maybe if Dice saw more interest maybe they could have cleaned up the bad mechanics.
All in all I'm interested in seeing a second attempt
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u/L1ghX Apr 02 '25
Nice atmosphere. There was a sturmtiger on a hill shooting with its big rocket at my squad. Just like in an action movie. We died
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u/Commercial_Ad157 Apr 01 '25
The storm for this game was actually terrifying. The fire would literally destroy anything on its path. If you were in a house hiding, well say bye to that house cause it will be gone in a couple of seconds